My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards
Zap
Guards
Barbarian Barrel
Knight Wizard Guards Ice Wizard
The Log
Hog Rider Guards
Earthquake
Hog Rider Guards
Arrows
Guards
Royal Delivery
Knight Hog Rider Wizard Guards Ice Wizard
Fireball
Hog Rider Wizard Ice Wizard
Poison
Wizard Guards Ice Wizard
Lightning
Knight Wizard Ice Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Guards Poison Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Knight Guards Ice Wizard Hog Rider Poison Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Knight Guards

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Wizard Poison The Log Ice Wizard
Hog Rider
Knight Rage The Log Wizard Guards Poison
Wizard
Knight Hog Rider Rage
Rage
Hog Rider Wizard
Guards
Hog Rider The Log
Poison
Knight Hog Rider The Log
The Log
Hog Rider Knight Guards Poison
Ice Wizard
Knight

Defense Synergies 1 12

Knight
Ice Wizard Wizard Poison The Log
Hog Rider
Wizard
Knight Guards The Log Ice Wizard
Rage
Guards
Wizard Poison The Log Ice Wizard
Poison
Knight Guards The Log Ice Wizard
The Log
Knight Wizard Guards Poison Ice Wizard
Ice Wizard
Knight Wizard Guards Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard The Log
Knight The Log Ice Wizard
Knight Ice Wizard
Knight Guards Ice Wizard
Poison The Log
The Log Guards Ice Wizard
Wizard Poison Ice Wizard
Poison The Log
Ice Wizard
Knight Guards Ice Wizard
Guards Poison Ice Wizard Knight Wizard The Log
Wizard Poison Ice Wizard
Knight Wizard Guards The Log Ice Wizard
Wizard Guards Poison The Log
Knight
The Log
Wizard Knight Poison
Knight Wizard Guards The Log Ice Wizard
Wizard Poison The Log Knight Guards Ice Wizard
Wizard Knight Guards Poison The Log
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards
Poison Knight Wizard The Log
Guards Knight The Log
Guards Knight The Log
Knight Guards
Wizard Poison Ice Wizard
Guards Knight Ice Wizard
Knight
Knight Poison The Log
Guards
Knight Guards
Guards Poison The Log
Knight Wizard Guards
Wizard
Guards Knight Poison The Log
Poison Wizard The Log Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Guards The Log
Poison The Log Ice Wizard
Poison The Log
Knight Guards Poison The Log
Wizard Poison The Log
Wizard Poison Ice Wizard
Wizard Poison The Log
Poison The Log Wizard Ice Wizard
Poison The Log Wizard
Guards Poison
Poison Knight Wizard The Log
Poison Wizard
Poison Knight The Log
Poison
Poison The Log
Wizard Poison The Log
Wizard Poison The Log
Poison
Wizard Poison The Log
Wizard Poison The Log
Poison The Log
Wizard Poison
The Log
Poison The Log
Poison The Log Wizard Ice Wizard
Poison The Log Wizard Ice Wizard
Wizard Poison The Log
Poison The Log
Poison Wizard Ice Wizard
Wizard Guards Poison
Poison Wizard The Log
Poison
Wizard Poison The Log
Guards
Poison Wizard Ice Wizard
The Log
Poison Knight Wizard
The Log Wizard Poison
Poison
Guards Poison The Log
Poison
Poison The Log
Wizard
Poison

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