My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Wizard Baby Dragon Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince
Giant Snowball
Skeleton Army Baby Dragon Witch
Zap
Firecracker Skeleton Army Witch Prince
Barbarian Barrel
Knight Firecracker Wizard Skeleton Army Witch
The Log
Firecracker Mini P.E.K.K.A Skeleton Army Witch Prince
Earthquake
Firecracker Skeleton Army Witch
Arrows
Firecracker Skeleton Army Witch
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Wizard Skeleton Army Baby Dragon Witch Prince
Fireball
Firecracker Wizard Skeleton Army Baby Dragon Witch
Poison
Firecracker Wizard Skeleton Army Witch
Lightning
Knight Mini P.E.K.K.A Wizard Baby Dragon Witch Prince
Rocket
Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Skeleton Army Baby Dragon Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Skeleton Army Mini P.E.K.K.A Baby Dragon Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Firecracker Skeleton Army Mini P.E.K.K.A

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Baby Dragon Wizard Witch Prince
Firecracker
Knight Mini P.E.K.K.A Baby Dragon Prince
Mini P.E.K.K.A
Firecracker Wizard Baby Dragon
Wizard
Knight Mini P.E.K.K.A Prince
Skeleton Army
Baby Dragon
Knight Firecracker Mini P.E.K.K.A Witch Prince
Witch
Knight Baby Dragon Prince
Prince
Knight Firecracker Wizard Baby Dragon Witch

Defense Synergies 1 19

Knight
Firecracker Mini P.E.K.K.A Wizard Skeleton Army Baby Dragon Witch
Firecracker
Knight Mini P.E.K.K.A Skeleton Army Baby Dragon Prince
Mini P.E.K.K.A
Knight Firecracker Wizard Skeleton Army Baby Dragon Witch
Wizard
Knight Mini P.E.K.K.A Skeleton Army Prince
Skeleton Army
Knight Firecracker Mini P.E.K.K.A Wizard Prince
Baby Dragon
Knight Firecracker Mini P.E.K.K.A Witch Prince
Witch
Knight Mini P.E.K.K.A Baby Dragon Prince
Prince
Firecracker Wizard Skeleton Army Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Wizard Baby Dragon
Mini P.E.K.K.A Skeleton Army Knight Firecracker Witch Prince
Mini P.E.K.K.A Skeleton Army Witch Prince Knight
Mini P.E.K.K.A Skeleton Army Witch Prince Knight Firecracker
Firecracker Mini P.E.K.K.A Skeleton Army Prince
Skeleton Army Firecracker Baby Dragon
Firecracker Wizard Baby Dragon Witch
Baby Dragon
Mini P.E.K.K.A Witch Skeleton Army Prince
Knight Skeleton Army Firecracker Mini P.E.K.K.A Prince
Skeleton Army Witch Knight Firecracker Wizard Baby Dragon
Firecracker Wizard Baby Dragon Witch
Mini P.E.K.K.A Skeleton Army Prince Knight Wizard Witch
Wizard Skeleton Army Firecracker Mini P.E.K.K.A Baby Dragon Witch Prince
Mini P.E.K.K.A Skeleton Army Knight Prince
Skeleton Army Mini P.E.K.K.A Prince
Wizard Knight Firecracker Mini P.E.K.K.A Skeleton Army Witch Prince
Knight Firecracker Wizard Skeleton Army Baby Dragon Witch Prince
Wizard Baby Dragon Witch Knight Firecracker
Mini P.E.K.K.A Prince
Wizard Skeleton Army Knight Firecracker Mini P.E.K.K.A Baby Dragon Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeleton Army Witch Prince
Knight Firecracker Mini P.E.K.K.A Wizard Baby Dragon Prince
Skeleton Army Knight Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Skeleton Army Prince Knight
Knight Mini P.E.K.K.A Skeleton Army Witch Prince
Firecracker Wizard Baby Dragon Witch
Mini P.E.K.K.A Skeleton Army Prince Knight Witch
Mini P.E.K.K.A Knight Skeleton Army Prince
Knight Firecracker Mini P.E.K.K.A Skeleton Army Baby Dragon Witch Prince
Witch Skeleton Army
Knight Mini P.E.K.K.A Witch Prince
Skeleton Army Prince
Mini P.E.K.K.A Skeleton Army Prince Knight Wizard Witch
Wizard Firecracker Skeleton Army Baby Dragon Witch
Skeleton Army Witch Knight Firecracker Mini P.E.K.K.A Baby Dragon Prince
Firecracker Mini P.E.K.K.A Wizard Baby Dragon Witch
Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Baby Dragon
Firecracker Baby Dragon
Baby Dragon
Knight Firecracker Prince
Wizard Firecracker Baby Dragon
Firecracker Wizard Baby Dragon Witch
Firecracker Wizard Baby Dragon Witch
Firecracker Wizard Baby Dragon
Firecracker Wizard
Mini P.E.K.K.A Prince
Firecracker Knight Wizard Prince
Firecracker Wizard Baby Dragon
Knight Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon Prince
Firecracker Wizard Baby Dragon Witch
Firecracker Wizard Baby Dragon
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Wizard Baby Dragon Prince
Firecracker Wizard Baby Dragon Witch
Baby Dragon Prince
Wizard
Prince
Baby Dragon
Firecracker Wizard Baby Dragon Witch
Witch
Firecracker Wizard Baby Dragon Witch
Wizard Baby Dragon Witch Prince
Firecracker Baby Dragon
Firecracker Wizard Baby Dragon Witch
Firecracker Wizard Witch
Mini P.E.K.K.A
Wizard
Firecracker
Prince
Firecracker Wizard
Skeleton Army Witch Prince
Firecracker Wizard Baby Dragon Witch
Knight Firecracker Mini P.E.K.K.A Wizard Baby Dragon Prince
Firecracker Wizard Baby Dragon
Firecracker Prince
Firecracker Baby Dragon Witch
Firecracker Witch
Firecracker Baby Dragon Witch Prince
Prince
Firecracker Wizard

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