My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Royal Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians
Giant Snowball
Zap
Firecracker Royal Giant
Barbarian Barrel
Knight Firecracker Elite Barbarians Bomb Tower Electro Wizard
The Log
Firecracker Royal Giant Elite Barbarians
Earthquake
Firecracker Bomb Tower
Arrows
Firecracker
Royal Delivery
Knight Firecracker Elite Barbarians Electro Wizard
Fireball
Firecracker Elite Barbarians Bomb Tower Electro Wizard
Poison
Firecracker Bomb Tower Electro Wizard
Lightning
Knight Elite Barbarians Bomb Tower Electro Wizard
Rocket
Elite Barbarians Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Bomb Tower The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Fireball Bomb Tower Electro Wizard Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Firecracker Fireball

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Elite Barbarians Fireball The Log Electro Wizard
Firecracker
Knight Royal Giant Elite Barbarians
Royal Giant
Firecracker Fireball Elite Barbarians The Log Electro Wizard
Elite Barbarians
Knight Firecracker Royal Giant Fireball The Log
Fireball
Royal Giant Knight Elite Barbarians The Log Electro Wizard
Bomb Tower
The Log
Knight Royal Giant Elite Barbarians Fireball
Electro Wizard
Knight Royal Giant Fireball

Defense Synergies 6 9

Knight
Firecracker Bomb Tower Electro Wizard Fireball The Log
Firecracker
Knight The Log Bomb Tower Electro Wizard
Royal Giant
Elite Barbarians
The Log
Fireball
The Log Knight Bomb Tower Electro Wizard
Bomb Tower
Knight The Log Firecracker Fireball Electro Wizard
The Log
Firecracker Fireball Bomb Tower Knight Elite Barbarians Electro Wizard
Electro Wizard
Knight Firecracker Fireball Bomb Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball The Log Electro Wizard
Elite Barbarians Bomb Tower Knight Firecracker The Log Electro Wizard
Bomb Tower Knight Elite Barbarians Electro Wizard
Elite Barbarians Bomb Tower Knight Firecracker Electro Wizard
Firecracker Elite Barbarians Fireball Bomb Tower The Log
Fireball The Log Firecracker Bomb Tower Electro Wizard
Electro Wizard Firecracker Fireball Bomb Tower
Fireball Bomb Tower The Log Electro Wizard
Elite Barbarians Bomb Tower
Knight Elite Barbarians Firecracker Electro Wizard
Electro Wizard Knight Firecracker Fireball Bomb Tower The Log
Firecracker Fireball Electro Wizard
Bomb Tower Knight Elite Barbarians Fireball The Log Electro Wizard
Fireball Bomb Tower Firecracker The Log Electro Wizard
Elite Barbarians Knight Bomb Tower Electro Wizard
Bomb Tower Elite Barbarians Fireball The Log Electro Wizard
Bomb Tower Knight Firecracker Elite Barbarians Fireball Electro Wizard
Fireball Bomb Tower Knight Firecracker Elite Barbarians The Log Electro Wizard
Bomb Tower The Log Knight Firecracker Fireball Electro Wizard
Elite Barbarians Bomb Tower Electro Wizard
Knight Firecracker Elite Barbarians Fireball Bomb Tower The Log Electro Wizard
Elite Barbarians Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Fireball Electro Wizard
Fireball Electro Wizard Knight Firecracker Elite Barbarians Bomb Tower The Log
Knight Elite Barbarians Bomb Tower The Log Electro Wizard
Knight Elite Barbarians Fireball The Log Electro Wizard
Knight Elite Barbarians
Firecracker Fireball Bomb Tower Electro Wizard
Knight Elite Barbarians Fireball Bomb Tower Electro Wizard
Knight Elite Barbarians Bomb Tower
Electro Wizard Knight Firecracker Elite Barbarians Fireball Bomb Tower The Log
Knight Elite Barbarians Bomb Tower
Elite Barbarians Fireball The Log Electro Wizard
Elite Barbarians Knight Fireball Bomb Tower
Firecracker Fireball Bomb Tower
Elite Barbarians Electro Wizard Knight Firecracker Fireball Bomb Tower The Log
Firecracker Elite Barbarians Fireball Bomb Tower The Log Electro Wizard
Fireball Bomb Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker The Log
Firecracker Fireball The Log Electro Wizard
Fireball The Log
Knight Firecracker Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Elite Barbarians Fireball Electro Wizard
Firecracker Knight Fireball The Log Electro Wizard
Fireball Firecracker
Knight Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball
Firecracker Elite Barbarians Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball
Firecracker Fireball The Log Electro Wizard
Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball
Firecracker Fireball The Log Electro Wizard
Fireball The Log
Fireball Firecracker The Log
Elite Barbarians Firecracker Fireball Electro Wizard
Electro Wizard Firecracker Fireball
Elite Barbarians Fireball
Fireball The Log
Firecracker Fireball Electro Wizard
Firecracker Fireball The Log
Electro Wizard Fireball
Fireball Firecracker Electro Wizard
The Log Fireball
Fireball Knight Firecracker Electro Wizard
The Log Firecracker Fireball
Fireball
Firecracker Elite Barbarians
Firecracker Elite Barbarians Fireball The Log Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball The Log Electro Wizard
Fireball Firecracker

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