My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Recruits Elixir Collector Balloon Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Recruits Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Balloon
Giant Snowball
Royal Recruits Balloon
Zap
Balloon
Barbarian Barrel
Knight Royal Recruits Executioner
The Log
Royal Recruits
Earthquake
Elixir Collector
Arrows
Royal Recruits
Royal Delivery
Knight Royal Recruits Balloon Executioner P.E.K.K.A
Fireball
Elixir Collector Balloon Executioner
Poison
Royal Recruits Elixir Collector Balloon Executioner
Lightning
Knight Elixir Collector Balloon Executioner
Rocket
Elixir Collector Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Freeze Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Recruits Elixir Collector Tornado Freeze Executioner P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Tornado Freeze Balloon Executioner Elixir Collector Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Knight Tornado Freeze Balloon

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Balloon Executioner
Royal Recruits
Elixir Collector
Tornado
Executioner P.E.K.K.A Freeze Balloon
Freeze
Balloon Tornado
Balloon
Knight Freeze Tornado Executioner
Executioner
Knight Tornado Balloon P.E.K.K.A
P.E.K.K.A
Tornado Executioner

Defense Synergies 3 2

Knight
Executioner Tornado
Royal Recruits
Tornado
Elixir Collector
Tornado
Executioner P.E.K.K.A Knight Royal Recruits
Freeze
Balloon
Executioner
Knight Tornado
P.E.K.K.A
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Royal Recruits Executioner
P.E.K.K.A Knight Royal Recruits Executioner
Tornado P.E.K.K.A Knight Royal Recruits Freeze Executioner
Royal Recruits P.E.K.K.A Knight
Royal Recruits Tornado P.E.K.K.A
Tornado Freeze Executioner
Tornado Freeze Executioner
Royal Recruits P.E.K.K.A
P.E.K.K.A Royal Recruits Tornado
Knight Tornado Royal Recruits
Executioner Knight Royal Recruits Tornado Freeze
Executioner Tornado
Royal Recruits P.E.K.K.A Knight Freeze
Executioner Royal Recruits Tornado Freeze P.E.K.K.A
Royal Recruits P.E.K.K.A Knight
Tornado Royal Recruits Freeze P.E.K.K.A
Knight Royal Recruits Tornado Executioner P.E.K.K.A
Knight Royal Recruits Tornado Executioner
Tornado Freeze Executioner Knight Royal Recruits
P.E.K.K.A Royal Recruits Tornado
Royal Recruits Knight Executioner P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits P.E.K.K.A
Knight Executioner
Royal Recruits P.E.K.K.A Knight
Royal Recruits P.E.K.K.A Knight Tornado
Royal Recruits P.E.K.K.A Knight Executioner
Executioner Tornado Freeze
Royal Recruits P.E.K.K.A Knight
P.E.K.K.A Knight Royal Recruits
Royal Recruits Freeze P.E.K.K.A Knight Tornado
Royal Recruits P.E.K.K.A
P.E.K.K.A Knight Royal Recruits
Royal Recruits P.E.K.K.A Tornado
Royal Recruits P.E.K.K.A Knight Executioner
Royal Recruits Executioner
Royal Recruits Knight Tornado Freeze Executioner P.E.K.K.A
Executioner Royal Recruits Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Royal Recruits Freeze
Tornado Executioner
Knight Royal Recruits Freeze
Executioner
Executioner Tornado Freeze
Tornado Executioner
Tornado Freeze Executioner
Tornado
Tornado
Knight Royal Recruits Tornado
Tornado Executioner
Knight Executioner
Freeze
Executioner
Royal Recruits Executioner
Tornado Freeze
Executioner
Tornado
Tornado
Tornado
Royal Recruits
Tornado Freeze Executioner
Tornado Executioner
Tornado
Tornado
Tornado Executioner
Freeze
Freeze
P.E.K.K.A
Royal Recruits Freeze
Tornado Executioner
Freeze
Knight Executioner
Executioner
Tornado
Royal Recruits Executioner P.E.K.K.A
Royal Recruits Tornado Freeze
Tornado Executioner
Royal Recruits Tornado Freeze Executioner
P.E.K.K.A

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