My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch Princess Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Minion Horde Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Skeleton Army Bandit
Giant Snowball
Goblin Gang Minion Horde Skeleton Army Witch Princess
Zap
Goblin Gang Minion Horde Skeleton Army Witch Princess Bandit
Barbarian Barrel
Knight Goblin Gang Skeleton Army Witch Princess Bandit
The Log
Goblin Gang Skeleton Army Witch Princess Bandit
Earthquake
Goblin Gang Skeleton Army Witch
Arrows
Goblin Gang Minion Horde Skeleton Army Witch Princess
Royal Delivery
Knight Goblin Gang Minion Horde Skeleton Army Witch Princess Bandit
Fireball
Goblin Gang Minion Horde Skeleton Army Witch Princess Bandit
Poison
Goblin Gang Minion Horde Skeleton Army Witch Princess
Lightning
Knight Witch Bandit
Rocket
Minion Horde Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Skeleton Army Princess Bandit Fireball Minion Horde Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Skeleton Army Princess

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Princess Minion Horde Fireball Witch
Goblin Gang
Knight Princess Bandit
Minion Horde
Knight
Fireball
Knight Princess
Skeleton Army
Witch
Knight Bandit
Princess
Knight Goblin Gang Fireball
Bandit
Goblin Gang Witch

Defense Synergies 2 13

Knight
Goblin Gang Princess Minion Horde Fireball Skeleton Army Witch
Goblin Gang
Knight Skeleton Army Princess Bandit
Minion Horde
Knight
Fireball
Knight Princess Bandit
Skeleton Army
Knight Goblin Gang Princess Bandit
Witch
Knight Bandit
Princess
Knight Goblin Gang Fireball Skeleton Army Bandit
Bandit
Goblin Gang Fireball Skeleton Army Witch Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde Fireball
Minion Horde Skeleton Army Knight Goblin Gang Witch Bandit
Goblin Gang Minion Horde Skeleton Army Witch Knight Bandit
Minion Horde Skeleton Army Witch Knight Goblin Gang Bandit
Fireball Skeleton Army Princess
Goblin Gang Fireball Skeleton Army Bandit
Minion Horde Goblin Gang Fireball Witch Princess
Fireball Bandit
Minion Horde Witch Goblin Gang Skeleton Army Princess
Knight Goblin Gang Skeleton Army Minion Horde Bandit
Goblin Gang Minion Horde Skeleton Army Witch Knight Fireball Princess Bandit
Minion Horde Goblin Gang Fireball Witch Princess
Minion Horde Skeleton Army Knight Goblin Gang Fireball Witch Bandit
Fireball Skeleton Army Goblin Gang Minion Horde Witch Princess
Skeleton Army Knight Goblin Gang Minion Horde Bandit
Minion Horde Skeleton Army Goblin Gang Fireball Bandit
Minion Horde Knight Goblin Gang Fireball Skeleton Army Witch
Fireball Knight Goblin Gang Minion Horde Skeleton Army Witch Bandit
Witch Knight Fireball Princess Bandit
Goblin Gang Skeleton Army Knight Minion Horde Fireball Witch Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Skeleton Army Fireball Witch Bandit
Fireball Bandit Knight Goblin Gang
Goblin Gang Skeleton Army Bandit Knight Minion Horde Witch
Goblin Gang Skeleton Army Knight Minion Horde Fireball Bandit
Knight Goblin Gang Minion Horde Skeleton Army Witch Bandit
Fireball Goblin Gang Minion Horde Witch Princess
Goblin Gang Skeleton Army Knight Minion Horde Fireball Witch Bandit
Knight Minion Horde Skeleton Army
Minion Horde Knight Fireball Skeleton Army Witch Bandit
Witch Goblin Gang Minion Horde Skeleton Army
Knight Minion Horde Witch
Skeleton Army Fireball
Skeleton Army Knight Goblin Gang Minion Horde Fireball Witch Bandit
Minion Horde Fireball Skeleton Army Witch Princess
Goblin Gang Skeleton Army Witch Knight Minion Horde Fireball
Minion Horde Fireball Witch Princess
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight Minion Horde Bandit
Fireball Princess Bandit
Minion Horde Fireball Bandit
Knight Fireball
Fireball Minion Horde
Fireball Minion Horde Witch Princess
Minion Horde Witch Princess
Fireball Princess
Fireball Bandit
Goblin Gang Minion Horde Fireball
Knight Minion Horde Fireball Princess Bandit
Fireball Princess
Knight Fireball Princess Bandit
Minion Horde Fireball Princess Bandit
Princess Fireball
Minion Horde Fireball Witch Princess Bandit
Minion Horde Fireball Princess Bandit
Fireball
Minion Horde
Fireball Princess Bandit
Fireball Witch Princess
Minion Horde Fireball
Fireball Princess
Minion Horde Fireball
Fireball Witch Princess
Minion Horde Witch
Fireball Witch Princess Bandit
Fireball Witch Princess Bandit
Fireball Bandit
Minion Horde Fireball Witch Princess
Minion Horde Fireball Witch
Minion Horde Fireball
Minion Horde Fireball Bandit
Minion Horde Fireball Princess
Minion Horde
Fireball Princess
Minion Horde Goblin Gang Fireball Skeleton Army Witch Princess Bandit
Fireball Witch Princess
Fireball
Fireball Knight Goblin Gang Minion Horde Princess
Fireball Princess
Fireball
Minion Horde
Goblin Gang Minion Horde Fireball Witch Princess
Fireball Witch Princess
Fireball Witch Princess Bandit
Fireball

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