My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mortar Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Firecracker Mortar
Barbarian Barrel
Knight Goblin Gang Firecracker Mortar Tesla
The Log
Goblin Gang Firecracker Hog Rider
Earthquake
Goblin Gang Firecracker Mortar Tesla Hog Rider
Arrows
Goblin Gang Firecracker
Royal Delivery
Knight Goblin Gang Firecracker Hog Rider
Fireball
Goblin Gang Firecracker Mortar Tesla Hog Rider
Poison
Goblin Gang Firecracker Mortar
Lightning
Knight Mortar Tesla
Rocket
Mortar Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Firecracker Mortar Tesla Fireball Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Gang Firecracker

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Mortar Hog Rider Fireball The Log
Goblin Gang
Knight Hog Rider Firecracker Mortar
Firecracker
Knight Hog Rider Goblin Gang Mortar
Mortar
Knight Goblin Gang Firecracker Fireball Hog Rider The Log
Tesla
Fireball
Hog Rider Knight Mortar The Log
Hog Rider
Knight Goblin Gang Firecracker Fireball The Log Mortar
The Log
Hog Rider Knight Mortar Fireball

Defense Synergies 7 12

Knight
Goblin Gang Firecracker Tesla Mortar Fireball The Log
Goblin Gang
Knight Tesla Firecracker Mortar The Log
Firecracker
Knight The Log Goblin Gang Mortar Tesla
Mortar
Knight Goblin Gang Firecracker Tesla Fireball The Log
Tesla
Knight Goblin Gang The Log Firecracker Mortar Fireball
Fireball
The Log Knight Mortar Tesla
Hog Rider
The Log
Firecracker Tesla Fireball Knight Goblin Gang Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Mortar Tesla Fireball The Log
Knight Goblin Gang Firecracker Mortar Tesla The Log
Goblin Gang Mortar Tesla Knight
Tesla Knight Goblin Gang Firecracker Mortar
Firecracker Fireball The Log
Goblin Gang Fireball The Log Firecracker Tesla
Tesla Goblin Gang Firecracker Mortar Fireball
Tesla Fireball The Log
Tesla Goblin Gang Mortar
Knight Goblin Gang Firecracker Tesla
Goblin Gang Knight Firecracker Tesla Fireball The Log
Tesla Goblin Gang Firecracker Fireball
Mortar Tesla Knight Goblin Gang Fireball The Log
Fireball Goblin Gang Firecracker Mortar Tesla The Log
Knight Goblin Gang Mortar Tesla
Goblin Gang Mortar Tesla Fireball The Log
Tesla Knight Goblin Gang Firecracker Mortar Fireball
Mortar Tesla Fireball Knight Goblin Gang Firecracker The Log
Mortar The Log Knight Firecracker Tesla Fireball
Mortar Tesla
Goblin Gang Knight Firecracker Tesla Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Tesla Fireball
Fireball Knight Goblin Gang Firecracker Mortar Tesla The Log
Goblin Gang Knight The Log
Goblin Gang Knight Tesla Fireball The Log
Knight Goblin Gang Tesla
Firecracker Fireball Goblin Gang Tesla
Goblin Gang Knight Tesla Fireball
Knight Tesla
Knight Firecracker Mortar Fireball The Log
Goblin Gang Tesla
Knight Tesla
Fireball The Log
Knight Goblin Gang Tesla Fireball
Firecracker Tesla Fireball
Goblin Gang Tesla Knight Firecracker Mortar Fireball The Log
Firecracker Tesla Fireball The Log
Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Mortar The Log
Firecracker Mortar Fireball The Log
Fireball The Log
Knight Firecracker Fireball The Log
Fireball Firecracker Mortar The Log
Firecracker Fireball
Firecracker Mortar The Log
Fireball The Log Firecracker
Fireball The Log Firecracker Mortar
Goblin Gang Fireball
Firecracker Knight Mortar Fireball The Log
Fireball Firecracker
Knight Firecracker Mortar Fireball The Log
Firecracker Mortar Fireball
Firecracker Mortar Fireball The Log
Firecracker Mortar Fireball The Log
Firecracker Mortar Fireball The Log
Mortar Fireball
Firecracker Mortar Fireball The Log
Firecracker Mortar Fireball The Log
Fireball The Log
Fireball
The Log
Mortar Fireball The Log
Firecracker The Log Mortar Fireball
Firecracker Mortar Fireball The Log
Fireball Mortar The Log
Fireball Firecracker Mortar The Log
Firecracker Fireball
Firecracker Fireball
Fireball
Mortar Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Goblin Gang Fireball
Fireball Firecracker
The Log Fireball
Fireball Knight Goblin Gang Firecracker
The Log Firecracker Mortar Fireball
Fireball
Firecracker
Goblin Gang Firecracker Fireball The Log
Firecracker Fireball
Firecracker Mortar Fireball The Log
Fireball Firecracker Mortar

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: