My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Great!
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Giant Skeleton Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Goblin Barrel Giant Skeleton Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Barrel Goblin Barrel Guards Giant Skeleton
Giant Snowball
Minions Skeleton Barrel Goblin Barrel Guards
Zap
Minions Skeleton Barrel Goblin Barrel Guards
Barbarian Barrel
Knight Skeleton Barrel Goblin Barrel Guards Giant Skeleton
The Log
Skeleton Barrel Goblin Barrel Guards Giant Skeleton
Earthquake
Goblin Barrel Guards
Arrows
Minions Skeleton Barrel Goblin Barrel Guards
Royal Delivery
Knight Minions Skeleton Barrel Goblin Barrel Guards Giant Skeleton
Fireball
Minions Skeleton Barrel Goblin Barrel
Poison
Minions Skeleton Barrel Guards
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Guards Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Minions Skeleton Barrel Goblin Barrel Guards Golden Knight Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Minions Skeleton Barrel

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Skeleton Barrel Goblin Barrel The Log
Minions
Knight Skeleton Barrel Giant Skeleton
Skeleton Barrel
Knight Goblin Barrel Minions Guards Giant Skeleton Golden Knight
Goblin Barrel
Knight Skeleton Barrel Guards Giant Skeleton Golden Knight
Guards
Skeleton Barrel Goblin Barrel The Log
Giant Skeleton
Minions Skeleton Barrel Goblin Barrel The Log
The Log
Knight Guards Giant Skeleton
Golden Knight
Skeleton Barrel Goblin Barrel

Defense Synergies 1 8

Knight
Minions The Log
Minions
Knight Giant Skeleton The Log Golden Knight
Skeleton Barrel
Goblin Barrel
Guards
Giant Skeleton The Log
Giant Skeleton
Minions Guards The Log
The Log
Knight Minions Guards Giant Skeleton Golden Knight
Golden Knight
Minions The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Skeleton Barrel The Log Golden Knight
Knight Minions The Log
Knight Minions Giant Skeleton
Knight Minions Guards
Giant Skeleton The Log
The Log Minions Guards
Minions
Skeleton Barrel Giant Skeleton The Log Golden Knight
Minions
Knight Guards Giant Skeleton
Minions Guards Knight Giant Skeleton The Log
Minions
Knight Minions Guards Giant Skeleton The Log
Minions Guards The Log Golden Knight
Knight
The Log
Knight Minions
Knight Minions Guards The Log Golden Knight
The Log Knight Minions Guards Giant Skeleton
Knight Minions Guards Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Giant Skeleton
Knight Skeleton Barrel The Log
Guards Giant Skeleton Knight Minions The Log Golden Knight
Guards Giant Skeleton Knight The Log
Giant Skeleton Knight Guards
Minions Skeleton Barrel
Guards Knight Minions Giant Skeleton
Giant Skeleton Knight
Giant Skeleton Knight Minions The Log
Guards
Knight Minions Guards Giant Skeleton Golden Knight
Guards Giant Skeleton The Log
Giant Skeleton Knight Guards Golden Knight
Guards Knight Minions Giant Skeleton The Log Golden Knight
Minions Giant Skeleton The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Guards Giant Skeleton The Log Golden Knight
Skeleton Barrel The Log Golden Knight
Skeleton Barrel Giant Skeleton The Log
Knight Skeleton Barrel Guards Giant Skeleton The Log
The Log
Minions Skeleton Barrel
The Log
The Log Skeleton Barrel
The Log Skeleton Barrel Golden Knight
Minions Guards
Knight Skeleton Barrel The Log Golden Knight
Knight Skeleton Barrel The Log Golden Knight
Minions Skeleton Barrel
Skeleton Barrel The Log
Skeleton Barrel The Log Golden Knight
Skeleton Barrel The Log
Minions
Skeleton Barrel The Log
Skeleton Barrel The Log Golden Knight
Minions Giant Skeleton The Log
The Log
Skeleton Barrel The Log
The Log
The Log Skeleton Barrel Golden Knight
Skeleton Barrel The Log Golden Knight
Skeleton Barrel The Log Golden Knight
Minions Skeleton Barrel Guards
The Log
Giant Skeleton
The Log
Skeleton Barrel Minions Guards
The Log
Knight
The Log Skeleton Barrel
Giant Skeleton
Minions Guards Giant Skeleton The Log Golden Knight
Skeleton Barrel Giant Skeleton The Log Golden Knight

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