My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Royal Recruits Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Recruits Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Royal Giant Royal Recruits Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Royal Recruits Ram Rider
Giant Snowball
Minion Horde Royal Recruits Ram Rider
Zap
Minion Horde Royal Giant Ram Rider
Barbarian Barrel
Knight Royal Recruits Wizard
The Log
Royal Giant Royal Recruits Ram Rider
Earthquake
Arrows
Minion Horde Royal Recruits
Royal Delivery
Knight Minion Horde Royal Recruits Wizard Ram Rider
Fireball
Minion Horde Wizard Ram Rider
Poison
Minion Horde Royal Recruits Wizard
Lightning
Knight Wizard Ram Rider
Rocket
Minion Horde Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Recruits

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Minion Horde Wizard Ram Rider Royal Giant Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 The Log Knight Minion Horde Wizard

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minion Horde Wizard The Log Ram Rider
Minion Horde
Knight Royal Giant
Royal Giant
Lightning Minion Horde Wizard The Log
Royal Recruits
Ram Rider
Wizard
Knight Royal Giant Ram Rider
Lightning
Royal Giant Ram Rider
The Log
Knight Royal Giant Ram Rider
Ram Rider
Lightning Knight Royal Recruits Wizard The Log

Defense Synergies 0 8

Knight
Minion Horde Wizard The Log
Minion Horde
Knight The Log
Royal Giant
Royal Recruits
The Log
Wizard
Knight The Log
Lightning
The Log
The Log
Knight Minion Horde Royal Recruits Wizard Lightning Ram Rider
Ram Rider
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Minion Horde Royal Recruits Wizard The Log Ram Rider
Minion Horde Knight Royal Recruits The Log Ram Rider
Minion Horde Ram Rider Knight Royal Recruits Lightning
Minion Horde Royal Recruits Knight Ram Rider
Lightning Royal Recruits The Log
The Log
Minion Horde Lightning Ram Rider Wizard
Lightning Royal Recruits The Log Ram Rider
Minion Horde Royal Recruits
Knight Minion Horde Royal Recruits
Minion Horde Knight Royal Recruits Wizard The Log Ram Rider
Minion Horde Wizard Ram Rider
Minion Horde Royal Recruits Knight Wizard Lightning The Log Ram Rider
Wizard Minion Horde Royal Recruits The Log
Royal Recruits Knight Minion Horde Ram Rider
Minion Horde Royal Recruits Lightning The Log Ram Rider
Minion Horde Wizard Knight Royal Recruits
Knight Minion Horde Royal Recruits Wizard The Log Ram Rider
Wizard The Log Knight Royal Recruits Ram Rider
Royal Recruits Ram Rider
Royal Recruits Wizard Knight Minion Horde The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits
Knight Wizard Lightning The Log
Royal Recruits Knight Minion Horde Lightning The Log Ram Rider
Royal Recruits Lightning Knight Minion Horde The Log Ram Rider
Royal Recruits Knight Minion Horde Ram Rider
Wizard Minion Horde Ram Rider
Royal Recruits Knight Minion Horde Lightning Ram Rider
Knight Minion Horde Royal Recruits
Minion Horde Royal Recruits Lightning Knight The Log
Royal Recruits Minion Horde
Knight Minion Horde Royal Recruits
Royal Recruits Lightning The Log
Royal Recruits Lightning Knight Minion Horde Wizard Ram Rider
Royal Recruits Wizard Minion Horde
Royal Recruits Knight Minion Horde Lightning The Log
Minion Horde Royal Recruits Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Minion Horde Royal Recruits The Log
The Log Ram Rider
Lightning Minion Horde The Log
Lightning Knight Royal Recruits The Log
Wizard Minion Horde The Log
Wizard Minion Horde Ram Rider
Minion Horde Wizard The Log
The Log Wizard Lightning Ram Rider
The Log Wizard Lightning Ram Rider
Lightning Minion Horde
Lightning Knight Minion Horde Royal Recruits Wizard The Log Ram Rider
Lightning Wizard
Lightning Knight The Log
Lightning Minion Horde
Lightning The Log
Lightning Minion Horde Wizard The Log
Lightning Minion Horde Royal Recruits Wizard The Log
Lightning
Minion Horde Lightning
Lightning Wizard The Log
Lightning Wizard The Log
Lightning Minion Horde The Log
Lightning Wizard
Lightning The Log
Lightning Minion Horde Royal Recruits The Log
The Log Wizard
Minion Horde
The Log Wizard Lightning Ram Rider
Lightning Wizard The Log Ram Rider
Lightning The Log
Lightning Minion Horde Wizard
Lightning Minion Horde Wizard
Lightning Minion Horde
Lightning Minion Horde Wizard The Log
Lightning Minion Horde
Minion Horde
Wizard Lightning The Log
Minion Horde Lightning Royal Recruits
Lightning Wizard Ram Rider
The Log
Lightning Knight Minion Horde Wizard
The Log Wizard Lightning
Lightning
Minion Horde Royal Recruits
Minion Horde Royal Recruits Lightning The Log
Lightning
Lightning Royal Recruits The Log

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