My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Dart Goblin Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Hog Rider
Giant Snowball
Minions Cannon Dart Goblin Hog Rider Witch
Zap
Minions Cannon Dart Goblin Witch
Barbarian Barrel
Knight Cannon Elite Barbarians Dart Goblin Valkyrie Witch
The Log
Cannon Elite Barbarians Dart Goblin Hog Rider Witch
Earthquake
Cannon Hog Rider Witch
Arrows
Minions Dart Goblin Witch
Royal Delivery
Knight Minions Elite Barbarians Dart Goblin Valkyrie Hog Rider Witch
Fireball
Minions Cannon Elite Barbarians Dart Goblin Hog Rider Witch
Poison
Minions Cannon Dart Goblin Witch
Lightning
Knight Cannon Elite Barbarians Valkyrie Witch
Rocket
Elite Barbarians Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Minions Cannon Dart Goblin Valkyrie Hog Rider Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Minions Cannon Dart Goblin

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Dart Goblin Hog Rider Elite Barbarians Witch
Minions
Knight Hog Rider Elite Barbarians Valkyrie
Cannon
Elite Barbarians
Valkyrie Knight Minions Dart Goblin Hog Rider
Dart Goblin
Knight Valkyrie Elite Barbarians Hog Rider
Valkyrie
Elite Barbarians Dart Goblin Hog Rider Minions Witch
Hog Rider
Knight Minions Valkyrie Elite Barbarians Dart Goblin Witch
Witch
Knight Valkyrie Hog Rider

Defense Synergies 5 9

Knight
Minions Cannon Dart Goblin Witch
Minions
Knight Valkyrie Cannon Dart Goblin
Cannon
Knight Minions Dart Goblin Valkyrie Witch
Elite Barbarians
Valkyrie Dart Goblin
Dart Goblin
Knight Minions Cannon Elite Barbarians Valkyrie
Valkyrie
Minions Elite Barbarians Cannon Dart Goblin Witch
Hog Rider
Witch
Knight Cannon Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Cannon Dart Goblin Valkyrie
Elite Barbarians Knight Minions Cannon Dart Goblin Valkyrie Witch
Cannon Witch Knight Minions Elite Barbarians Dart Goblin Valkyrie
Cannon Elite Barbarians Witch Knight Minions Dart Goblin Valkyrie
Elite Barbarians Valkyrie
Minions Cannon Dart Goblin Valkyrie
Minions Dart Goblin Cannon Witch
Cannon Dart Goblin Valkyrie
Cannon Witch Minions Elite Barbarians
Knight Elite Barbarians Cannon Dart Goblin Valkyrie
Minions Dart Goblin Valkyrie Witch Knight Cannon
Minions Dart Goblin Witch
Cannon Knight Minions Elite Barbarians Valkyrie Witch
Valkyrie Minions Cannon Dart Goblin Witch
Elite Barbarians Knight Cannon
Cannon Elite Barbarians
Knight Minions Cannon Elite Barbarians Valkyrie Witch
Cannon Valkyrie Knight Minions Elite Barbarians Dart Goblin Witch
Valkyrie Witch Knight Minions Cannon Dart Goblin
Cannon Elite Barbarians Dart Goblin
Valkyrie Knight Minions Cannon Elite Barbarians Dart Goblin Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Elite Barbarians Witch
Knight Elite Barbarians Valkyrie
Knight Minions Elite Barbarians Valkyrie Witch
Valkyrie Knight Elite Barbarians
Knight Cannon Elite Barbarians Valkyrie Witch
Minions Dart Goblin Witch
Knight Minions Elite Barbarians Dart Goblin Valkyrie Witch
Knight Elite Barbarians Valkyrie
Knight Minions Elite Barbarians Valkyrie Witch
Witch Cannon Dart Goblin
Knight Minions Elite Barbarians Dart Goblin Valkyrie Witch
Elite Barbarians Valkyrie
Elite Barbarians Knight Cannon Valkyrie Witch
Cannon Dart Goblin Valkyrie Witch
Elite Barbarians Witch Knight Minions Dart Goblin Valkyrie
Minions Valkyrie Cannon Elite Barbarians Dart Goblin Witch
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Valkyrie
Dart Goblin
Dart Goblin
Knight Dart Goblin Valkyrie
Valkyrie
Minions Dart Goblin Witch
Dart Goblin Witch
Dart Goblin
Dart Goblin
Minions Elite Barbarians
Knight Dart Goblin Valkyrie
Dart Goblin
Knight Elite Barbarians Dart Goblin
Minions Dart Goblin
Elite Barbarians Dart Goblin
Dart Goblin Witch
Dart Goblin
Minions
Dart Goblin
Dart Goblin Valkyrie Witch
Minions
Valkyrie Witch
Witch
Dart Goblin Witch
Witch
Dart Goblin
Elite Barbarians Dart Goblin Witch
Minions Dart Goblin Witch
Elite Barbarians
Dart Goblin
Minions Dart Goblin Witch
Dart Goblin Witch
Knight Dart Goblin Valkyrie
Dart Goblin
Elite Barbarians Dart Goblin
Minions Elite Barbarians Dart Goblin Witch
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin

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