My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Tesla Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Barrel Clone
Giant Snowball
Minions Skeleton Barrel Clone
Zap
Minions Skeleton Barrel Clone
Barbarian Barrel
Knight Skeleton Barrel Tesla Wizard Clone
The Log
Skeleton Barrel Clone
Earthquake
Tesla Clone
Arrows
Minions Skeleton Barrel Clone
Royal Delivery
Knight Minions Skeleton Barrel Wizard Clone
Fireball
Minions Skeleton Barrel Tesla Wizard Clone
Poison
Minions Skeleton Barrel Wizard Clone
Lightning
Knight Tesla Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Clone Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Minions Skeleton Barrel Clone Tesla Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Minions Skeleton Barrel

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Skeleton Barrel Wizard The Log
Minions
Knight Mega Knight Skeleton Barrel Clone
Skeleton Barrel
Knight Clone Minions Mega Knight
Tesla
Wizard
Knight Mega Knight
Clone
Skeleton Barrel Minions
The Log
Knight Mega Knight
Mega Knight
Minions Skeleton Barrel Wizard The Log

Defense Synergies 3 10

Knight
Minions Tesla Wizard The Log
Minions
Knight Tesla The Log Mega Knight
Skeleton Barrel
Mega Knight
Tesla
Knight The Log Minions Wizard
Wizard
Knight Tesla The Log Mega Knight
Clone
The Log
Tesla Knight Minions Wizard Mega Knight
Mega Knight
Minions Skeleton Barrel Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Skeleton Barrel Tesla Wizard The Log
Knight Minions Tesla The Log Mega Knight
Tesla Mega Knight Knight Minions
Tesla Knight Minions Mega Knight
The Log Mega Knight
The Log Minions Tesla Mega Knight
Minions Tesla Wizard
Skeleton Barrel Tesla The Log Mega Knight
Tesla Minions
Knight Tesla Mega Knight
Minions Knight Tesla Wizard The Log Mega Knight
Minions Tesla Wizard
Tesla Mega Knight Knight Minions Wizard The Log
Wizard Mega Knight Minions Tesla The Log
Knight Tesla Mega Knight
Tesla The Log Mega Knight
Tesla Wizard Mega Knight Knight Minions
Tesla Mega Knight Knight Minions Wizard The Log
Wizard The Log Knight Minions Tesla Mega Knight
Tesla
Wizard Mega Knight Knight Minions Tesla The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Tesla
Knight Skeleton Barrel Tesla Wizard The Log Mega Knight
Mega Knight Knight Minions The Log
Mega Knight Knight Tesla The Log
Knight Tesla Mega Knight
Wizard Minions Skeleton Barrel Tesla
Knight Minions Tesla
Mega Knight Knight Tesla
Mega Knight Knight Minions The Log
Tesla
Mega Knight Knight Minions Tesla
Mega Knight The Log
Mega Knight Knight Tesla Wizard
Wizard Tesla Mega Knight
Tesla Knight Minions The Log
Minions Mega Knight Tesla Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight The Log
Skeleton Barrel The Log
Skeleton Barrel The Log
Knight Skeleton Barrel The Log
Wizard The Log Mega Knight
Wizard Minions Skeleton Barrel
Wizard The Log
The Log Skeleton Barrel Wizard
The Log Skeleton Barrel Wizard
Minions
Knight Skeleton Barrel Wizard The Log
Wizard
Knight Skeleton Barrel The Log
Minions Skeleton Barrel
Skeleton Barrel The Log
Skeleton Barrel Wizard The Log
Skeleton Barrel Wizard The Log Mega Knight
Minions
Skeleton Barrel Wizard The Log Mega Knight
Skeleton Barrel Wizard The Log Mega Knight
Minions The Log Mega Knight
Wizard
The Log
Skeleton Barrel The Log
The Log Wizard Mega Knight
The Log Skeleton Barrel Wizard
Skeleton Barrel Wizard The Log Mega Knight
Skeleton Barrel The Log
Wizard
Minions Skeleton Barrel Wizard
Wizard The Log Mega Knight
Mega Knight
Wizard The Log
Skeleton Barrel Minions
Wizard
The Log
Knight Wizard Mega Knight
The Log Skeleton Barrel Wizard
Mega Knight
Minions The Log
Skeleton Barrel The Log Mega Knight
Wizard Mega Knight

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