My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Furnace Goblin Hut Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde
Giant Snowball
Minion Horde Furnace Goblin Hut Witch
Zap
Minion Horde Furnace Goblin Hut Witch
Barbarian Barrel
Knight Valkyrie Furnace Goblin Hut Witch
The Log
Furnace Goblin Hut Witch
Earthquake
Furnace Goblin Hut Witch
Arrows
Minion Horde Furnace Goblin Hut Witch
Royal Delivery
Knight Minion Horde Valkyrie Goblin Hut Witch
Fireball
Minion Horde Furnace Goblin Hut Witch
Poison
Minion Horde Furnace Goblin Hut Witch
Lightning
Knight Valkyrie Furnace Goblin Hut Witch
Rocket
Minion Horde Valkyrie Furnace Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Knight Valkyrie Furnace Minion Horde Goblin Hut Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Knight Valkyrie Furnace

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minion Horde Furnace Goblin Hut Witch
Minion Horde
Mega Knight Knight Mirror
Valkyrie
Furnace Goblin Hut Witch
Furnace
Knight Valkyrie Goblin Hut Mirror
Goblin Hut
Knight Valkyrie Furnace Mirror Mega Knight
Mirror
Minion Horde Furnace Goblin Hut
Witch
Knight Valkyrie Mega Knight
Mega Knight
Minion Horde Goblin Hut Witch

Defense Synergies 2 12

Knight
Minion Horde Furnace Goblin Hut Witch
Minion Horde
Mirror Knight
Valkyrie
Furnace Goblin Hut Mirror Witch
Furnace
Mirror Knight Valkyrie Goblin Hut
Goblin Hut
Knight Valkyrie Furnace Mirror
Mirror
Minion Horde Furnace Valkyrie Goblin Hut Mega Knight
Witch
Knight Valkyrie Mega Knight
Mega Knight
Mirror Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde Valkyrie Goblin Hut
Minion Horde Knight Valkyrie Furnace Goblin Hut Witch Mega Knight
Minion Horde Furnace Goblin Hut Witch Mega Knight Knight Valkyrie
Minion Horde Goblin Hut Witch Knight Valkyrie Furnace Mega Knight
Valkyrie Mega Knight
Valkyrie Furnace Mega Knight
Minion Horde Furnace Goblin Hut Witch
Valkyrie Mega Knight
Minion Horde Witch Furnace Goblin Hut
Knight Minion Horde Valkyrie Mega Knight
Minion Horde Valkyrie Witch Knight Furnace Goblin Hut Mega Knight
Minion Horde Furnace Goblin Hut Witch
Minion Horde Furnace Goblin Hut Mega Knight Knight Valkyrie Witch
Valkyrie Mega Knight Minion Horde Furnace Goblin Hut Witch
Knight Minion Horde Furnace Goblin Hut Mega Knight
Minion Horde Furnace Goblin Hut Mega Knight
Minion Horde Mega Knight Knight Valkyrie Furnace Goblin Hut Witch
Valkyrie Mega Knight Knight Minion Horde Furnace Goblin Hut Witch
Valkyrie Furnace Witch Knight Goblin Hut Mega Knight
Goblin Hut
Valkyrie Mega Knight Knight Minion Horde Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Furnace Goblin Hut Witch
Knight Valkyrie Mega Knight
Mega Knight Knight Minion Horde Valkyrie Furnace Goblin Hut Witch
Valkyrie Mega Knight Knight Minion Horde
Knight Minion Horde Valkyrie Goblin Hut Witch Mega Knight
Furnace Minion Horde Goblin Hut Witch
Knight Minion Horde Valkyrie Furnace Goblin Hut Witch
Mega Knight Knight Minion Horde Valkyrie
Minion Horde Mega Knight Knight Valkyrie Goblin Hut Witch
Witch Minion Horde Goblin Hut
Mega Knight Knight Minion Horde Valkyrie Goblin Hut Witch
Mega Knight Valkyrie
Mega Knight Knight Minion Horde Valkyrie Witch
Minion Horde Valkyrie Furnace Witch Mega Knight
Goblin Hut Witch Knight Minion Horde Valkyrie Furnace
Valkyrie Mega Knight Minion Horde Goblin Hut Witch
Furnace Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde Valkyrie
Minion Horde Goblin Hut
Knight Valkyrie
Minion Horde Valkyrie Furnace Mega Knight
Minion Horde Furnace Witch
Minion Horde Furnace Witch
Minion Horde
Knight Minion Horde Valkyrie
Knight Goblin Hut
Minion Horde
Furnace Goblin Hut
Minion Horde Furnace Goblin Hut Witch
Minion Horde Furnace Goblin Hut Mega Knight
Minion Horde
Mega Knight
Valkyrie Witch Mega Knight
Minion Horde Mega Knight
Minion Horde
Valkyrie Furnace Witch Mega Knight
Minion Horde Witch
Witch
Witch Mega Knight
Minion Horde Furnace Witch
Minion Horde Goblin Hut Witch
Minion Horde
Minion Horde Mega Knight
Minion Horde
Minion Horde Mega Knight
Minion Horde Goblin Hut Witch
Witch
Knight Minion Horde Valkyrie Mega Knight
Minion Horde Mega Knight
Minion Horde Witch
Witch
Witch Mega Knight
Mega Knight

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