My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Electro Dragon Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Sparky
Giant Snowball
Goblin Gang Electro Dragon
Zap
Goblin Gang Inferno Tower Sparky
Barbarian Barrel
Knight Goblin Gang Inferno Tower Sparky
The Log
Goblin Gang Sparky
Earthquake
Goblin Gang Inferno Tower
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Electro Dragon Sparky
Fireball
Goblin Gang Inferno Tower Electro Dragon Sparky
Poison
Goblin Gang Inferno Tower Electro Dragon Sparky
Lightning
Knight Inferno Tower Electro Dragon Sparky
Rocket
Inferno Tower Electro Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Rocket Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Electro Dragon The Log Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Rocket Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Inferno Tower Electro Dragon Rocket Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Knight Goblin Gang Inferno Tower

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Electro Dragon The Log Sparky
Goblin Gang
Knight Sparky
Inferno Tower
Rocket
Electro Dragon
Knight Sparky Mega Knight
The Log
Knight Sparky Mega Knight
Sparky
Knight Goblin Gang Electro Dragon The Log
Mega Knight
Electro Dragon The Log

Defense Synergies 5 10

Knight
Goblin Gang Inferno Tower Electro Dragon The Log Sparky
Goblin Gang
Knight Inferno Tower The Log Sparky
Inferno Tower
Knight Goblin Gang The Log Electro Dragon Mega Knight
Rocket
The Log
Electro Dragon
Knight Inferno Tower The Log
The Log
Inferno Tower Knight Goblin Gang Rocket Electro Dragon Sparky Mega Knight
Sparky
Knight Goblin Gang The Log
Mega Knight
Inferno Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Inferno Tower Electro Dragon The Log Sparky
Inferno Tower Sparky Knight Goblin Gang Electro Dragon The Log Mega Knight
Goblin Gang Inferno Tower Rocket Sparky Mega Knight Knight Electro Dragon
Inferno Tower Sparky Knight Goblin Gang Electro Dragon Mega Knight
Rocket The Log Sparky Mega Knight
Goblin Gang The Log Electro Dragon Mega Knight
Inferno Tower Rocket Goblin Gang Electro Dragon
Rocket Inferno Tower Electro Dragon The Log Sparky Mega Knight
Inferno Tower Sparky Goblin Gang
Knight Goblin Gang Inferno Tower Sparky Mega Knight
Goblin Gang Knight Electro Dragon The Log Mega Knight
Inferno Tower Goblin Gang Electro Dragon
Inferno Tower Sparky Mega Knight Knight Goblin Gang Rocket Electro Dragon The Log
Rocket Sparky Mega Knight Goblin Gang Electro Dragon The Log
Inferno Tower Sparky Knight Goblin Gang Mega Knight
Inferno Tower Rocket Goblin Gang The Log Sparky Mega Knight
Sparky Mega Knight Knight Goblin Gang Inferno Tower Electro Dragon
Mega Knight Knight Goblin Gang Electro Dragon The Log
The Log Knight Electro Dragon Mega Knight
Sparky Inferno Tower
Goblin Gang Mega Knight Knight Electro Dragon The Log Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Inferno Tower Sparky
Knight Goblin Gang Rocket Electro Dragon The Log Mega Knight
Goblin Gang Mega Knight Knight Inferno Tower Rocket Electro Dragon The Log Sparky
Goblin Gang Rocket Mega Knight Knight Inferno Tower The Log Sparky
Inferno Tower Knight Goblin Gang Sparky Mega Knight
Rocket Goblin Gang Electro Dragon
Goblin Gang Rocket Sparky Knight Inferno Tower
Inferno Tower Mega Knight Knight Sparky
Rocket Electro Dragon Mega Knight Knight Inferno Tower The Log Sparky
Inferno Tower Goblin Gang Sparky
Mega Knight Knight Inferno Tower Electro Dragon Sparky
Rocket Mega Knight The Log
Rocket Mega Knight Knight Goblin Gang Inferno Tower Sparky
Electro Dragon Sparky Mega Knight
Goblin Gang Inferno Tower Electro Dragon Sparky Knight Rocket The Log
Mega Knight Inferno Tower Electro Dragon The Log Sparky
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket Electro Dragon The Log Sparky
Electro Dragon The Log
Rocket Electro Dragon The Log Sparky
Knight Rocket The Log Sparky
Rocket The Log Sparky Mega Knight
Rocket Electro Dragon
The Log Sparky
The Log Electro Dragon
The Log Electro Dragon
Rocket Goblin Gang Electro Dragon Sparky
Rocket Knight Electro Dragon The Log Sparky
Rocket Electro Dragon
Rocket Knight The Log Sparky
Rocket Electro Dragon
The Log Sparky
Rocket Electro Dragon The Log Sparky
Rocket Electro Dragon The Log Sparky Mega Knight
Rocket Sparky
Rocket Sparky
Rocket Electro Dragon The Log Sparky Mega Knight
Rocket Electro Dragon The Log Mega Knight
Rocket The Log Sparky Mega Knight
Rocket
Rocket The Log Sparky
Rocket Electro Dragon The Log
The Log Electro Dragon Sparky Mega Knight
The Log Electro Dragon Sparky
Electro Dragon The Log Sparky Mega Knight
Rocket The Log Sparky
Electro Dragon Sparky
Rocket Electro Dragon
Sparky
Rocket Electro Dragon The Log Sparky Mega Knight
Rocket Electro Dragon Sparky
Sparky Mega Knight
Rocket The Log Sparky
Goblin Gang Rocket Electro Dragon
Rocket Electro Dragon
The Log
Knight Goblin Gang Rocket Electro Dragon Sparky Mega Knight
The Log Electro Dragon
Rocket Sparky
Electro Dragon Sparky Mega Knight
Electro Dragon Goblin Gang Rocket The Log Sparky
Rocket Electro Dragon
Electro Dragon Rocket The Log Sparky Mega Knight
Sparky
Rocket Electro Dragon Sparky Mega Knight

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