My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Dart Goblin Goblin Barrel
Zap
Goblin Gang Dart Goblin Goblin Barrel
Barbarian Barrel
Knight Goblin Gang Tesla Dart Goblin Goblin Barrel Electro Wizard
The Log
Goblin Gang Dart Goblin Goblin Barrel
Earthquake
Goblin Gang Tesla Goblin Barrel
Arrows
Goblin Gang Dart Goblin Goblin Barrel
Royal Delivery
Knight Goblin Gang Dart Goblin Goblin Barrel Electro Wizard
Fireball
Goblin Gang Tesla Dart Goblin Goblin Barrel Electro Wizard
Poison
Goblin Gang Dart Goblin Electro Wizard
Lightning
Knight Tesla Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Dart Goblin Goblin Barrel Tesla Electro Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Gang Dart Goblin

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Dart Goblin Goblin Barrel The Log Electro Wizard
Goblin Gang
Knight Goblin Barrel Dart Goblin
Tesla
Dart Goblin
Knight Goblin Barrel Goblin Gang The Log
Rocket
Goblin Barrel
Knight Goblin Gang Dart Goblin
The Log
Knight Dart Goblin
Electro Wizard
Knight

Defense Synergies 6 10

Knight
Goblin Gang Tesla Dart Goblin Electro Wizard The Log
Goblin Gang
Knight Tesla Dart Goblin The Log Electro Wizard
Tesla
Knight Goblin Gang The Log Dart Goblin Electro Wizard
Dart Goblin
Knight Goblin Gang Tesla The Log Electro Wizard
Rocket
The Log
Goblin Barrel
The Log
Tesla Knight Goblin Gang Dart Goblin Rocket Electro Wizard
Electro Wizard
Knight Goblin Gang Tesla Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Tesla Dart Goblin The Log Electro Wizard
Knight Goblin Gang Tesla Dart Goblin The Log Electro Wizard
Goblin Gang Tesla Rocket Knight Dart Goblin Electro Wizard
Tesla Knight Goblin Gang Dart Goblin Electro Wizard
Rocket The Log
Goblin Gang The Log Tesla Dart Goblin Electro Wizard
Tesla Dart Goblin Rocket Electro Wizard Goblin Gang
Rocket Tesla Dart Goblin The Log Electro Wizard
Tesla Goblin Gang
Knight Goblin Gang Tesla Dart Goblin Electro Wizard
Goblin Gang Dart Goblin Electro Wizard Knight Tesla The Log
Tesla Goblin Gang Dart Goblin Electro Wizard
Tesla Knight Goblin Gang Rocket The Log Electro Wizard
Rocket Goblin Gang Tesla Dart Goblin The Log Electro Wizard
Knight Goblin Gang Tesla Electro Wizard
Rocket Goblin Gang Tesla The Log Electro Wizard
Tesla Knight Goblin Gang Electro Wizard
Tesla Knight Goblin Gang Dart Goblin The Log Electro Wizard
The Log Knight Tesla Dart Goblin Electro Wizard
Tesla Dart Goblin Electro Wizard
Goblin Gang Knight Tesla Dart Goblin The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Tesla Electro Wizard
Electro Wizard Knight Goblin Gang Tesla Rocket The Log
Goblin Gang Knight Rocket The Log Electro Wizard
Goblin Gang Rocket Knight Tesla The Log Electro Wizard
Knight Goblin Gang Tesla
Rocket Goblin Gang Tesla Dart Goblin Electro Wizard
Goblin Gang Rocket Knight Tesla Dart Goblin Electro Wizard
Knight Tesla
Rocket Electro Wizard Knight The Log
Goblin Gang Tesla Dart Goblin
Knight Tesla Dart Goblin
Rocket The Log Electro Wizard
Rocket Knight Goblin Gang Tesla
Tesla Dart Goblin
Goblin Gang Tesla Electro Wizard Knight Dart Goblin Rocket The Log
Tesla Dart Goblin The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Rocket The Log
Dart Goblin The Log Electro Wizard
Rocket Dart Goblin The Log
Knight Dart Goblin Rocket The Log
Rocket The Log
Dart Goblin Rocket
Dart Goblin The Log
The Log Dart Goblin
The Log Dart Goblin
Rocket Goblin Gang Electro Wizard
Rocket Knight Dart Goblin The Log Electro Wizard
Dart Goblin Rocket
Rocket Knight Dart Goblin The Log
Dart Goblin Rocket
Dart Goblin The Log
Rocket Dart Goblin The Log
Dart Goblin Rocket The Log
Rocket
Rocket
Rocket Dart Goblin The Log Electro Wizard
Rocket Dart Goblin The Log
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
The Log
The Log Dart Goblin Electro Wizard
The Log
Rocket Dart Goblin The Log
Dart Goblin Electro Wizard
Rocket Electro Wizard Dart Goblin
Dart Goblin Rocket The Log
Rocket Electro Wizard
Rocket The Log
Electro Wizard Goblin Gang Dart Goblin Rocket
Rocket Dart Goblin Electro Wizard
The Log
Knight Goblin Gang Dart Goblin Rocket Electro Wizard
The Log Dart Goblin
Rocket
Dart Goblin
Goblin Gang Dart Goblin Rocket The Log Electro Wizard
Dart Goblin Rocket Electro Wizard
Dart Goblin Rocket The Log Electro Wizard
Dart Goblin Rocket

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