My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Baby Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Graveyard
Giant Snowball
Guards Baby Dragon Graveyard Little Prince
Zap
Inferno Tower Guards Graveyard Little Prince
Barbarian Barrel
Knight Inferno Tower Guards Graveyard Little Prince
The Log
Guards Graveyard Little Prince
Earthquake
Inferno Tower Guards Graveyard
Arrows
Guards Graveyard Little Prince
Royal Delivery
Knight Guards Baby Dragon Graveyard Little Prince
Fireball
Inferno Tower Baby Dragon Little Prince
Poison
Inferno Tower Guards Graveyard Little Prince
Lightning
Knight Inferno Tower Baby Dragon Little Prince
Rocket
Inferno Tower Little Prince

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Guards Tornado Baby Dragon Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Guards Tornado Little Prince Baby Dragon Poison Inferno Tower Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Guards Tornado Little Prince

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Baby Dragon Graveyard Poison Little Prince
Inferno Tower
Guards
Graveyard
Tornado
Baby Dragon Poison Graveyard
Baby Dragon
Knight Tornado Graveyard Poison
Poison
Graveyard Knight Tornado Baby Dragon
Graveyard
Knight Baby Dragon Poison Guards Tornado Little Prince
Little Prince
Knight Graveyard

Defense Synergies 3 12

Knight
Inferno Tower Little Prince Tornado Baby Dragon Poison
Inferno Tower
Knight Guards Tornado Baby Dragon Poison
Guards
Inferno Tower Baby Dragon Poison
Tornado
Knight Inferno Tower Baby Dragon Poison Little Prince
Baby Dragon
Knight Inferno Tower Guards Tornado Little Prince
Poison
Knight Inferno Tower Guards Tornado
Graveyard
Little Prince
Knight Tornado Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Inferno Tower Baby Dragon
Inferno Tower Knight
Inferno Tower Tornado Knight
Inferno Tower Knight Guards
Tornado Poison
Tornado Guards Baby Dragon
Inferno Tower Tornado Baby Dragon Poison Little Prince
Inferno Tower Baby Dragon Poison
Inferno Tower Tornado
Knight Guards Tornado Inferno Tower Little Prince
Guards Poison Knight Tornado Baby Dragon
Inferno Tower Tornado Baby Dragon Poison
Inferno Tower Knight Guards
Guards Tornado Baby Dragon Poison
Inferno Tower Knight
Inferno Tower Tornado
Knight Inferno Tower Tornado Poison
Knight Guards Tornado Baby Dragon Little Prince
Tornado Baby Dragon Poison Knight Guards Little Prince
Inferno Tower Tornado
Knight Guards Baby Dragon Poison Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Inferno Tower
Poison Knight Baby Dragon
Guards Knight Inferno Tower
Guards Knight Inferno Tower Tornado
Inferno Tower Knight Guards
Poison Tornado Baby Dragon
Guards Knight Inferno Tower
Inferno Tower Knight
Knight Inferno Tower Tornado Baby Dragon Poison
Inferno Tower Guards
Knight Inferno Tower Guards
Guards Tornado Poison
Knight Inferno Tower Guards
Baby Dragon
Inferno Tower Guards Knight Tornado Baby Dragon Poison Little Prince
Poison Inferno Tower Baby Dragon
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Guards Baby Dragon
Poison Tornado Baby Dragon
Baby Dragon Poison
Knight Guards Poison
Poison Baby Dragon
Poison Tornado Baby Dragon
Tornado Baby Dragon Poison
Poison Tornado Baby Dragon
Poison Tornado
Guards Tornado Poison
Poison Knight Tornado
Poison Tornado Baby Dragon
Poison Knight Baby Dragon
Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison
Tornado Poison
Baby Dragon Poison
Tornado Baby Dragon Poison Little Prince
Baby Dragon Poison
Tornado Poison
Tornado
Baby Dragon Poison
Tornado Poison Baby Dragon Little Prince
Poison Tornado Baby Dragon
Tornado Baby Dragon Poison
Poison Tornado Baby Dragon
Poison Tornado Baby Dragon Little Prince
Guards Poison
Poison
Poison
Poison
Guards
Poison Tornado Baby Dragon
Poison Knight Baby Dragon
Baby Dragon Poison
Tornado Poison
Guards Tornado Baby Dragon Poison
Tornado Poison
Poison Tornado Baby Dragon Little Prince

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