My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Inferno Tower Magic Archer Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Magic Archer Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Healer Magic Archer Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Furnace
Zap
Minions Furnace Inferno Tower
Barbarian Barrel
Knight Furnace Inferno Tower Magic Archer
The Log
Furnace
Earthquake
Furnace Inferno Tower
Arrows
Minions Furnace
Royal Delivery
Knight Minions Battle Healer Magic Archer
Fireball
Minions Battle Healer Furnace Inferno Tower Magic Archer
Poison
Minions Battle Healer Furnace Inferno Tower Magic Archer
Lightning
Knight Battle Healer Furnace Inferno Tower Magic Archer Archer Queen
Rocket
Battle Healer Furnace Inferno Tower Magic Archer Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Furnace Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Healer Inferno Tower Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Minions Battle Healer Furnace Magic Archer Inferno Tower Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Knight Minions Battle Healer

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Furnace Magic Archer Archer Queen
Minions
Knight Rage Battle Healer
Battle Healer
Rage Minions Furnace Magic Archer
Furnace
Knight Battle Healer
Inferno Tower
Rage
Minions Battle Healer
Magic Archer
Knight Battle Healer
Archer Queen
Knight

Defense Synergies 4 8

Knight
Minions Inferno Tower Magic Archer Archer Queen Furnace
Minions
Knight Battle Healer Inferno Tower
Battle Healer
Minions Furnace Inferno Tower Magic Archer Archer Queen
Furnace
Knight Battle Healer Magic Archer
Inferno Tower
Knight Minions Battle Healer
Rage
Magic Archer
Knight Battle Healer Furnace
Archer Queen
Knight Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Inferno Tower Magic Archer
Inferno Tower Knight Minions Battle Healer Furnace
Furnace Inferno Tower Knight Minions
Inferno Tower Knight Minions Furnace
Battle Healer
Minions Furnace Magic Archer
Minions Furnace Inferno Tower Magic Archer
Battle Healer Inferno Tower Magic Archer
Inferno Tower Minions Furnace Archer Queen
Knight Battle Healer Inferno Tower
Minions Knight Furnace Magic Archer
Minions Inferno Tower Furnace Magic Archer
Furnace Inferno Tower Knight Minions Battle Healer
Minions Furnace Magic Archer
Inferno Tower Knight Furnace
Inferno Tower Furnace
Knight Minions Furnace Inferno Tower
Knight Minions Battle Healer Furnace Magic Archer
Furnace Knight Minions Battle Healer Magic Archer
Inferno Tower
Knight Minions Battle Healer Furnace
Inferno Tower Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Battle Healer Furnace Inferno Tower
Knight Battle Healer Magic Archer
Knight Minions Battle Healer Furnace Inferno Tower
Knight Battle Healer Inferno Tower
Inferno Tower Knight Battle Healer
Furnace Minions Magic Archer
Knight Minions Battle Healer Furnace Inferno Tower
Inferno Tower Knight Battle Healer
Knight Minions Inferno Tower Magic Archer
Inferno Tower
Knight Minions Inferno Tower
Archer Queen
Knight Inferno Tower
Furnace Magic Archer
Inferno Tower Knight Minions Battle Healer Furnace Magic Archer Archer Queen
Minions Battle Healer Inferno Tower Magic Archer Archer Queen
Furnace Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight
Magic Archer
Magic Archer
Knight
Furnace Magic Archer
Minions Furnace Magic Archer
Furnace Magic Archer
Magic Archer
Minions
Knight Magic Archer
Magic Archer Archer Queen
Knight Magic Archer
Minions Magic Archer
Furnace Magic Archer
Furnace Magic Archer
Magic Archer Furnace
Minions
Magic Archer
Magic Archer
Minions Magic Archer
Furnace Magic Archer
Magic Archer
Magic Archer
Magic Archer
Furnace Magic Archer
Minions
Magic Archer
Magic Archer
Magic Archer
Minions Magic Archer
Magic Archer Archer Queen
Knight Magic Archer
Magic Archer
Archer Queen
Archer Queen
Minions Magic Archer Archer Queen
Magic Archer Archer Queen
Magic Archer Archer Queen

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