My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Fisherman Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Miner Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill Miner Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Miner Magic Archer Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Goblin Drill Miner Fisherman Graveyard
Giant Snowball
Goblin Curse Goblin Drill Miner Fisherman Graveyard
Zap
Goblin Curse Goblin Drill Fisherman Graveyard
Barbarian Barrel
Knight Goblin Curse Goblin Drill Magic Archer Graveyard
The Log
Goblin Curse Goblin Drill Fisherman Graveyard
Earthquake
Goblin Drill Graveyard
Arrows
Goblin Curse Goblin Drill Graveyard
Royal Delivery
Knight Goblin Drill Miner Fisherman Magic Archer Graveyard
Fireball
Goblin Drill Fisherman Magic Archer
Poison
Goblin Curse Goblin Drill Fisherman Magic Archer Graveyard
Lightning
Knight Fisherman Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Goblin Curse Goblin Drill Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Knight Miner Fisherman Goblin Drill Magic Archer Graveyard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse Knight Miner Fisherman

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Graveyard Goblin Drill Miner Magic Archer
Goblin Curse
Magic Archer
Goblin Drill
Knight Mega Knight
Miner
Knight Magic Archer Graveyard Mega Knight
Fisherman
Graveyard Mega Knight
Magic Archer
Knight Goblin Curse Miner Mega Knight
Graveyard
Knight Miner Fisherman Mega Knight
Mega Knight
Goblin Drill Miner Fisherman Magic Archer Graveyard

Defense Synergies 1 6

Knight
Magic Archer Fisherman
Goblin Curse
Goblin Drill
Magic Archer
Miner
Mega Knight
Fisherman
Knight Magic Archer Mega Knight
Magic Archer
Knight Goblin Drill Fisherman Mega Knight
Graveyard
Mega Knight
Miner Fisherman Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Magic Archer
Knight Goblin Curse Goblin Drill Fisherman Mega Knight
Fisherman Mega Knight Knight Goblin Curse Goblin Drill
Knight Goblin Curse Goblin Drill Fisherman Mega Knight
Mega Knight
Magic Archer Mega Knight
Goblin Curse Magic Archer
Magic Archer Mega Knight
Goblin Curse Goblin Drill Fisherman
Knight Miner Fisherman Mega Knight
Goblin Curse Knight Goblin Drill Fisherman Magic Archer Mega Knight
Goblin Curse Magic Archer
Goblin Drill Mega Knight Knight Goblin Curse
Mega Knight Goblin Curse Goblin Drill Magic Archer
Knight Goblin Curse Goblin Drill Mega Knight
Goblin Curse Goblin Drill Fisherman Mega Knight
Mega Knight Knight Goblin Drill Fisherman
Mega Knight Knight Goblin Drill Fisherman Magic Archer
Goblin Drill Knight Goblin Curse Fisherman Magic Archer Mega Knight
Goblin Curse Goblin Drill Fisherman
Mega Knight Knight Goblin Curse Fisherman
Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Fisherman
Knight Miner Fisherman Magic Archer Mega Knight
Mega Knight Knight Fisherman
Mega Knight Knight Fisherman
Knight Goblin Curse Goblin Drill Fisherman Mega Knight
Goblin Curse Magic Archer
Knight
Mega Knight Knight Goblin Curse Fisherman
Mega Knight Knight Magic Archer
Goblin Curse Goblin Drill
Mega Knight Knight
Mega Knight
Mega Knight Knight Goblin Curse
Goblin Curse Magic Archer Mega Knight
Knight Goblin Drill Fisherman Magic Archer
Mega Knight Goblin Curse Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Goblin Drill
Goblin Curse Miner Fisherman Magic Archer
Goblin Drill Miner Magic Archer
Knight
Goblin Curse Magic Archer Mega Knight
Goblin Curse Magic Archer
Magic Archer
Goblin Curse Magic Archer
Miner Fisherman
Fisherman
Miner Knight Fisherman Magic Archer
Goblin Curse Magic Archer
Knight Miner Fisherman Magic Archer
Fisherman Magic Archer
Fisherman Magic Archer
Goblin Drill Magic Archer
Magic Archer Mega Knight
Fisherman
Fisherman Magic Archer Mega Knight
Goblin Curse Miner Magic Archer Mega Knight
Magic Archer Mega Knight
Fisherman
Goblin Drill
Goblin Curse Magic Archer Mega Knight
Fisherman
Miner Fisherman Magic Archer
Miner Fisherman Magic Archer Mega Knight
Miner Goblin Curse Fisherman Magic Archer
Goblin Curse Magic Archer
Miner Magic Archer Mega Knight
Magic Archer
Mega Knight
Goblin Curse Magic Archer
Magic Archer
Goblin Curse Magic Archer
Miner Knight Magic Archer Mega Knight
Magic Archer
Mega Knight
Magic Archer
Magic Archer
Miner Magic Archer Mega Knight
Mega Knight
Fisherman

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