My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight P.E.K.K.A Golem Princess Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A P.E.K.K.A Golem Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Guards Princess
Zap
Guards Princess
Barbarian Barrel
Knight Guards Princess Magic Archer
The Log
Mini P.E.K.K.A Guards Princess
Earthquake
Guards
Arrows
Guards Princess
Royal Delivery
Knight Mini P.E.K.K.A Guards P.E.K.K.A Princess Magic Archer
Fireball
Princess Magic Archer
Poison
Guards Princess Magic Archer
Lightning
Knight Mini P.E.K.K.A Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Guards P.E.K.K.A Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Guards Princess Mini P.E.K.K.A Magic Archer P.E.K.K.A Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Guards Princess

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Princess The Log Magic Archer
Mini P.E.K.K.A
Golem The Log Princess Magic Archer
Guards
The Log
P.E.K.K.A
Magic Archer The Log Princess
Golem
Mini P.E.K.K.A The Log Magic Archer
The Log
Knight Mini P.E.K.K.A Guards P.E.K.K.A Golem Princess Magic Archer
Princess
Knight Mini P.E.K.K.A P.E.K.K.A The Log
Magic Archer
P.E.K.K.A Knight Mini P.E.K.K.A Golem The Log

Defense Synergies 4 11

Knight
Princess Magic Archer Mini P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Knight Guards Princess Magic Archer
Guards
Mini P.E.K.K.A The Log Princess Magic Archer
P.E.K.K.A
The Log Princess
Golem
The Log
Mini P.E.K.K.A P.E.K.K.A Knight Guards Princess Magic Archer
Princess
Knight Mini P.E.K.K.A Guards P.E.K.K.A The Log
Magic Archer
Knight Mini P.E.K.K.A Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight The Log Magic Archer
Mini P.E.K.K.A P.E.K.K.A Knight The Log
Mini P.E.K.K.A P.E.K.K.A Knight
Mini P.E.K.K.A P.E.K.K.A Knight Guards
Mini P.E.K.K.A P.E.K.K.A The Log Princess
The Log Guards Magic Archer
Princess Magic Archer
P.E.K.K.A The Log Magic Archer
Mini P.E.K.K.A P.E.K.K.A Princess
Knight Guards Mini P.E.K.K.A
Guards Knight The Log Princess Magic Archer
Princess Magic Archer
Mini P.E.K.K.A P.E.K.K.A Knight Guards The Log
Mini P.E.K.K.A Guards P.E.K.K.A The Log Princess Magic Archer
Mini P.E.K.K.A P.E.K.K.A Knight
Mini P.E.K.K.A P.E.K.K.A The Log
Knight Mini P.E.K.K.A P.E.K.K.A
Knight Guards The Log Magic Archer
The Log Knight Guards Princess Magic Archer
Mini P.E.K.K.A P.E.K.K.A
Knight Mini P.E.K.K.A Guards P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Guards P.E.K.K.A
Knight Mini P.E.K.K.A The Log Magic Archer
Guards P.E.K.K.A Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Guards P.E.K.K.A Knight The Log
P.E.K.K.A Knight Mini P.E.K.K.A Guards
Princess Magic Archer
Mini P.E.K.K.A Guards P.E.K.K.A Knight
Mini P.E.K.K.A P.E.K.K.A Knight
P.E.K.K.A Knight Mini P.E.K.K.A The Log Magic Archer
P.E.K.K.A Guards
P.E.K.K.A Knight Mini P.E.K.K.A Guards
P.E.K.K.A Guards The Log
Mini P.E.K.K.A P.E.K.K.A Knight Guards
Princess Magic Archer
Guards Knight Mini P.E.K.K.A P.E.K.K.A The Log Magic Archer
Mini P.E.K.K.A P.E.K.K.A The Log Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Knight Guards The Log
The Log Princess Magic Archer
The Log Magic Archer
Knight Guards The Log
The Log Magic Archer
Princess Magic Archer
The Log Princess Magic Archer
The Log Princess Magic Archer
The Log
Mini P.E.K.K.A Guards
Knight The Log Princess Magic Archer
Princess Magic Archer
Knight The Log Princess Magic Archer
Princess Magic Archer
Princess The Log Magic Archer
The Log Princess Magic Archer
Magic Archer The Log Princess
Mini P.E.K.K.A
Mini P.E.K.K.A The Log Princess Magic Archer
The Log Princess Magic Archer
The Log Magic Archer
Princess
The Log
The Log
The Log Princess Magic Archer
The Log Princess Magic Archer
The Log Princess Magic Archer
The Log Magic Archer
Princess Magic Archer
Guards
Mini P.E.K.K.A
The Log Magic Archer
Princess Magic Archer
P.E.K.K.A
The Log Princess Magic Archer
Guards Princess Magic Archer
Princess Magic Archer
The Log
Knight Mini P.E.K.K.A Princess Magic Archer
The Log Princess Magic Archer
P.E.K.K.A
Guards The Log Princess Magic Archer
Princess Magic Archer
The Log Princess Magic Archer
P.E.K.K.A

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