My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight P.E.K.K.A Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mortar Dart Goblin P.E.K.K.A Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Bandit
Giant Snowball
Goblin Gang Dart Goblin
Zap
Goblin Gang Mortar Dart Goblin Bandit
Barbarian Barrel
Knight Goblin Gang Mortar Dart Goblin Bandit Magic Archer
The Log
Goblin Gang Dart Goblin Bandit
Earthquake
Goblin Gang Mortar
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Knight Goblin Gang Dart Goblin P.E.K.K.A Bandit Magic Archer
Fireball
Goblin Gang Mortar Dart Goblin Bandit Magic Archer
Poison
Goblin Gang Mortar Dart Goblin Magic Archer
Lightning
Knight Mortar Bandit Magic Archer
Rocket
Mortar Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Dart Goblin Bandit Mortar Fireball Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Dart Goblin Bandit

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Mortar Dart Goblin Fireball Magic Archer
Goblin Gang
Knight Mortar Dart Goblin P.E.K.K.A Bandit
Mortar
Knight Goblin Gang Dart Goblin Fireball Bandit
Dart Goblin
Knight Goblin Gang Mortar P.E.K.K.A Bandit
Fireball
Knight Mortar Magic Archer
P.E.K.K.A
Magic Archer Goblin Gang Dart Goblin
Bandit
Goblin Gang Mortar Dart Goblin Magic Archer
Magic Archer
P.E.K.K.A Knight Fireball Bandit

Defense Synergies 3 15

Knight
Goblin Gang Dart Goblin Magic Archer Mortar Fireball
Goblin Gang
Knight Mortar Dart Goblin P.E.K.K.A Bandit Magic Archer
Mortar
Knight Goblin Gang Dart Goblin Fireball Bandit
Dart Goblin
Knight Goblin Gang Mortar P.E.K.K.A Bandit Magic Archer
Fireball
Knight Mortar Bandit
P.E.K.K.A
Goblin Gang Dart Goblin
Bandit
Goblin Gang Mortar Dart Goblin Fireball Magic Archer
Magic Archer
Knight Goblin Gang Dart Goblin Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Dart Goblin Fireball Magic Archer
P.E.K.K.A Knight Goblin Gang Mortar Dart Goblin Bandit
Goblin Gang Mortar P.E.K.K.A Knight Dart Goblin Bandit
P.E.K.K.A Knight Goblin Gang Mortar Dart Goblin Bandit
Fireball P.E.K.K.A
Goblin Gang Fireball Dart Goblin Bandit Magic Archer
Dart Goblin Goblin Gang Mortar Fireball Magic Archer
Dart Goblin Fireball P.E.K.K.A Bandit Magic Archer
P.E.K.K.A Goblin Gang Mortar
Knight Goblin Gang Dart Goblin Bandit
Goblin Gang Dart Goblin Knight Fireball Bandit Magic Archer
Goblin Gang Dart Goblin Fireball Magic Archer
Mortar P.E.K.K.A Knight Goblin Gang Fireball Bandit
Fireball Goblin Gang Mortar Dart Goblin P.E.K.K.A Magic Archer
P.E.K.K.A Knight Goblin Gang Mortar Bandit
Goblin Gang Mortar Fireball P.E.K.K.A Bandit
Knight Goblin Gang Mortar Fireball P.E.K.K.A
Mortar Fireball Knight Goblin Gang Dart Goblin Bandit Magic Archer
Mortar Knight Dart Goblin Fireball Bandit Magic Archer
P.E.K.K.A Mortar Dart Goblin
Goblin Gang Knight Dart Goblin Fireball P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball P.E.K.K.A Bandit
Fireball Bandit Knight Goblin Gang Mortar Magic Archer
Goblin Gang P.E.K.K.A Bandit Knight
Goblin Gang P.E.K.K.A Knight Fireball Bandit
P.E.K.K.A Knight Goblin Gang Bandit
Fireball Goblin Gang Dart Goblin Magic Archer
Goblin Gang P.E.K.K.A Knight Dart Goblin Fireball Bandit
P.E.K.K.A Knight
P.E.K.K.A Knight Mortar Fireball Bandit Magic Archer
P.E.K.K.A Goblin Gang Dart Goblin
P.E.K.K.A Knight Dart Goblin
P.E.K.K.A Fireball
P.E.K.K.A Knight Goblin Gang Fireball Bandit
Dart Goblin Fireball Magic Archer
Goblin Gang Knight Mortar Dart Goblin Fireball P.E.K.K.A Magic Archer
Dart Goblin Fireball P.E.K.K.A Magic Archer
Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Knight Mortar Dart Goblin Bandit
Mortar Fireball Dart Goblin Bandit Magic Archer
Dart Goblin Fireball Bandit Magic Archer
Knight Dart Goblin Fireball
Fireball Mortar Magic Archer
Fireball Dart Goblin Magic Archer
Mortar Dart Goblin Magic Archer
Fireball Dart Goblin Magic Archer
Fireball Mortar Dart Goblin Bandit
Goblin Gang Fireball
Knight Mortar Dart Goblin Fireball Bandit Magic Archer
Fireball Dart Goblin Magic Archer
Knight Mortar Dart Goblin Fireball Bandit Magic Archer
Mortar Dart Goblin Fireball Bandit Magic Archer
Mortar Dart Goblin Fireball Magic Archer
Mortar Dart Goblin Fireball Bandit Magic Archer
Magic Archer Mortar Dart Goblin Fireball Bandit
Mortar Fireball
Mortar Dart Goblin Fireball Bandit Magic Archer
Mortar Dart Goblin Fireball Magic Archer
Fireball Magic Archer
Fireball
Mortar Fireball
Mortar Fireball Magic Archer
Mortar Fireball Dart Goblin Bandit Magic Archer
Fireball Mortar Bandit Magic Archer
Fireball Mortar Dart Goblin Bandit Magic Archer
Dart Goblin Fireball Magic Archer
Dart Goblin Fireball
Fireball
Mortar Dart Goblin Fireball Bandit Magic Archer
Fireball Magic Archer
P.E.K.K.A
Fireball Magic Archer
Goblin Gang Dart Goblin Fireball Bandit Magic Archer
Fireball Dart Goblin Magic Archer
Fireball
Fireball Knight Goblin Gang Dart Goblin Magic Archer
Mortar Dart Goblin Fireball Magic Archer
Fireball
Dart Goblin P.E.K.K.A
Goblin Gang Dart Goblin Fireball Magic Archer
Dart Goblin Fireball Magic Archer
Mortar Dart Goblin Fireball Bandit Magic Archer
P.E.K.K.A
Fireball Mortar Dart Goblin

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: