My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Executioner Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Royal Giant Executioner Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Giant Mini P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Goblin Barrel Ram Rider
Giant Snowball
Goblin Gang Goblin Barrel Ram Rider
Zap
Goblin Gang Firecracker Royal Giant Goblin Barrel Ram Rider
Barbarian Barrel
Knight Goblin Gang Firecracker Goblin Barrel Executioner
The Log
Goblin Gang Firecracker Royal Giant Mini P.E.K.K.A Goblin Barrel Ram Rider
Earthquake
Goblin Gang Firecracker Goblin Barrel
Arrows
Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Knight Goblin Gang Firecracker Mini P.E.K.K.A Goblin Barrel Executioner Ram Rider
Fireball
Goblin Gang Firecracker Goblin Barrel Executioner Ram Rider
Poison
Goblin Gang Firecracker Executioner
Lightning
Knight Mini P.E.K.K.A Executioner Ram Rider
Rocket
Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Firecracker Goblin Barrel Mini P.E.K.K.A Executioner Ram Rider Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Firecracker Goblin Barrel

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Goblin Barrel Executioner Ram Rider
Goblin Gang
Knight Goblin Barrel Firecracker Royal Giant Mini P.E.K.K.A
Firecracker
Knight Royal Giant Goblin Gang Mini P.E.K.K.A Goblin Barrel Ram Rider
Royal Giant
Firecracker Goblin Barrel Goblin Gang Executioner
Mini P.E.K.K.A
Goblin Gang Firecracker Ram Rider
Goblin Barrel
Knight Goblin Gang Royal Giant Firecracker Ram Rider
Executioner
Knight Royal Giant
Ram Rider
Knight Firecracker Mini P.E.K.K.A Goblin Barrel

Defense Synergies 3 6

Knight
Goblin Gang Firecracker Executioner Mini P.E.K.K.A
Goblin Gang
Knight Firecracker Mini P.E.K.K.A
Firecracker
Knight Goblin Gang Mini P.E.K.K.A
Royal Giant
Mini P.E.K.K.A
Knight Goblin Gang Firecracker Executioner Ram Rider
Goblin Barrel
Executioner
Knight Mini P.E.K.K.A
Ram Rider
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Executioner Ram Rider
Mini P.E.K.K.A Knight Goblin Gang Firecracker Executioner Ram Rider
Goblin Gang Mini P.E.K.K.A Ram Rider Knight Executioner
Mini P.E.K.K.A Knight Goblin Gang Firecracker Ram Rider
Firecracker Mini P.E.K.K.A
Goblin Gang Firecracker Executioner
Ram Rider Goblin Gang Firecracker Executioner
Ram Rider
Mini P.E.K.K.A Goblin Gang
Knight Goblin Gang Firecracker Mini P.E.K.K.A
Goblin Gang Executioner Knight Firecracker Ram Rider
Executioner Goblin Gang Firecracker Ram Rider
Mini P.E.K.K.A Knight Goblin Gang Ram Rider
Executioner Goblin Gang Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Knight Goblin Gang Ram Rider
Goblin Gang Mini P.E.K.K.A Ram Rider
Knight Goblin Gang Firecracker Mini P.E.K.K.A Executioner
Knight Goblin Gang Firecracker Executioner Ram Rider
Executioner Knight Firecracker Ram Rider
Mini P.E.K.K.A Ram Rider
Goblin Gang Knight Firecracker Mini P.E.K.K.A Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A
Knight Goblin Gang Firecracker Mini P.E.K.K.A Executioner
Goblin Gang Knight Mini P.E.K.K.A Ram Rider
Goblin Gang Mini P.E.K.K.A Knight Ram Rider
Knight Goblin Gang Mini P.E.K.K.A Executioner Ram Rider
Firecracker Executioner Goblin Gang Ram Rider
Goblin Gang Mini P.E.K.K.A Knight Ram Rider
Mini P.E.K.K.A Knight
Knight Firecracker Mini P.E.K.K.A
Goblin Gang
Knight Mini P.E.K.K.A
Mini P.E.K.K.A Knight Goblin Gang Executioner Ram Rider
Firecracker Executioner
Goblin Gang Knight Firecracker Mini P.E.K.K.A Executioner
Executioner Firecracker Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker
Firecracker Executioner Ram Rider
Knight Firecracker
Executioner Firecracker
Firecracker Executioner Ram Rider
Firecracker Executioner
Firecracker Executioner Ram Rider
Firecracker Ram Rider
Goblin Gang Mini P.E.K.K.A
Firecracker Knight Ram Rider
Firecracker Executioner
Knight Firecracker Executioner
Firecracker
Firecracker
Firecracker Executioner
Firecracker Executioner
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Executioner
Firecracker
Firecracker Executioner
Firecracker Executioner Ram Rider
Ram Rider
Firecracker
Firecracker Executioner
Firecracker
Mini P.E.K.K.A
Firecracker
Firecracker
Goblin Gang
Firecracker Executioner Ram Rider
Knight Goblin Gang Firecracker Mini P.E.K.K.A Executioner
Firecracker Executioner
Firecracker Executioner
Goblin Gang Firecracker
Firecracker Executioner
Firecracker Executioner
Firecracker

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