My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Battle Ram Princess Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Battle Ram Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Guards Clone Ram Rider
Giant Snowball
Goblin Gang Battle Ram Guards Clone Princess Ram Rider
Zap
Goblin Gang Battle Ram Guards Clone Princess Ram Rider
Barbarian Barrel
Knight Goblin Gang Battle Ram Guards Clone Princess
The Log
Goblin Gang Battle Ram Guards Clone Princess Ram Rider
Earthquake
Goblin Gang Guards Clone
Arrows
Goblin Gang Guards Clone Princess
Royal Delivery
Knight Goblin Gang Battle Ram Guards Clone Princess Ram Rider
Fireball
Goblin Gang Battle Ram Clone Princess Ram Rider
Poison
Goblin Gang Guards Clone Princess
Lightning
Knight Battle Ram Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram Guards Clone Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Guards Clone Princess Battle Ram Freeze Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Guards Clone

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Battle Ram Princess Ram Rider
Goblin Gang
Knight Battle Ram Clone Princess
Battle Ram
Knight Goblin Gang Freeze Princess
Guards
Clone Ram Rider
Clone
Goblin Gang Guards
Freeze
Battle Ram
Princess
Knight Goblin Gang Battle Ram
Ram Rider
Knight Guards

Defense Synergies 2 3

Knight
Goblin Gang Princess
Goblin Gang
Knight Guards Princess
Battle Ram
Guards
Goblin Gang Princess
Clone
Freeze
Princess
Knight Goblin Gang Guards
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Ram Rider
Knight Goblin Gang Ram Rider
Goblin Gang Ram Rider Knight Freeze
Knight Goblin Gang Guards Ram Rider
Princess
Goblin Gang Freeze Guards
Ram Rider Goblin Gang Freeze Princess
Ram Rider
Goblin Gang Princess
Knight Goblin Gang Guards
Goblin Gang Guards Knight Freeze Princess Ram Rider
Goblin Gang Princess Ram Rider
Knight Goblin Gang Guards Freeze Ram Rider
Goblin Gang Guards Freeze Princess
Knight Goblin Gang Ram Rider
Goblin Gang Freeze Ram Rider
Knight Goblin Gang
Knight Goblin Gang Guards Ram Rider
Freeze Knight Guards Princess Ram Rider
Ram Rider
Goblin Gang Knight Guards
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Guards
Knight Goblin Gang
Goblin Gang Guards Knight Ram Rider
Goblin Gang Guards Knight Ram Rider
Knight Goblin Gang Guards Ram Rider
Goblin Gang Freeze Princess Ram Rider
Goblin Gang Guards Knight Ram Rider
Knight
Freeze Knight
Goblin Gang Guards
Knight Guards
Guards
Knight Goblin Gang Guards Ram Rider
Princess
Goblin Gang Guards Knight Freeze
Freeze Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Guards Freeze
Princess Ram Rider
Knight Guards Freeze
Freeze Princess Ram Rider
Princess
Freeze Princess Ram Rider
Ram Rider
Goblin Gang Guards
Knight Princess Ram Rider
Princess
Knight Princess
Freeze Princess
Princess
Princess
Princess
Freeze
Princess
Princess
Princess
Freeze Princess
Princess Ram Rider
Princess Ram Rider
Princess
Guards Freeze
Freeze Princess
Princess
Goblin Gang Guards Freeze Princess
Princess Ram Rider
Freeze
Knight Goblin Gang Princess
Princess
Goblin Gang Guards Freeze Princess
Princess
Freeze Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: