My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Dart Goblin Witch Goblin Giant Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Ice Golem Witch Goblin Giant Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Goblin Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Ice Golem Dart Goblin Mini P.E.K.K.A Goblin Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Ram Rider
Giant Snowball
Goblin Gang Dart Goblin Witch Ram Rider
Zap
Goblin Gang Dart Goblin Witch Goblin Giant Ram Rider
Barbarian Barrel
Knight Goblin Gang Dart Goblin Witch
The Log
Goblin Gang Dart Goblin Mini P.E.K.K.A Witch Ram Rider
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Dart Goblin Witch
Royal Delivery
Knight Goblin Gang Dart Goblin Mini P.E.K.K.A Witch Ram Rider
Fireball
Goblin Gang Dart Goblin Witch Ram Rider
Poison
Goblin Gang Dart Goblin Witch
Lightning
Knight Ice Golem Mini P.E.K.K.A Witch Ram Rider
Rocket
Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Knight Goblin Gang Dart Goblin Mini P.E.K.K.A Witch Ram Rider Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Knight Goblin Gang Dart Goblin

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Dart Goblin Witch Ram Rider
Goblin Gang
Knight Ice Golem Dart Goblin Mini P.E.K.K.A Goblin Giant
Ice Golem
Goblin Gang Dart Goblin Mini P.E.K.K.A Witch Ram Rider
Dart Goblin
Knight Goblin Gang Ice Golem Goblin Giant Ram Rider
Mini P.E.K.K.A
Goblin Gang Ice Golem Goblin Giant Ram Rider
Witch
Knight Ice Golem Goblin Giant Ram Rider
Goblin Giant
Goblin Gang Dart Goblin Mini P.E.K.K.A Witch
Ram Rider
Knight Ice Golem Dart Goblin Mini P.E.K.K.A Witch

Defense Synergies 2 13

Knight
Goblin Gang Dart Goblin Mini P.E.K.K.A Witch
Goblin Gang
Knight Ice Golem Dart Goblin Mini P.E.K.K.A
Ice Golem
Goblin Gang Dart Goblin Mini P.E.K.K.A Witch
Dart Goblin
Knight Goblin Gang Ice Golem Mini P.E.K.K.A Goblin Giant Ram Rider
Mini P.E.K.K.A
Knight Goblin Gang Ice Golem Dart Goblin Witch Ram Rider
Witch
Knight Ice Golem Mini P.E.K.K.A
Goblin Giant
Dart Goblin
Ram Rider
Dart Goblin Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Ice Golem Dart Goblin Goblin Giant Ram Rider
Mini P.E.K.K.A Knight Goblin Gang Dart Goblin Witch Ram Rider
Goblin Gang Mini P.E.K.K.A Witch Ram Rider Knight Dart Goblin
Mini P.E.K.K.A Witch Knight Goblin Gang Dart Goblin Ram Rider
Mini P.E.K.K.A
Goblin Gang Dart Goblin
Dart Goblin Ram Rider Goblin Gang Witch
Ice Golem Dart Goblin Goblin Giant Ram Rider
Mini P.E.K.K.A Witch Goblin Gang
Knight Goblin Gang Ice Golem Dart Goblin Mini P.E.K.K.A
Goblin Gang Dart Goblin Witch Knight Ice Golem Goblin Giant Ram Rider
Goblin Gang Dart Goblin Witch Ram Rider
Mini P.E.K.K.A Knight Goblin Gang Witch Ram Rider
Goblin Gang Dart Goblin Mini P.E.K.K.A Witch
Mini P.E.K.K.A Knight Goblin Gang Ram Rider
Goblin Gang Mini P.E.K.K.A Ram Rider
Knight Goblin Gang Mini P.E.K.K.A Witch
Knight Goblin Gang Dart Goblin Witch Ram Rider
Witch Knight Ice Golem Dart Goblin Ram Rider
Mini P.E.K.K.A Dart Goblin Ram Rider
Goblin Gang Knight Dart Goblin Mini P.E.K.K.A Witch Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Ice Golem Witch
Knight Goblin Gang Ice Golem Mini P.E.K.K.A
Goblin Gang Knight Ice Golem Mini P.E.K.K.A Witch Goblin Giant Ram Rider
Goblin Gang Mini P.E.K.K.A Knight Ice Golem Goblin Giant Ram Rider
Knight Goblin Gang Mini P.E.K.K.A Witch Goblin Giant Ram Rider
Goblin Gang Ice Golem Dart Goblin Witch Goblin Giant Ram Rider
Goblin Gang Mini P.E.K.K.A Knight Ice Golem Dart Goblin Witch Goblin Giant Ram Rider
Mini P.E.K.K.A Knight Goblin Giant
Knight Ice Golem Mini P.E.K.K.A Witch
Witch Goblin Gang Dart Goblin Goblin Giant
Knight Dart Goblin Mini P.E.K.K.A Witch
Goblin Giant
Mini P.E.K.K.A Knight Goblin Gang Ice Golem Witch Goblin Giant Ram Rider
Dart Goblin Witch
Goblin Gang Witch Knight Ice Golem Dart Goblin Mini P.E.K.K.A Goblin Giant
Ice Golem Dart Goblin Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Ice Golem Dart Goblin
Dart Goblin Ram Rider
Dart Goblin Goblin Giant
Knight Ice Golem Dart Goblin
Ice Golem Dart Goblin Witch Goblin Giant Ram Rider
Dart Goblin Witch
Ice Golem Dart Goblin Ram Rider
Dart Goblin Ram Rider
Goblin Gang Mini P.E.K.K.A
Knight Dart Goblin Ram Rider
Dart Goblin
Knight Ice Golem Dart Goblin
Dart Goblin
Ice Golem Dart Goblin
Dart Goblin Witch
Dart Goblin
Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A
Dart Goblin Witch
Ice Golem Witch
Witch
Dart Goblin Witch Ram Rider
Witch Ram Rider
Dart Goblin
Ice Golem Dart Goblin Witch
Dart Goblin Witch
Mini P.E.K.K.A
Dart Goblin
Goblin Gang Dart Goblin Witch
Dart Goblin Witch Ram Rider
Knight Goblin Gang Dart Goblin Mini P.E.K.K.A
Ice Golem Dart Goblin
Dart Goblin
Goblin Gang Dart Goblin Witch
Dart Goblin Witch
Dart Goblin Witch Goblin Giant
Dart Goblin

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