My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Hunter Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Valkyrie Hunter Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince
Giant Snowball
Mega Minion Skeleton Army Princess
Zap
Skeleton Army Prince Princess
Barbarian Barrel
Knight Valkyrie Skeleton Army Hunter Princess
The Log
Mini P.E.K.K.A Skeleton Army Hunter Prince Princess
Earthquake
Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Knight Mega Minion Mini P.E.K.K.A Valkyrie Skeleton Army Hunter Prince Princess
Fireball
Mega Minion Skeleton Army Hunter Princess
Poison
Mega Minion Skeleton Army Hunter Princess
Lightning
Knight Mega Minion Mini P.E.K.K.A Valkyrie Hunter Prince
Rocket
Valkyrie Hunter Prince

Against air swarms

Spells and units that can counter air swarms.

Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Hunter Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Mini P.E.K.K.A Valkyrie Skeleton Army Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Mega Minion Skeleton Army Princess Mini P.E.K.K.A Valkyrie Hunter Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Mega Minion Skeleton Army Princess

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Mega Minion Princess Hunter Prince
Mega Minion
Knight Valkyrie
Mini P.E.K.K.A
Valkyrie Hunter Princess
Valkyrie
Prince Mega Minion Mini P.E.K.K.A Hunter
Skeleton Army
Hunter
Knight Mini P.E.K.K.A Valkyrie Prince
Prince
Valkyrie Knight Hunter Princess
Princess
Knight Mini P.E.K.K.A Prince

Defense Synergies 3 16

Knight
Mega Minion Hunter Princess Mini P.E.K.K.A Skeleton Army
Mega Minion
Knight Valkyrie Skeleton Army Hunter Princess
Mini P.E.K.K.A
Knight Valkyrie Skeleton Army Hunter Princess
Valkyrie
Mega Minion Mini P.E.K.K.A Hunter Prince Princess
Skeleton Army
Knight Mega Minion Mini P.E.K.K.A Prince Princess
Hunter
Knight Mega Minion Mini P.E.K.K.A Valkyrie Prince
Prince
Valkyrie Skeleton Army Hunter
Princess
Knight Mega Minion Mini P.E.K.K.A Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Valkyrie
Mini P.E.K.K.A Skeleton Army Hunter Knight Mega Minion Valkyrie Prince
Mini P.E.K.K.A Skeleton Army Hunter Prince Knight Mega Minion Valkyrie
Mini P.E.K.K.A Skeleton Army Hunter Prince Knight Mega Minion Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army Prince Princess
Skeleton Army Mega Minion Valkyrie Hunter
Mega Minion Hunter Princess
Valkyrie
Mini P.E.K.K.A Hunter Skeleton Army Prince Princess
Knight Skeleton Army Mini P.E.K.K.A Valkyrie Hunter Prince
Valkyrie Skeleton Army Knight Mega Minion Hunter Princess
Mega Minion Hunter Princess
Mini P.E.K.K.A Skeleton Army Hunter Prince Knight Valkyrie
Valkyrie Skeleton Army Mega Minion Mini P.E.K.K.A Hunter Prince Princess
Mini P.E.K.K.A Skeleton Army Knight Hunter Prince
Skeleton Army Mini P.E.K.K.A Hunter Prince
Knight Mini P.E.K.K.A Valkyrie Skeleton Army Hunter Prince
Valkyrie Knight Mega Minion Skeleton Army Hunter Prince
Valkyrie Hunter Knight Mega Minion Princess
Mini P.E.K.K.A Hunter Prince
Valkyrie Skeleton Army Knight Mini P.E.K.K.A Hunter Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Skeleton Army Prince
Knight Mega Minion Mini P.E.K.K.A Valkyrie Hunter Prince
Skeleton Army Knight Mini P.E.K.K.A Valkyrie Hunter Prince
Mini P.E.K.K.A Valkyrie Skeleton Army Hunter Prince Knight
Knight Mini P.E.K.K.A Valkyrie Skeleton Army Hunter Prince
Hunter Princess
Mini P.E.K.K.A Skeleton Army Prince Knight Mega Minion Valkyrie Hunter
Mini P.E.K.K.A Knight Valkyrie Skeleton Army Hunter Prince
Knight Mega Minion Mini P.E.K.K.A Valkyrie Skeleton Army Prince
Mega Minion Skeleton Army
Knight Mega Minion Mini P.E.K.K.A Valkyrie Hunter Prince
Skeleton Army Valkyrie Prince
Mini P.E.K.K.A Skeleton Army Prince Knight Valkyrie Hunter
Valkyrie Skeleton Army Princess
Skeleton Army Knight Mega Minion Mini P.E.K.K.A Valkyrie Hunter Prince
Valkyrie Mega Minion Mini P.E.K.K.A Hunter Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Valkyrie
Princess
Knight Valkyrie Prince
Valkyrie
Mega Minion Hunter Princess
Princess
Hunter Princess
Mini P.E.K.K.A Prince
Knight Valkyrie Prince Princess
Princess
Knight Hunter Princess
Princess
Princess Prince
Hunter Princess
Princess
Mini P.E.K.K.A
Mega Minion Mini P.E.K.K.A Hunter Prince Princess
Valkyrie Princess
Prince
Princess
Prince
Valkyrie Hunter Princess
Mega Minion
Hunter Princess
Prince Princess
Hunter Princess
Mega Minion
Mega Minion Mini P.E.K.K.A
Hunter
Princess
Prince
Princess
Skeleton Army Prince Princess
Mega Minion Hunter Princess
Knight Mega Minion Mini P.E.K.K.A Valkyrie Hunter Prince Princess
Princess
Mega Minion Prince
Princess
Princess
Prince Princess
Prince

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