My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Tesla Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Baby Dragon Dark Prince Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Baby Dragon Dark Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Goblin Barrel Dark Prince Bandit
Giant Snowball
Minions Goblin Gang Goblin Barrel Baby Dragon
Zap
Minions Goblin Gang Goblin Barrel Dark Prince Bandit
Barbarian Barrel
Knight Goblin Gang Tesla Goblin Barrel Dark Prince Bandit
The Log
Goblin Gang Goblin Barrel Dark Prince Bandit
Earthquake
Goblin Gang Tesla Goblin Barrel
Arrows
Minions Goblin Gang Goblin Barrel
Royal Delivery
Knight Minions Goblin Gang Goblin Barrel Baby Dragon Dark Prince Bandit
Fireball
Minions Goblin Gang Tesla Goblin Barrel Baby Dragon Bandit
Poison
Minions Goblin Gang
Lightning
Knight Tesla Baby Dragon Dark Prince Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Minions Goblin Gang Goblin Barrel Bandit Tesla Baby Dragon Dark Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Minions Goblin Gang Goblin Barrel

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Goblin Gang Goblin Barrel Baby Dragon
Minions
Knight Baby Dragon Dark Prince Bandit
Goblin Gang
Knight Goblin Barrel Baby Dragon Dark Prince Bandit
Tesla
Goblin Barrel
Knight Goblin Gang Dark Prince Baby Dragon Bandit
Baby Dragon
Knight Minions Goblin Gang Goblin Barrel Dark Prince Bandit
Dark Prince
Goblin Barrel Minions Goblin Gang Baby Dragon Bandit
Bandit
Minions Goblin Gang Goblin Barrel Baby Dragon Dark Prince

Defense Synergies 4 12

Knight
Minions Goblin Gang Tesla Baby Dragon
Minions
Knight Tesla Baby Dragon Dark Prince Bandit
Goblin Gang
Knight Tesla Dark Prince Bandit
Tesla
Knight Goblin Gang Minions Baby Dragon Dark Prince
Goblin Barrel
Baby Dragon
Knight Minions Tesla Dark Prince Bandit
Dark Prince
Minions Goblin Gang Tesla Baby Dragon Bandit
Bandit
Minions Goblin Gang Baby Dragon Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Tesla Baby Dragon
Knight Minions Goblin Gang Tesla Dark Prince Bandit
Goblin Gang Tesla Knight Minions Dark Prince Bandit
Tesla Knight Minions Goblin Gang Dark Prince Bandit
Dark Prince
Goblin Gang Minions Tesla Baby Dragon Dark Prince Bandit
Minions Tesla Goblin Gang Baby Dragon
Tesla Baby Dragon Bandit
Tesla Minions Goblin Gang
Knight Goblin Gang Tesla Dark Prince Bandit
Minions Goblin Gang Knight Tesla Baby Dragon Dark Prince Bandit
Minions Tesla Goblin Gang Baby Dragon
Tesla Knight Minions Goblin Gang Dark Prince Bandit
Minions Goblin Gang Tesla Baby Dragon Dark Prince
Knight Goblin Gang Tesla Bandit
Goblin Gang Tesla Bandit
Tesla Knight Minions Goblin Gang Dark Prince
Tesla Knight Minions Goblin Gang Baby Dragon Dark Prince Bandit
Baby Dragon Knight Minions Tesla Dark Prince Bandit
Tesla
Goblin Gang Dark Prince Knight Minions Tesla Baby Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Tesla Dark Prince Bandit
Bandit Knight Goblin Gang Tesla Baby Dragon
Goblin Gang Bandit Knight Minions Dark Prince
Goblin Gang Dark Prince Knight Tesla Bandit
Knight Goblin Gang Tesla Dark Prince Bandit
Minions Goblin Gang Tesla Baby Dragon
Goblin Gang Dark Prince Knight Minions Tesla Bandit
Knight Tesla Dark Prince
Knight Minions Baby Dragon Dark Prince Bandit
Goblin Gang Tesla
Knight Minions Tesla Dark Prince
Dark Prince
Dark Prince Knight Goblin Gang Tesla Bandit
Tesla Baby Dragon
Goblin Gang Tesla Knight Minions Baby Dragon Dark Prince
Minions Tesla Baby Dragon Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Baby Dragon Bandit
Baby Dragon Bandit
Baby Dragon Bandit
Knight Dark Prince
Baby Dragon Dark Prince
Minions Baby Dragon
Baby Dragon
Baby Dragon
Bandit
Minions Goblin Gang
Knight Dark Prince Bandit
Baby Dragon
Knight Baby Dragon Bandit
Minions Baby Dragon Bandit
Baby Dragon
Baby Dragon Bandit
Baby Dragon Bandit
Minions
Baby Dragon Dark Prince Bandit
Baby Dragon
Minions Baby Dragon
Baby Dragon
Baby Dragon Dark Prince
Baby Dragon Bandit
Baby Dragon Bandit
Baby Dragon Bandit
Baby Dragon
Minions
Bandit
Minions Goblin Gang Dark Prince Bandit
Baby Dragon
Knight Goblin Gang Baby Dragon Dark Prince
Baby Dragon
Dark Prince
Minions Goblin Gang Baby Dragon
Baby Dragon Dark Prince Bandit

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