My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Hogs Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Wall Breakers Skeleton Army Sparky
Giant Snowball
Musketeer Royal Hogs Wall Breakers Skeleton Army
Zap
Royal Hogs Wall Breakers Skeleton Army Sparky
Barbarian Barrel
Knight Musketeer Royal Hogs Wall Breakers Skeleton Army Sparky
The Log
Musketeer Royal Hogs Wall Breakers Skeleton Army Sparky
Earthquake
Royal Hogs Skeleton Army
Arrows
Royal Hogs Wall Breakers Skeleton Army
Royal Delivery
Knight Musketeer Royal Hogs Wall Breakers Skeleton Army Sparky
Fireball
Musketeer Royal Hogs Wall Breakers Skeleton Army Sparky
Poison
Musketeer Royal Hogs Skeleton Army Sparky
Lightning
Knight Musketeer Sparky
Rocket
Musketeer Royal Hogs Sparky

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Knight Skeleton Army Void Musketeer Royal Hogs Lightning Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Knight Skeleton Army Void

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Wall Breakers Royal Hogs Sparky
Musketeer
Knight Royal Hogs
Royal Hogs
Knight Musketeer Lightning
Wall Breakers
Knight
Skeleton Army
Sparky
Void
Lightning
Royal Hogs
Sparky
Knight Skeleton Army

Defense Synergies 1 4

Knight
Musketeer Skeleton Army Sparky
Musketeer
Knight Skeleton Army
Royal Hogs
Wall Breakers
Skeleton Army
Knight Musketeer Sparky
Void
Lightning
Sparky
Knight Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Musketeer Void Sparky
Skeleton Army Sparky Knight Musketeer
Skeleton Army Sparky Knight Musketeer Void Lightning
Skeleton Army Sparky Knight Musketeer
Lightning Skeleton Army Sparky
Skeleton Army Musketeer
Musketeer Lightning Void
Lightning Musketeer Void Sparky
Sparky Musketeer Skeleton Army
Knight Skeleton Army Musketeer Sparky
Skeleton Army Knight Musketeer
Musketeer
Skeleton Army Sparky Knight Musketeer Lightning
Skeleton Army Sparky
Skeleton Army Sparky Knight
Skeleton Army Lightning Sparky
Sparky Knight Musketeer Skeleton Army
Knight Musketeer Skeleton Army
Knight Musketeer
Sparky Musketeer
Skeleton Army Knight Musketeer Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Void Sparky
Void Knight Musketeer Lightning
Skeleton Army Knight Musketeer Lightning Sparky
Skeleton Army Lightning Knight Musketeer Sparky
Knight Musketeer Skeleton Army Sparky
Musketeer
Skeleton Army Sparky Knight Musketeer Void Lightning
Knight Skeleton Army Sparky
Void Lightning Knight Skeleton Army Sparky
Musketeer Skeleton Army Sparky
Knight Musketeer Sparky
Skeleton Army Lightning Void
Skeleton Army Lightning Knight Sparky
Musketeer Skeleton Army Sparky
Skeleton Army Sparky Knight Musketeer Lightning
Musketeer Sparky
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Lightning Knight Musketeer Sparky
Void Musketeer
Lightning Void Sparky
Lightning Knight Musketeer Void Sparky
Sparky
Musketeer
Musketeer Sparky
Lightning
Void Lightning
Lightning Musketeer Void Sparky
Void Lightning Knight Musketeer Sparky
Void Lightning Musketeer
Lightning Knight Musketeer Void Sparky
Lightning Musketeer Void
Lightning Musketeer Sparky
Lightning Musketeer Sparky
Lightning Musketeer Sparky
Lightning Sparky
Lightning Sparky
Void Lightning Musketeer Sparky
Lightning Void
Lightning Musketeer Void Sparky
Lightning Void
Void Musketeer Lightning Sparky
Lightning Musketeer Void
Sparky
Void Musketeer Lightning Sparky
Void Lightning Musketeer Sparky
Void Lightning Musketeer Sparky
Lightning Musketeer Void Sparky
Lightning Musketeer Void
Lightning Void Sparky
Void Lightning Musketeer Sparky
Void Lightning Sparky
Sparky
Lightning Sparky
Lightning Musketeer Skeleton Army Void
Lightning Musketeer
Void Lightning Knight Musketeer Sparky
Musketeer Lightning
Void Lightning Sparky
Musketeer Sparky
Musketeer Lightning Sparky
Musketeer Void Lightning
Void Lightning Musketeer Sparky
Sparky
Lightning Void Sparky
Void

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