My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Inferno Dragon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Elite Barbarians Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Inferno Dragon
Giant Snowball
Goblin Gang Dart Goblin Inferno Dragon
Zap
Goblin Gang Firecracker Dart Goblin Inferno Dragon
Barbarian Barrel
Knight Goblin Gang Firecracker Tesla Elite Barbarians Dart Goblin
The Log
Goblin Gang Firecracker Elite Barbarians Dart Goblin
Earthquake
Goblin Gang Firecracker Tesla
Arrows
Goblin Gang Firecracker Dart Goblin
Royal Delivery
Knight Goblin Gang Firecracker Elite Barbarians Dart Goblin Inferno Dragon
Fireball
Goblin Gang Firecracker Tesla Elite Barbarians Dart Goblin Inferno Dragon
Poison
Goblin Gang Firecracker Dart Goblin
Lightning
Knight Tesla Elite Barbarians Inferno Dragon Goblinstein
Rocket
Elite Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Firecracker Dart Goblin Tesla Inferno Dragon Goblinstein Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Firecracker Dart Goblin

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Dart Goblin Elite Barbarians
Goblin Gang
Knight Firecracker Dart Goblin
Firecracker
Knight Goblin Gang Elite Barbarians Dart Goblin Inferno Dragon
Tesla
Elite Barbarians
Knight Firecracker Dart Goblin
Dart Goblin
Knight Goblin Gang Firecracker Elite Barbarians
Inferno Dragon
Firecracker
Goblinstein

Defense Synergies 5 9

Knight
Goblin Gang Firecracker Tesla Dart Goblin
Goblin Gang
Knight Tesla Firecracker Dart Goblin Inferno Dragon
Firecracker
Knight Goblin Gang Tesla Dart Goblin
Tesla
Knight Goblin Gang Firecracker Dart Goblin Inferno Dragon
Elite Barbarians
Dart Goblin
Dart Goblin
Knight Goblin Gang Firecracker Tesla Elite Barbarians Inferno Dragon
Inferno Dragon
Goblin Gang Tesla Dart Goblin
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Dart Goblin
Elite Barbarians Inferno Dragon Knight Goblin Gang Firecracker Tesla Dart Goblin
Goblin Gang Tesla Knight Elite Barbarians Dart Goblin Inferno Dragon
Tesla Elite Barbarians Inferno Dragon Knight Goblin Gang Firecracker Dart Goblin
Firecracker Elite Barbarians
Goblin Gang Firecracker Tesla Dart Goblin
Tesla Dart Goblin Inferno Dragon Goblin Gang Firecracker
Tesla Dart Goblin
Tesla Inferno Dragon Goblin Gang Elite Barbarians
Knight Goblin Gang Elite Barbarians Firecracker Tesla Dart Goblin
Goblin Gang Dart Goblin Knight Firecracker Tesla
Tesla Inferno Dragon Goblin Gang Firecracker Dart Goblin
Tesla Knight Goblin Gang Elite Barbarians
Goblin Gang Firecracker Tesla Dart Goblin
Elite Barbarians Inferno Dragon Knight Goblin Gang Tesla
Goblin Gang Tesla Elite Barbarians Inferno Dragon Goblinstein
Tesla Knight Goblin Gang Firecracker Elite Barbarians
Tesla Knight Goblin Gang Firecracker Elite Barbarians Dart Goblin
Knight Firecracker Tesla Dart Goblin Inferno Dragon
Tesla Elite Barbarians Dart Goblin Inferno Dragon
Goblin Gang Knight Firecracker Tesla Elite Barbarians Dart Goblin
Tesla Elite Barbarians Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Tesla Elite Barbarians
Knight Goblin Gang Firecracker Tesla Elite Barbarians Inferno Dragon
Goblin Gang Knight Elite Barbarians
Goblin Gang Knight Tesla Elite Barbarians
Knight Goblin Gang Tesla Elite Barbarians Inferno Dragon
Firecracker Goblinstein Goblin Gang Tesla Dart Goblin
Goblin Gang Knight Tesla Elite Barbarians Dart Goblin
Knight Tesla Elite Barbarians Inferno Dragon
Goblinstein Knight Firecracker Elite Barbarians Inferno Dragon
Goblin Gang Tesla Dart Goblin Inferno Dragon
Inferno Dragon Knight Tesla Elite Barbarians Dart Goblin
Elite Barbarians
Elite Barbarians Knight Goblin Gang Tesla
Firecracker Tesla Dart Goblin
Goblin Gang Tesla Elite Barbarians Knight Firecracker Dart Goblin Inferno Dragon Goblinstein
Firecracker Tesla Elite Barbarians Dart Goblin Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Dart Goblin
Firecracker Dart Goblin
Dart Goblin
Knight Firecracker Dart Goblin
Firecracker Goblinstein
Firecracker Goblinstein Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Goblin Gang Elite Barbarians
Firecracker Knight Dart Goblin
Firecracker Dart Goblin
Knight Firecracker Elite Barbarians Dart Goblin
Firecracker Dart Goblin
Firecracker Elite Barbarians Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Goblinstein
Inferno Dragon
Firecracker Dart Goblin
Firecracker Dart Goblin
Elite Barbarians Firecracker Dart Goblin
Firecracker Dart Goblin Goblinstein
Elite Barbarians
Dart Goblin
Firecracker
Firecracker
Goblin Gang Dart Goblin Goblinstein
Firecracker Dart Goblin
Knight Goblin Gang Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Elite Barbarians Dart Goblin
Goblin Gang Firecracker Elite Barbarians Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Inferno Dragon
Firecracker Dart Goblin

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: