My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch Bowler Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Minion Horde Dart Goblin Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Bandit
Giant Snowball
Goblin Gang Minion Horde Dart Goblin Witch
Zap
Goblin Gang Minion Horde Dart Goblin Witch Bandit
Barbarian Barrel
Knight Goblin Gang Dart Goblin Witch Bandit
The Log
Goblin Gang Dart Goblin Witch Bandit
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Minion Horde Dart Goblin Witch
Royal Delivery
Knight Goblin Gang Minion Horde Dart Goblin Witch Bowler Bandit
Fireball
Goblin Gang Minion Horde Dart Goblin Witch Bowler Bandit
Poison
Goblin Gang Minion Horde Dart Goblin Witch
Lightning
Knight Witch Bowler Bandit
Rocket
Minion Horde Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Dart Goblin Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Dart Goblin Bandit Fireball Minion Horde Witch Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Dart Goblin Bandit

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Dart Goblin Minion Horde Fireball Witch
Goblin Gang
Knight Dart Goblin Bowler Bandit
Minion Horde
Knight
Dart Goblin
Knight Goblin Gang Bowler Bandit
Fireball
Knight
Witch
Knight Bowler Bandit
Bowler
Goblin Gang Dart Goblin Witch
Bandit
Goblin Gang Dart Goblin Witch

Defense Synergies 2 12

Knight
Goblin Gang Dart Goblin Minion Horde Fireball Witch Bowler
Goblin Gang
Knight Dart Goblin Bandit
Minion Horde
Knight
Dart Goblin
Knight Goblin Gang Bowler Bandit
Fireball
Knight Bandit
Witch
Knight Bowler Bandit
Bowler
Knight Dart Goblin Witch Bandit
Bandit
Goblin Gang Dart Goblin Fireball Witch Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Minion Horde Dart Goblin Fireball
Minion Horde Knight Goblin Gang Dart Goblin Witch Bandit
Goblin Gang Minion Horde Witch Bowler Knight Dart Goblin Bandit
Minion Horde Witch Knight Goblin Gang Dart Goblin Bowler Bandit
Fireball Bowler
Goblin Gang Fireball Bowler Dart Goblin Bandit
Minion Horde Dart Goblin Goblin Gang Fireball Witch
Bowler Dart Goblin Fireball Bandit
Minion Horde Witch Goblin Gang
Knight Goblin Gang Minion Horde Dart Goblin Bowler Bandit
Goblin Gang Minion Horde Dart Goblin Witch Knight Fireball Bowler Bandit
Minion Horde Goblin Gang Dart Goblin Fireball Witch
Minion Horde Bowler Knight Goblin Gang Fireball Witch Bandit
Fireball Bowler Goblin Gang Minion Horde Dart Goblin Witch
Knight Goblin Gang Minion Horde Bandit
Minion Horde Goblin Gang Fireball Bowler Bandit
Minion Horde Knight Goblin Gang Fireball Witch Bowler
Fireball Knight Goblin Gang Minion Horde Dart Goblin Witch Bowler Bandit
Witch Knight Dart Goblin Fireball Bowler Bandit
Dart Goblin
Goblin Gang Bowler Knight Minion Horde Dart Goblin Fireball Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball Witch Bowler Bandit
Fireball Bandit Knight Goblin Gang Bowler
Goblin Gang Bandit Knight Minion Horde Witch Bowler
Goblin Gang Bowler Knight Minion Horde Fireball Bandit
Knight Goblin Gang Minion Horde Witch Bowler Bandit
Fireball Goblin Gang Minion Horde Dart Goblin Witch
Goblin Gang Knight Minion Horde Dart Goblin Fireball Witch Bowler Bandit
Knight Minion Horde
Minion Horde Knight Fireball Witch Bandit
Witch Goblin Gang Minion Horde Dart Goblin
Knight Minion Horde Dart Goblin Witch Bowler
Fireball Bowler
Bowler Knight Goblin Gang Minion Horde Fireball Witch Bandit
Minion Horde Dart Goblin Fireball Witch Bowler
Goblin Gang Witch Knight Minion Horde Dart Goblin Fireball Bowler
Bowler Minion Horde Dart Goblin Fireball Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Minion Horde Dart Goblin Bandit
Fireball Dart Goblin Bowler Bandit
Minion Horde Dart Goblin Fireball Bandit
Knight Dart Goblin Fireball
Fireball Minion Horde Bowler
Fireball Minion Horde Dart Goblin Witch
Minion Horde Dart Goblin Witch Bowler
Fireball Dart Goblin Bowler
Fireball Dart Goblin Bandit
Goblin Gang Minion Horde Fireball Bowler
Knight Minion Horde Dart Goblin Fireball Bowler Bandit
Fireball Dart Goblin
Knight Dart Goblin Fireball Bowler Bandit
Minion Horde Dart Goblin Fireball Bandit
Dart Goblin Fireball
Minion Horde Dart Goblin Fireball Witch Bowler Bandit
Minion Horde Dart Goblin Fireball Bowler Bandit
Fireball
Minion Horde
Dart Goblin Fireball Bowler Bandit
Dart Goblin Fireball Witch Bowler
Minion Horde Fireball Bowler
Fireball
Bowler
Minion Horde Fireball
Fireball Witch Bowler
Minion Horde Witch
Fireball Dart Goblin Witch Bowler Bandit
Fireball Witch Bowler Bandit
Fireball Dart Goblin Bandit
Minion Horde Dart Goblin Fireball Witch
Minion Horde Dart Goblin Fireball Witch
Minion Horde Fireball Bowler
Minion Horde Dart Goblin Fireball Bandit
Minion Horde Fireball
Minion Horde
Fireball Bowler
Minion Horde Goblin Gang Dart Goblin Fireball Witch Bandit
Fireball Dart Goblin Witch
Fireball
Fireball Knight Goblin Gang Minion Horde Dart Goblin Bowler
Dart Goblin Fireball Bowler
Fireball
Minion Horde Dart Goblin
Goblin Gang Minion Horde Dart Goblin Fireball Witch Bowler
Dart Goblin Fireball Witch
Dart Goblin Fireball Witch Bowler Bandit
Fireball Dart Goblin Bowler

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: