My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Wizard Witch Princess Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie Princess Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Witch Princess Ram Rider
Zap
Witch Princess Ram Rider
Barbarian Barrel
Knight Valkyrie Wizard Witch Princess
The Log
Mini P.E.K.K.A Witch Princess Ram Rider
Earthquake
Witch
Arrows
Witch Princess
Royal Delivery
Knight Mini P.E.K.K.A Valkyrie Wizard Witch Princess Ram Rider
Fireball
Wizard Witch Princess Ram Rider
Poison
Wizard Witch Princess
Lightning
Knight Mini P.E.K.K.A Valkyrie Wizard Witch Ram Rider
Rocket
Valkyrie Wizard Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Valkyrie Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Princess Mini P.E.K.K.A Valkyrie Wizard Witch Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Princess Mini P.E.K.K.A Valkyrie

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Princess Wizard Witch Ram Rider
Mini P.E.K.K.A
Valkyrie Wizard Princess Ram Rider Mega Knight
Valkyrie
Mini P.E.K.K.A Wizard Witch Ram Rider
Wizard
Knight Mini P.E.K.K.A Valkyrie Ram Rider Mega Knight
Witch
Knight Valkyrie Ram Rider Mega Knight
Princess
Knight Mini P.E.K.K.A Mega Knight
Ram Rider
Knight Mini P.E.K.K.A Valkyrie Wizard Witch Mega Knight
Mega Knight
Mini P.E.K.K.A Wizard Witch Princess Ram Rider

Defense Synergies 1 14

Knight
Princess Mini P.E.K.K.A Wizard Witch
Mini P.E.K.K.A
Knight Valkyrie Wizard Witch Princess Ram Rider
Valkyrie
Mini P.E.K.K.A Wizard Witch Princess
Wizard
Knight Mini P.E.K.K.A Valkyrie Mega Knight
Witch
Knight Mini P.E.K.K.A Valkyrie Mega Knight
Princess
Knight Mini P.E.K.K.A Valkyrie Mega Knight
Ram Rider
Mini P.E.K.K.A
Mega Knight
Wizard Witch Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Wizard Ram Rider
Mini P.E.K.K.A Knight Valkyrie Witch Ram Rider Mega Knight
Mini P.E.K.K.A Witch Ram Rider Mega Knight Knight Valkyrie
Mini P.E.K.K.A Witch Knight Valkyrie Ram Rider Mega Knight
Mini P.E.K.K.A Valkyrie Princess Mega Knight
Valkyrie Mega Knight
Ram Rider Wizard Witch Princess
Valkyrie Ram Rider Mega Knight
Mini P.E.K.K.A Witch Princess
Knight Mini P.E.K.K.A Valkyrie Mega Knight
Valkyrie Witch Knight Wizard Princess Ram Rider Mega Knight
Wizard Witch Princess Ram Rider
Mini P.E.K.K.A Mega Knight Knight Valkyrie Wizard Witch Ram Rider
Valkyrie Wizard Mega Knight Mini P.E.K.K.A Witch Princess
Mini P.E.K.K.A Knight Ram Rider Mega Knight
Mini P.E.K.K.A Ram Rider Mega Knight
Wizard Mega Knight Knight Mini P.E.K.K.A Valkyrie Witch
Valkyrie Mega Knight Knight Wizard Witch Ram Rider
Valkyrie Wizard Witch Knight Princess Ram Rider Mega Knight
Mini P.E.K.K.A Ram Rider
Valkyrie Wizard Mega Knight Knight Mini P.E.K.K.A Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Mega Knight Witch
Knight Mini P.E.K.K.A Valkyrie Wizard Mega Knight
Mega Knight Knight Mini P.E.K.K.A Valkyrie Witch Ram Rider
Mini P.E.K.K.A Valkyrie Mega Knight Knight Ram Rider
Knight Mini P.E.K.K.A Valkyrie Witch Ram Rider Mega Knight
Wizard Witch Princess Ram Rider
Mini P.E.K.K.A Knight Valkyrie Witch Ram Rider
Mini P.E.K.K.A Mega Knight Knight Valkyrie
Mega Knight Knight Mini P.E.K.K.A Valkyrie Witch
Witch
Mega Knight Knight Mini P.E.K.K.A Valkyrie Witch
Mega Knight Valkyrie
Mini P.E.K.K.A Mega Knight Knight Valkyrie Wizard Witch Ram Rider
Wizard Valkyrie Witch Princess Mega Knight
Witch Knight Mini P.E.K.K.A Valkyrie
Valkyrie Mega Knight Mini P.E.K.K.A Wizard Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Valkyrie
Princess Ram Rider
Knight Valkyrie
Wizard Valkyrie Mega Knight
Wizard Witch Princess Ram Rider
Wizard Witch Princess
Wizard Princess Ram Rider
Wizard Ram Rider
Mini P.E.K.K.A
Knight Valkyrie Wizard Princess Ram Rider
Wizard Princess
Knight Princess
Princess
Princess
Wizard Witch Princess
Wizard Princess Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Princess Mega Knight
Valkyrie Wizard Witch Princess Mega Knight
Mega Knight
Wizard Princess
Valkyrie Wizard Witch Princess Mega Knight
Witch
Wizard Witch Princess Ram Rider
Wizard Witch Princess Ram Rider Mega Knight
Wizard Witch Princess
Wizard Witch
Mini P.E.K.K.A
Wizard Mega Knight
Princess
Mega Knight
Wizard Princess
Witch Princess
Wizard Witch Princess Ram Rider
Knight Mini P.E.K.K.A Valkyrie Wizard Princess Mega Knight
Wizard Princess
Mega Knight
Witch Princess
Witch Princess
Witch Princess Mega Knight
Wizard Mega Knight

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