My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Hogs
Giant Snowball
Minions Royal Hogs Witch Little Prince
Zap
Minions Mortar Royal Hogs Witch Little Prince
Barbarian Barrel
Knight Mortar Royal Hogs Witch Little Prince
The Log
Royal Hogs Witch Little Prince
Earthquake
Mortar Royal Hogs Witch
Arrows
Minions Royal Hogs Witch Little Prince
Royal Delivery
Knight Minions Royal Hogs Witch Little Prince
Fireball
Minions Mortar Royal Hogs Witch Little Prince
Poison
Minions Mortar Royal Hogs Witch Little Prince
Lightning
Knight Mortar Witch Little Prince
Rocket
Mortar Royal Hogs Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Minions Little Prince Mortar Royal Hogs Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Knight Minions Little Prince

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Mortar Royal Hogs Witch Little Prince
Minions
Knight Rage Mega Knight Mortar Royal Hogs
Mortar
Knight Minions
Royal Hogs
Knight Minions Mega Knight Little Prince
Rage
Minions Witch
Witch
Rage Knight Mega Knight
Mega Knight
Minions Royal Hogs Witch
Little Prince
Knight Royal Hogs

Defense Synergies 2 5

Knight
Minions Little Prince Mortar Witch
Minions
Knight Mortar Mega Knight
Mortar
Knight Minions
Royal Hogs
Rage
Witch
Knight Mega Knight
Mega Knight
Minions Witch
Little Prince
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Mortar
Knight Minions Mortar Witch Mega Knight
Mortar Witch Mega Knight Knight Minions
Witch Knight Minions Mortar Mega Knight
Mega Knight
Minions Mega Knight
Minions Mortar Witch Little Prince
Mega Knight
Witch Minions Mortar
Knight Mega Knight Little Prince
Minions Witch Knight Mega Knight
Minions Witch
Mortar Mega Knight Knight Minions Witch
Mega Knight Minions Mortar Witch
Knight Mortar Mega Knight
Mortar Mega Knight
Mega Knight Knight Minions Mortar Witch
Mortar Mega Knight Knight Minions Witch Little Prince
Mortar Witch Knight Minions Mega Knight Little Prince
Mortar
Mega Knight Knight Minions Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Witch
Knight Mortar Mega Knight
Mega Knight Knight Minions Witch
Mega Knight Knight
Knight Witch Mega Knight
Minions Witch
Knight Minions Witch
Mega Knight Knight
Mega Knight Knight Minions Mortar Witch
Witch
Mega Knight Knight Minions Witch
Mega Knight
Mega Knight Knight Witch
Witch Mega Knight
Witch Knight Minions Mortar Little Prince
Minions Mega Knight Witch
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar
Mortar
Knight
Mortar Mega Knight
Minions Witch
Mortar Witch
Mortar
Minions
Knight Mortar
Knight Mortar
Minions Mortar
Mortar
Mortar Witch
Mortar Mega Knight
Mortar
Minions
Mortar Mega Knight
Mortar Witch Mega Knight Little Prince
Minions Mega Knight
Mortar
Mortar Witch Mega Knight Little Prince
Witch
Mortar Witch
Mortar Witch Mega Knight
Mortar
Witch Little Prince
Minions Witch
Mortar Mega Knight
Mega Knight
Minions Witch
Witch
Knight Mega Knight
Mortar
Mega Knight
Minions Witch
Witch
Mortar Witch Mega Knight Little Prince

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