My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Ice Golem Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Ice Golem Electro Giant Princess Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Electro Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Ice Golem Electro Giant Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Princess
Zap
Goblin Gang Princess
Barbarian Barrel
Knight Goblin Gang Tesla Princess Magic Archer
The Log
Goblin Gang Princess
Earthquake
Goblin Gang Tesla
Arrows
Goblin Gang Princess
Royal Delivery
Knight Goblin Gang Princess Magic Archer
Fireball
Goblin Gang Tesla Princess Magic Archer
Poison
Goblin Gang Princess Magic Archer
Lightning
Knight Tesla Ice Golem Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Poison Electro Giant Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Poison Electro Giant Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Poison Electro Giant Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Knight Goblin Gang Princess Tesla Poison Magic Archer Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Knight Goblin Gang Princess

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Princess Poison Magic Archer
Goblin Gang
Knight Ice Golem Princess
Tesla
Ice Golem
Goblin Gang Magic Archer
Poison
Knight
Electro Giant
Princess
Knight Goblin Gang
Magic Archer
Knight Ice Golem

Defense Synergies 6 10

Knight
Goblin Gang Tesla Princess Magic Archer Poison
Goblin Gang
Knight Tesla Ice Golem Princess Magic Archer
Tesla
Knight Goblin Gang Ice Golem Poison Princess Magic Archer
Ice Golem
Tesla Goblin Gang Poison Princess Magic Archer
Poison
Knight Tesla Ice Golem
Electro Giant
Princess
Knight Goblin Gang Tesla Ice Golem
Magic Archer
Knight Goblin Gang Tesla Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Ice Golem Magic Archer
Knight Goblin Gang Tesla
Goblin Gang Tesla Knight
Tesla Knight Goblin Gang
Poison Princess
Goblin Gang Tesla Magic Archer
Tesla Goblin Gang Poison Princess Magic Archer
Tesla Ice Golem Poison Electro Giant Magic Archer
Tesla Goblin Gang Princess
Knight Goblin Gang Tesla Ice Golem
Goblin Gang Poison Knight Tesla Ice Golem Electro Giant Princess Magic Archer
Tesla Goblin Gang Poison Princess Magic Archer
Tesla Knight Goblin Gang
Goblin Gang Tesla Poison Princess Magic Archer
Knight Goblin Gang Tesla
Goblin Gang Tesla Electro Giant
Tesla Knight Goblin Gang Poison
Tesla Knight Goblin Gang Magic Archer
Poison Knight Tesla Ice Golem Princess Magic Archer
Tesla
Goblin Gang Knight Tesla Poison Electro Giant
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Tesla Ice Golem Electro Giant
Poison Knight Goblin Gang Tesla Ice Golem Magic Archer
Goblin Gang Knight Ice Golem
Goblin Gang Knight Tesla Ice Golem
Knight Goblin Gang Tesla
Poison Electro Giant Goblin Gang Tesla Ice Golem Princess Magic Archer
Goblin Gang Knight Tesla Ice Golem
Knight Tesla
Knight Ice Golem Poison Magic Archer
Goblin Gang Tesla
Knight Tesla
Poison Electro Giant
Knight Goblin Gang Tesla Ice Golem
Tesla Electro Giant Princess Magic Archer
Goblin Gang Tesla Electro Giant Knight Ice Golem Poison Magic Archer
Poison Tesla Ice Golem Electro Giant Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Magic Archer Knight Ice Golem
Poison Princess Magic Archer
Poison Magic Archer
Knight Ice Golem Poison
Poison Magic Archer
Poison Electro Giant Ice Golem Princess Magic Archer
Poison Princess Magic Archer
Poison Ice Golem Princess Magic Archer
Poison
Goblin Gang Poison
Poison Knight Princess Magic Archer
Poison Princess Magic Archer
Poison Knight Ice Golem Princess Magic Archer
Poison Princess Magic Archer
Princess Ice Golem Poison Magic Archer
Poison Princess Magic Archer
Magic Archer Poison Princess
Poison
Poison Princess Magic Archer
Poison Electro Giant Princess Magic Archer
Poison Magic Archer
Poison Princess
Poison
Ice Golem Poison Electro Giant Princess Magic Archer
Poison Princess Magic Archer
Poison Princess Magic Archer
Poison Magic Archer
Poison Ice Golem Electro Giant Princess Magic Archer
Poison Electro Giant
Poison Magic Archer
Poison Princess Magic Archer
Poison Princess Magic Archer
Goblin Gang Princess Magic Archer
Poison Princess Magic Archer
Poison Knight Goblin Gang Princess Magic Archer
Ice Golem Poison Princess Magic Archer
Poison Electro Giant
Electro Giant Goblin Gang Poison Princess Magic Archer
Poison Princess Magic Archer
Poison Electro Giant Princess Magic Archer

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