My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Wizard Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Giant Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Cannon Cart
Giant Snowball
Minions
Zap
Minions Cannon Cart
Barbarian Barrel
Knight Bomb Tower Wizard Cannon Cart
The Log
Mini P.E.K.K.A Cannon Cart
Earthquake
Bomb Tower
Arrows
Minions
Royal Delivery
Knight Minions Mini P.E.K.K.A Wizard Cannon Cart
Fireball
Minions Bomb Tower Wizard Cannon Cart
Poison
Minions Bomb Tower Wizard
Lightning
Knight Mini P.E.K.K.A Bomb Tower Wizard Cannon Cart
Rocket
Bomb Tower Wizard Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Minions Mini P.E.K.K.A Bomb Tower Poison Giant Wizard Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Minions Mini P.E.K.K.A Bomb Tower

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Wizard Poison Cannon Cart
Minions
Knight Giant Mini P.E.K.K.A Cannon Cart
Mini P.E.K.K.A
Giant Minions Wizard
Bomb Tower
Giant
Minions Mini P.E.K.K.A Poison Wizard Cannon Cart
Wizard
Knight Mini P.E.K.K.A Giant
Poison
Giant Knight Cannon Cart
Cannon Cart
Knight Minions Giant Poison

Defense Synergies 2 9

Knight
Minions Bomb Tower Mini P.E.K.K.A Wizard Poison Cannon Cart
Minions
Knight Cannon Cart
Mini P.E.K.K.A
Knight Bomb Tower Wizard Cannon Cart
Bomb Tower
Knight Mini P.E.K.K.A
Giant
Wizard
Knight Mini P.E.K.K.A Cannon Cart
Poison
Knight
Cannon Cart
Knight Minions Mini P.E.K.K.A Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Knight Minions Wizard
Mini P.E.K.K.A Bomb Tower Knight Minions Cannon Cart
Mini P.E.K.K.A Bomb Tower Knight Minions Cannon Cart
Mini P.E.K.K.A Bomb Tower Knight Minions Cannon Cart
Mini P.E.K.K.A Bomb Tower Poison
Minions Bomb Tower Cannon Cart
Minions Bomb Tower Wizard Poison
Bomb Tower Poison Cannon Cart
Mini P.E.K.K.A Minions Bomb Tower
Knight Mini P.E.K.K.A Cannon Cart
Minions Poison Knight Bomb Tower Wizard Cannon Cart
Minions Wizard Poison
Mini P.E.K.K.A Bomb Tower Knight Minions Wizard Cannon Cart
Bomb Tower Wizard Minions Mini P.E.K.K.A Poison Cannon Cart
Mini P.E.K.K.A Knight Bomb Tower Cannon Cart
Bomb Tower Mini P.E.K.K.A
Bomb Tower Wizard Knight Minions Mini P.E.K.K.A Poison Cannon Cart
Bomb Tower Knight Minions Wizard Cannon Cart
Bomb Tower Wizard Poison Knight Minions Cannon Cart
Mini P.E.K.K.A Bomb Tower Cannon Cart
Wizard Knight Minions Mini P.E.K.K.A Bomb Tower Poison Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Cannon Cart
Poison Knight Mini P.E.K.K.A Bomb Tower Wizard Cannon Cart
Knight Minions Mini P.E.K.K.A Bomb Tower Cannon Cart
Mini P.E.K.K.A Knight Cannon Cart
Knight Mini P.E.K.K.A Cannon Cart
Wizard Poison Minions Bomb Tower
Mini P.E.K.K.A Knight Minions Bomb Tower Cannon Cart
Mini P.E.K.K.A Knight Bomb Tower Cannon Cart
Knight Minions Mini P.E.K.K.A Bomb Tower Poison Cannon Cart
Knight Minions Mini P.E.K.K.A Bomb Tower Cannon Cart
Poison
Mini P.E.K.K.A Cannon Cart Knight Bomb Tower Wizard
Wizard Bomb Tower Cannon Cart
Knight Minions Mini P.E.K.K.A Bomb Tower Poison Cannon Cart
Minions Poison Mini P.E.K.K.A Bomb Tower Wizard Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight
Poison
Poison Cannon Cart
Cannon Cart Knight Poison
Wizard Poison
Wizard Poison Minions
Wizard Poison
Poison Wizard
Poison Wizard
Minions Mini P.E.K.K.A Poison
Poison Knight Wizard Cannon Cart
Poison Wizard
Poison Knight Cannon Cart
Minions Poison Cannon Cart
Poison Cannon Cart
Wizard Poison Cannon Cart
Wizard Poison Cannon Cart
Poison
Minions Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Poison
Wizard Poison
Minions Poison
Wizard Poison
Poison Cannon Cart
Poison Wizard
Poison Wizard
Wizard Poison
Poison
Poison Wizard
Minions Wizard Poison
Mini P.E.K.K.A
Poison Wizard
Poison
Wizard Poison
Minions Cannon Cart
Poison Wizard
Poison Knight Mini P.E.K.K.A Wizard Cannon Cart
Wizard Poison
Poison
Cannon Cart
Minions Poison
Poison
Poison Cannon Cart

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