My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Musketeer P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Bandit
Giant Snowball
Minions Musketeer
Zap
Minions Firecracker Bandit
Barbarian Barrel
Knight Firecracker Musketeer Bandit
The Log
Firecracker Musketeer Bandit
Earthquake
Firecracker
Arrows
Minions Firecracker
Royal Delivery
Knight Minions Firecracker Musketeer P.E.K.K.A Bandit
Fireball
Minions Firecracker Musketeer Bandit
Poison
Minions Firecracker Musketeer
Lightning
Knight Musketeer Bandit
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Knight Minions Firecracker Bandit Musketeer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Knight Minions

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Firecracker Musketeer The Log
Minions
Knight Rage Firecracker P.E.K.K.A Bandit
Firecracker
Knight Minions P.E.K.K.A Bandit
Musketeer
Knight P.E.K.K.A The Log Bandit
Rage
Minions
P.E.K.K.A
Minions Firecracker Musketeer The Log
The Log
Knight Musketeer P.E.K.K.A Bandit
Bandit
Minions Firecracker Musketeer The Log

Defense Synergies 6 12

Knight
Minions Firecracker Musketeer The Log
Minions
Knight Firecracker Musketeer P.E.K.K.A The Log Bandit
Firecracker
Knight The Log Minions Musketeer P.E.K.K.A Bandit
Musketeer
Knight The Log Minions Firecracker P.E.K.K.A Bandit
Rage
P.E.K.K.A
The Log Minions Firecracker Musketeer
The Log
Firecracker Musketeer P.E.K.K.A Knight Minions Bandit
Bandit
Minions Firecracker Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Firecracker Musketeer The Log
P.E.K.K.A Knight Minions Firecracker Musketeer The Log Bandit
P.E.K.K.A Knight Minions Musketeer Bandit
P.E.K.K.A Knight Minions Firecracker Musketeer Bandit
Firecracker P.E.K.K.A The Log
The Log Minions Firecracker Musketeer Bandit
Minions Musketeer Firecracker
Musketeer P.E.K.K.A The Log Bandit
P.E.K.K.A Minions Musketeer
Knight Firecracker Musketeer Bandit
Minions Knight Firecracker Musketeer The Log Bandit
Minions Musketeer Firecracker
P.E.K.K.A Knight Minions Musketeer The Log Bandit
Minions Firecracker P.E.K.K.A The Log
P.E.K.K.A Knight Bandit
P.E.K.K.A The Log Bandit
Knight Minions Firecracker Musketeer P.E.K.K.A
Knight Minions Firecracker Musketeer The Log Bandit
The Log Knight Minions Firecracker Musketeer Bandit
P.E.K.K.A Musketeer
Knight Minions Firecracker Musketeer P.E.K.K.A The Log Bandit
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight P.E.K.K.A Bandit
Bandit Knight Firecracker Musketeer The Log
P.E.K.K.A Bandit Knight Minions Musketeer The Log
P.E.K.K.A Knight Musketeer The Log Bandit
P.E.K.K.A Knight Musketeer Bandit
Firecracker Minions Musketeer
P.E.K.K.A Knight Minions Musketeer Bandit
P.E.K.K.A Knight
P.E.K.K.A Knight Minions Firecracker The Log Bandit
P.E.K.K.A Musketeer
P.E.K.K.A Knight Minions Musketeer
P.E.K.K.A The Log
P.E.K.K.A Knight Bandit
Firecracker Musketeer
Knight Minions Firecracker Musketeer P.E.K.K.A The Log
Minions Firecracker Musketeer P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Musketeer The Log Bandit
Firecracker Musketeer The Log Bandit
The Log Bandit
Knight Firecracker Musketeer The Log
Firecracker The Log
Firecracker Minions Musketeer
Firecracker Musketeer The Log
The Log Firecracker
The Log Firecracker Bandit
Minions Musketeer
Firecracker Knight Musketeer The Log Bandit
Firecracker Musketeer
Knight Firecracker Musketeer The Log Bandit
Minions Firecracker Musketeer Bandit
Firecracker Musketeer The Log
Firecracker Musketeer The Log Bandit
Firecracker Musketeer The Log Bandit
Minions
Firecracker Musketeer The Log Bandit
Firecracker The Log
Minions Musketeer The Log
Musketeer The Log
Musketeer The Log
Firecracker The Log
Firecracker The Log Musketeer Bandit
Musketeer The Log Bandit
Firecracker Musketeer The Log Bandit
Firecracker Musketeer
Minions Firecracker Musketeer
Musketeer The Log Bandit
Firecracker
P.E.K.K.A
Firecracker The Log
Minions Musketeer Bandit
Firecracker Musketeer
The Log
Knight Firecracker Musketeer
The Log Firecracker Musketeer
Firecracker Musketeer P.E.K.K.A
Minions Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer The Log Bandit
P.E.K.K.A
Firecracker

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