My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Goblin Cage Witch Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army Witch Lumberjack
Zap
Skeleton Army Witch
Barbarian Barrel
Knight Goblin Cage Skeleton Army Witch Lumberjack
The Log
Goblin Cage Hog Rider Skeleton Army Witch Lumberjack
Earthquake
Goblin Cage Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Knight Goblin Cage Hog Rider Skeleton Army Witch Lumberjack
Fireball
Goblin Cage Hog Rider Skeleton Army Witch Lumberjack
Poison
Goblin Cage Skeleton Army Witch
Lightning
Knight Goblin Cage Witch Lumberjack
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Army Goblin Cage Hog Rider Freeze Lumberjack Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Skeleton Army Goblin Cage Hog Rider

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Witch Lumberjack
Goblin Cage
Hog Rider Witch Lumberjack
Hog Rider
Knight Freeze Goblin Cage Witch Lumberjack Mega Knight
Skeleton Army
Freeze
Hog Rider
Witch
Knight Goblin Cage Hog Rider Lumberjack Mega Knight
Lumberjack
Knight Goblin Cage Hog Rider Witch Mega Knight
Mega Knight
Hog Rider Witch Lumberjack

Defense Synergies 0 13

Knight
Goblin Cage Skeleton Army Witch Lumberjack
Goblin Cage
Knight Skeleton Army Witch Lumberjack
Hog Rider
Skeleton Army
Knight Goblin Cage Freeze Lumberjack
Freeze
Skeleton Army Lumberjack Mega Knight
Witch
Knight Goblin Cage Lumberjack Mega Knight
Lumberjack
Knight Goblin Cage Skeleton Army Freeze Witch
Mega Knight
Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Goblin Cage
Skeleton Army Lumberjack Knight Goblin Cage Witch Mega Knight
Goblin Cage Skeleton Army Witch Lumberjack Mega Knight Knight Freeze
Goblin Cage Skeleton Army Witch Lumberjack Knight Mega Knight
Goblin Cage Skeleton Army Lumberjack Mega Knight
Skeleton Army Freeze Lumberjack Mega Knight
Goblin Cage Freeze Witch
Goblin Cage Mega Knight
Witch Goblin Cage Skeleton Army Lumberjack
Knight Skeleton Army Lumberjack Mega Knight
Skeleton Army Witch Knight Freeze Lumberjack Mega Knight
Witch
Goblin Cage Skeleton Army Lumberjack Mega Knight Knight Freeze Witch
Skeleton Army Mega Knight Goblin Cage Freeze Witch Lumberjack
Skeleton Army Knight Goblin Cage Lumberjack Mega Knight
Skeleton Army Goblin Cage Freeze Lumberjack Mega Knight
Mega Knight Knight Goblin Cage Skeleton Army Witch Lumberjack
Goblin Cage Mega Knight Knight Skeleton Army Witch Lumberjack
Goblin Cage Freeze Witch Knight Lumberjack Mega Knight
Goblin Cage Lumberjack
Skeleton Army Mega Knight Knight Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Lumberjack Mega Knight Goblin Cage Witch
Knight Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight Knight Goblin Cage Witch
Skeleton Army Lumberjack Mega Knight Knight Goblin Cage
Knight Goblin Cage Skeleton Army Witch Lumberjack Mega Knight
Freeze Witch
Skeleton Army Knight Goblin Cage Witch Lumberjack
Mega Knight Knight Goblin Cage Skeleton Army Lumberjack
Goblin Cage Freeze Mega Knight Knight Skeleton Army Witch
Witch Goblin Cage Skeleton Army
Mega Knight Knight Goblin Cage Witch Lumberjack
Skeleton Army Mega Knight Goblin Cage
Skeleton Army Mega Knight Knight Goblin Cage Witch Lumberjack
Goblin Cage Skeleton Army Witch Mega Knight
Skeleton Army Witch Knight Goblin Cage Freeze Lumberjack
Mega Knight Goblin Cage Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Freeze
Knight Freeze
Mega Knight
Freeze Witch
Witch
Freeze
Lumberjack
Knight
Knight
Freeze
Witch
Mega Knight
Freeze
Mega Knight
Witch Mega Knight
Mega Knight
Freeze Witch Mega Knight
Witch
Witch
Witch Mega Knight
Witch
Freeze Witch
Mega Knight
Freeze
Mega Knight
Skeleton Army Freeze Witch
Witch
Freeze
Knight Lumberjack Mega Knight
Mega Knight
Freeze Witch
Witch
Freeze Witch Mega Knight

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