My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Ice Golem Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Miner Princess
Zap
Firecracker Princess
Barbarian Barrel
Knight Firecracker Princess
The Log
Firecracker Princess
Earthquake
Firecracker
Arrows
Firecracker Princess
Royal Delivery
Knight Firecracker Miner Princess
Fireball
Firecracker Princess
Poison
Firecracker Princess
Lightning
Knight Ice Golem
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem Princess Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem Earthquake The Log Princess Goblin Machine

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Miner Princess Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Knight Firecracker Earthquake Miner Princess Goblin Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Knight Firecracker

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Princess Earthquake The Log Miner
Firecracker
Knight Miner Ice Golem Earthquake Princess
Ice Golem
Firecracker Miner
Earthquake
Knight Firecracker The Log
The Log
Knight Earthquake Miner Princess
Miner
Firecracker Knight Ice Golem The Log
Princess
Knight Firecracker The Log
Goblin Machine

Defense Synergies 4 11

Knight
Firecracker Princess Earthquake The Log
Firecracker
Knight Ice Golem The Log Earthquake Princess
Ice Golem
Firecracker Earthquake The Log Princess
Earthquake
Knight Firecracker Ice Golem The Log Princess
The Log
Firecracker Knight Ice Golem Earthquake Miner Princess
Miner
The Log
Princess
Knight Firecracker Ice Golem Earthquake The Log
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Firecracker Ice Golem The Log
Knight Firecracker The Log
Knight
Knight Firecracker
Firecracker Earthquake The Log Princess
The Log Firecracker Earthquake
Firecracker Princess
Earthquake Ice Golem The Log
Princess
Knight Firecracker Ice Golem Miner
Knight Firecracker Ice Golem Earthquake The Log Princess
Firecracker Princess
Knight Earthquake The Log
Firecracker Earthquake The Log Princess
Knight
The Log
Knight Firecracker
Knight Firecracker The Log
Earthquake The Log Knight Firecracker Ice Golem Princess
Knight Firecracker Earthquake The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Ice Golem
Knight Firecracker Ice Golem The Log Miner
Knight Ice Golem The Log
Knight Ice Golem The Log
Knight
Firecracker Ice Golem Princess
Knight Ice Golem
Knight
Knight Firecracker Ice Golem The Log
Knight
The Log
Knight Ice Golem
Firecracker Princess
Knight Firecracker Ice Golem The Log
Firecracker Ice Golem Earthquake The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Princess Knight Firecracker Ice Golem The Log
Firecracker The Log Miner Princess
Earthquake The Log Miner
Earthquake Knight Firecracker Ice Golem The Log
Firecracker Earthquake The Log
Firecracker Ice Golem Princess Goblin Machine
Firecracker Earthquake The Log Princess
Earthquake The Log Firecracker Ice Golem Princess
The Log Miner Firecracker
Firecracker Miner Knight Earthquake The Log Princess Goblin Machine
Firecracker Princess
Earthquake Knight Firecracker Ice Golem The Log Miner Princess
Earthquake Firecracker Princess
Earthquake Princess Firecracker Ice Golem The Log
Earthquake Firecracker The Log Princess
Earthquake Firecracker The Log Princess
Earthquake
Firecracker Earthquake The Log Princess Goblin Machine
Firecracker Earthquake The Log Miner Princess Goblin Machine
Earthquake The Log
Princess
The Log
Earthquake The Log
Firecracker Ice Golem Earthquake The Log Princess Goblin Machine
Firecracker The Log Miner Earthquake Princess
The Log Miner Princess
Miner Firecracker The Log
Firecracker Ice Golem Princess
Firecracker
Earthquake The Log Miner
Firecracker Princess
Firecracker Earthquake The Log Princess
Earthquake Princess
Firecracker Princess
The Log
Miner Knight Firecracker Princess
The Log Firecracker Ice Golem Earthquake Princess
Firecracker
Firecracker The Log Princess
Firecracker Princess
Firecracker The Log Miner Princess
Firecracker

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