My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Balloon Electro Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon Sparky
Giant Snowball
Minion Horde Balloon
Zap
Minion Horde Balloon Sparky
Barbarian Barrel
Knight Wizard Electro Wizard Sparky
The Log
Sparky
Earthquake
Arrows
Minion Horde
Royal Delivery
Knight Minion Horde Wizard Balloon Electro Wizard Sparky
Fireball
Minion Horde Wizard Balloon Electro Wizard Sparky
Poison
Minion Horde Wizard Balloon Electro Wizard Sparky
Lightning
Knight Wizard Balloon Electro Wizard Sparky
Rocket
Minion Horde Wizard Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Freeze Electro Wizard Minion Horde Wizard Balloon Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Knight Freeze Electro Wizard Minion Horde

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Balloon Minion Horde Wizard Electro Wizard Sparky
Minion Horde
Mega Knight Knight Freeze Sparky
Wizard
Knight Balloon Sparky Mega Knight
Freeze
Balloon Minion Horde
Balloon
Knight Freeze Wizard Electro Wizard Sparky Mega Knight
Electro Wizard
Knight Balloon Sparky Mega Knight
Sparky
Knight Minion Horde Wizard Balloon Electro Wizard
Mega Knight
Minion Horde Wizard Balloon Electro Wizard

Defense Synergies 1 12

Knight
Electro Wizard Minion Horde Wizard Sparky
Minion Horde
Knight Freeze Sparky
Wizard
Knight Freeze Electro Wizard Mega Knight
Freeze
Minion Horde Wizard Electro Wizard Sparky Mega Knight
Balloon
Electro Wizard
Knight Wizard Freeze Mega Knight
Sparky
Knight Minion Horde Freeze
Mega Knight
Wizard Freeze Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde Wizard Electro Wizard Sparky
Minion Horde Sparky Knight Electro Wizard Mega Knight
Minion Horde Sparky Mega Knight Knight Freeze Electro Wizard
Minion Horde Sparky Knight Electro Wizard Mega Knight
Sparky Mega Knight
Freeze Electro Wizard Mega Knight
Minion Horde Electro Wizard Wizard Freeze
Electro Wizard Sparky Mega Knight
Minion Horde Sparky
Knight Minion Horde Electro Wizard Sparky Mega Knight
Minion Horde Electro Wizard Knight Wizard Freeze Mega Knight
Minion Horde Wizard Electro Wizard
Minion Horde Sparky Mega Knight Knight Wizard Freeze Electro Wizard
Wizard Sparky Mega Knight Minion Horde Freeze Electro Wizard
Sparky Knight Minion Horde Electro Wizard Mega Knight
Minion Horde Freeze Electro Wizard Sparky Mega Knight
Minion Horde Wizard Sparky Mega Knight Knight Electro Wizard
Mega Knight Knight Minion Horde Wizard Electro Wizard
Wizard Freeze Knight Electro Wizard Mega Knight
Sparky Electro Wizard
Wizard Mega Knight Knight Minion Horde Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Electro Wizard Sparky
Electro Wizard Knight Wizard Mega Knight
Mega Knight Knight Minion Horde Electro Wizard Sparky
Mega Knight Knight Minion Horde Electro Wizard Sparky
Knight Minion Horde Sparky Mega Knight
Wizard Minion Horde Freeze Electro Wizard
Sparky Knight Minion Horde Electro Wizard
Mega Knight Knight Minion Horde Sparky
Minion Horde Freeze Electro Wizard Mega Knight Knight Sparky
Minion Horde Sparky
Mega Knight Knight Minion Horde Sparky
Mega Knight Electro Wizard
Mega Knight Knight Minion Horde Wizard Sparky
Wizard Minion Horde Sparky Mega Knight
Electro Wizard Sparky Knight Minion Horde Freeze
Mega Knight Minion Horde Wizard Freeze Electro Wizard Sparky
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde Freeze Sparky
Electro Wizard
Minion Horde Sparky
Knight Freeze Sparky
Wizard Minion Horde Sparky Mega Knight
Wizard Minion Horde Freeze
Minion Horde Wizard Sparky
Wizard Freeze
Wizard
Minion Horde Electro Wizard Sparky
Knight Minion Horde Wizard Electro Wizard Sparky
Wizard
Knight Sparky
Minion Horde Freeze
Sparky
Minion Horde Wizard Sparky
Minion Horde Wizard Sparky Mega Knight
Freeze Sparky
Minion Horde Sparky
Wizard Electro Wizard Sparky Mega Knight
Wizard Mega Knight
Minion Horde Sparky Mega Knight
Wizard
Sparky
Minion Horde
Freeze Wizard Sparky Mega Knight
Minion Horde
Wizard Electro Wizard Sparky
Wizard Sparky Mega Knight
Sparky
Minion Horde Wizard Electro Wizard Sparky
Electro Wizard Minion Horde Wizard Freeze
Minion Horde Sparky
Minion Horde Wizard Sparky Mega Knight
Minion Horde Freeze Electro Wizard Sparky
Minion Horde Sparky Mega Knight
Wizard Sparky
Minion Horde Electro Wizard Freeze
Wizard Electro Wizard
Freeze
Knight Minion Horde Wizard Electro Wizard Sparky Mega Knight
Wizard
Sparky
Minion Horde Sparky Mega Knight
Minion Horde Freeze Electro Wizard Sparky
Electro Wizard
Freeze Electro Wizard Sparky Mega Knight
Sparky
Wizard Sparky Mega Knight

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