My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Flying Machine Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Flying Machine Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Flying Machine
Zap
Goblin Gang Firecracker Flying Machine
Barbarian Barrel
Knight Goblin Gang Firecracker
The Log
Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Flying Machine
Royal Delivery
Knight Goblin Gang Firecracker Flying Machine
Fireball
Goblin Gang Firecracker Flying Machine
Poison
Goblin Gang Firecracker Flying Machine
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Knight Goblin Gang Firecracker Flying Machine Poison Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Knight Goblin Gang

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Flying Machine Poison The Log
Goblin Gang
Knight Firecracker
Firecracker
Knight Goblin Gang Flying Machine Mega Knight
Flying Machine
Knight Firecracker Mega Knight
Rage
Poison
Knight The Log Mega Knight
The Log
Knight Poison Mega Knight
Mega Knight
Firecracker Flying Machine Poison The Log

Defense Synergies 3 13

Knight
Goblin Gang Firecracker Flying Machine Poison The Log
Goblin Gang
Knight Firecracker Flying Machine The Log
Firecracker
Knight The Log Goblin Gang Flying Machine Mega Knight
Flying Machine
Knight Goblin Gang Firecracker The Log Mega Knight
Rage
Poison
Knight The Log Mega Knight
The Log
Firecracker Knight Goblin Gang Flying Machine Poison Mega Knight
Mega Knight
Firecracker Flying Machine Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Flying Machine The Log
Knight Goblin Gang Firecracker Flying Machine The Log Mega Knight
Goblin Gang Mega Knight Knight
Knight Goblin Gang Firecracker Mega Knight
Firecracker Poison The Log Mega Knight
Goblin Gang The Log Firecracker Flying Machine Mega Knight
Goblin Gang Firecracker Flying Machine Poison
Flying Machine Poison The Log Mega Knight
Goblin Gang
Knight Goblin Gang Firecracker Mega Knight
Goblin Gang Poison Knight Firecracker Flying Machine The Log Mega Knight
Goblin Gang Firecracker Flying Machine Poison
Mega Knight Knight Goblin Gang Flying Machine The Log
Mega Knight Goblin Gang Firecracker Poison The Log
Knight Goblin Gang Mega Knight
Goblin Gang The Log Mega Knight
Mega Knight Knight Goblin Gang Firecracker Poison
Mega Knight Knight Goblin Gang Firecracker Flying Machine The Log
Poison The Log Knight Firecracker Flying Machine Mega Knight
Goblin Gang Mega Knight Knight Firecracker Flying Machine Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight
Poison Knight Goblin Gang Firecracker Flying Machine The Log Mega Knight
Goblin Gang Mega Knight Knight The Log
Goblin Gang Mega Knight Knight The Log
Knight Goblin Gang Mega Knight
Firecracker Poison Goblin Gang Flying Machine
Goblin Gang Knight Flying Machine
Mega Knight Knight
Mega Knight Knight Firecracker Flying Machine Poison The Log
Goblin Gang
Mega Knight Knight Flying Machine
Mega Knight Poison The Log
Mega Knight Knight Goblin Gang
Firecracker Flying Machine Mega Knight
Goblin Gang Knight Firecracker Flying Machine Poison The Log
Poison Mega Knight Firecracker Flying Machine The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker Flying Machine The Log
Firecracker Poison Flying Machine The Log
Flying Machine Poison The Log
Knight Firecracker Flying Machine Poison The Log
Poison Firecracker The Log Mega Knight
Firecracker Poison Flying Machine
Firecracker Flying Machine Poison The Log
Poison The Log Firecracker Flying Machine
Poison The Log Firecracker Flying Machine
Goblin Gang Poison
Firecracker Poison Knight Flying Machine The Log
Poison Firecracker Flying Machine
Flying Machine Poison Knight Firecracker The Log
Firecracker Flying Machine Poison
Firecracker Flying Machine Poison The Log
Firecracker Flying Machine Poison The Log
Firecracker Flying Machine Poison The Log Mega Knight
Poison
Firecracker Flying Machine Poison The Log Mega Knight
Firecracker Flying Machine Poison The Log Mega Knight
Poison The Log Mega Knight
Poison
The Log
Flying Machine Poison The Log
Firecracker Poison The Log Mega Knight
Firecracker Poison The Log Flying Machine
Flying Machine Poison The Log Mega Knight
Poison Firecracker The Log
Poison Firecracker Flying Machine
Firecracker Flying Machine Poison
Poison The Log Mega Knight
Firecracker Poison
Mega Knight
Firecracker Poison The Log
Goblin Gang Flying Machine
Poison Firecracker Flying Machine
The Log
Poison Knight Goblin Gang Firecracker Flying Machine Mega Knight
The Log Firecracker Flying Machine Poison
Poison
Firecracker Flying Machine Mega Knight
Goblin Gang Firecracker Flying Machine Poison The Log
Firecracker Flying Machine Poison
Poison Firecracker Flying Machine The Log Mega Knight
Firecracker Mega Knight

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