My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Mediocre
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Elixir Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel
Zap
Goblin Gang Firecracker Goblin Barrel
Barbarian Barrel
Knight Goblin Gang Firecracker Elixir Golem Goblin Barrel
The Log
Goblin Gang Firecracker Elixir Golem Goblin Barrel
Earthquake
Goblin Gang Firecracker Elixir Golem Goblin Barrel
Arrows
Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Knight Goblin Gang Firecracker Elixir Golem Goblin Barrel
Fireball
Goblin Gang Firecracker Elixir Golem Goblin Barrel
Poison
Goblin Gang Firecracker Elixir Golem
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Firecracker Elixir Golem Goblin Barrel Fireball Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Gang Firecracker

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Goblin Barrel Fireball The Log
Goblin Gang
Knight Goblin Barrel Firecracker Elixir Golem
Firecracker
Knight Elixir Golem Goblin Gang Goblin Barrel
Elixir Golem
Firecracker Goblin Gang Fireball Goblin Barrel The Log
Fireball
Knight Elixir Golem Freeze The Log
Goblin Barrel
Knight Goblin Gang Firecracker Elixir Golem
Freeze
Fireball
The Log
Knight Elixir Golem Fireball

Defense Synergies 4 5

Knight
Goblin Gang Firecracker Fireball The Log
Goblin Gang
Knight Firecracker The Log
Firecracker
Knight The Log Goblin Gang
Elixir Golem
Fireball
The Log Knight Freeze
Goblin Barrel
Freeze
Fireball
The Log
Firecracker Fireball Knight Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball The Log
Knight Goblin Gang Firecracker The Log
Goblin Gang Knight Freeze
Knight Goblin Gang Firecracker
Firecracker Fireball The Log
Goblin Gang Fireball Freeze The Log Firecracker
Goblin Gang Firecracker Fireball Freeze
Fireball The Log
Goblin Gang
Knight Goblin Gang Firecracker
Goblin Gang Knight Firecracker Fireball Freeze The Log
Goblin Gang Firecracker Fireball
Knight Goblin Gang Fireball Freeze The Log
Fireball Goblin Gang Firecracker Freeze The Log
Knight Goblin Gang
Goblin Gang Fireball Freeze The Log
Knight Goblin Gang Firecracker Fireball
Fireball Knight Goblin Gang Firecracker The Log
Freeze The Log Knight Firecracker Fireball
Goblin Gang Knight Firecracker Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball
Fireball Knight Goblin Gang Firecracker The Log
Goblin Gang Knight The Log
Goblin Gang Knight Fireball The Log
Knight Goblin Gang
Firecracker Fireball Goblin Gang Freeze
Goblin Gang Knight Fireball
Knight
Freeze Knight Firecracker Fireball The Log
Goblin Gang
Knight
Fireball The Log
Knight Goblin Gang Fireball
Firecracker Fireball
Goblin Gang Knight Firecracker Fireball Freeze The Log
Firecracker Fireball Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Freeze The Log
Firecracker Fireball The Log
Fireball The Log
Knight Firecracker Fireball Freeze The Log
Fireball Firecracker The Log
Firecracker Fireball Freeze
Firecracker The Log
Fireball The Log Firecracker Freeze
Fireball The Log Firecracker
Goblin Gang Fireball
Firecracker Knight Fireball The Log
Fireball Firecracker
Knight Firecracker Fireball The Log
Firecracker Fireball Freeze
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball Freeze
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker Freeze The Log Fireball
Firecracker Fireball The Log
Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball
Firecracker Fireball Freeze
Fireball
Fireball The Log
Firecracker Fireball Freeze
Firecracker Fireball The Log
Goblin Gang Fireball Freeze
Fireball Firecracker
Freeze
The Log Fireball
Fireball Knight Goblin Gang Firecracker
The Log Firecracker Fireball
Fireball
Firecracker
Goblin Gang Firecracker Fireball Freeze The Log
Firecracker Fireball
Firecracker Fireball Freeze The Log

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