My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Witch Prince Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Valkyrie Prince Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Prince Skeleton King
Giant Snowball
Goblin Gang Goblin Barrel Witch Skeleton King
Zap
Goblin Gang Goblin Barrel Witch Prince Skeleton King
Barbarian Barrel
Knight Goblin Gang Valkyrie Goblin Barrel Witch Skeleton King
The Log
Goblin Gang Goblin Barrel Witch Prince Skeleton King
Earthquake
Goblin Gang Goblin Barrel Witch Skeleton King
Arrows
Goblin Gang Goblin Barrel Witch Skeleton King
Royal Delivery
Knight Goblin Gang Valkyrie Goblin Barrel Witch Prince Skeleton King
Fireball
Goblin Gang Goblin Barrel Witch Skeleton King
Poison
Goblin Gang Witch Skeleton King
Lightning
Knight Valkyrie Witch Prince Skeleton King
Rocket
Valkyrie Witch Prince Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Goblin Barrel Valkyrie Skeleton King Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Gang Goblin Barrel

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Goblin Barrel Witch Prince The Log
Goblin Gang
Knight Goblin Barrel Valkyrie Prince Skeleton King
Valkyrie
Goblin Barrel Prince Goblin Gang Witch
Goblin Barrel
Knight Goblin Gang Valkyrie Prince Skeleton King
Witch
Knight Valkyrie Prince Skeleton King
Prince
Valkyrie Goblin Barrel Knight Goblin Gang Witch The Log
The Log
Knight Prince
Skeleton King
Goblin Gang Goblin Barrel Witch

Defense Synergies 2 10

Knight
Goblin Gang Witch The Log
Goblin Gang
Knight Valkyrie Prince The Log
Valkyrie
Goblin Gang Witch Prince The Log
Goblin Barrel
Witch
Knight Valkyrie Prince The Log
Prince
The Log Goblin Gang Valkyrie Witch
The Log
Prince Knight Goblin Gang Valkyrie Witch
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie The Log
Knight Goblin Gang Valkyrie Witch Prince The Log
Goblin Gang Witch Prince Knight Valkyrie
Witch Prince Knight Goblin Gang Valkyrie Skeleton King
Valkyrie Prince The Log
Goblin Gang The Log Valkyrie
Goblin Gang Witch
Valkyrie The Log
Witch Goblin Gang Prince Skeleton King
Knight Goblin Gang Valkyrie Prince
Goblin Gang Valkyrie Witch Knight The Log Skeleton King
Goblin Gang Witch
Prince Knight Goblin Gang Valkyrie Witch The Log
Valkyrie Goblin Gang Witch Prince The Log Skeleton King
Knight Goblin Gang Prince Skeleton King
Goblin Gang Prince The Log
Knight Goblin Gang Valkyrie Witch Prince
Valkyrie Knight Goblin Gang Witch Prince The Log
Valkyrie Witch The Log Knight
Prince
Goblin Gang Valkyrie Knight Witch Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Witch Prince
Knight Goblin Gang Valkyrie Prince The Log
Goblin Gang Knight Valkyrie Witch Prince The Log
Goblin Gang Valkyrie Prince Knight The Log
Knight Goblin Gang Valkyrie Witch Prince
Goblin Gang Witch
Goblin Gang Prince Knight Valkyrie Witch
Knight Valkyrie Prince
Knight Valkyrie Witch Prince The Log
Witch Goblin Gang
Knight Valkyrie Witch Prince
Valkyrie Prince The Log
Prince Knight Goblin Gang Valkyrie Witch Skeleton King
Valkyrie Witch
Goblin Gang Witch Knight Valkyrie Prince The Log Skeleton King
Valkyrie Witch The Log Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie The Log
The Log
The Log
Knight Valkyrie Prince The Log
Valkyrie The Log
Witch
Witch The Log
The Log
The Log
Goblin Gang Prince
Knight Valkyrie Prince The Log
Knight The Log
Prince The Log
Witch The Log
The Log
Prince The Log
Valkyrie Witch The Log
Prince The Log
Prince The Log
The Log
The Log Valkyrie Witch
Witch
The Log Witch
Witch Prince The Log
The Log
Witch
Witch
The Log
Prince
The Log
Goblin Gang Witch Prince
Witch
The Log
Knight Goblin Gang Valkyrie Prince
The Log Skeleton King
Prince
Goblin Gang Witch The Log Skeleton King
Witch
Witch Prince The Log
Prince

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