My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Electro Dragon Bowler Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Inferno Dragon Ram Rider
Giant Snowball
Skeleton Army Electro Dragon Inferno Dragon Ram Rider
Zap
Skeleton Army Inferno Dragon Ram Rider
Barbarian Barrel
Knight Skeleton Army
The Log
Skeleton Army Ram Rider
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Knight Skeleton Army Electro Dragon Bowler Inferno Dragon Ram Rider
Fireball
Skeleton Army Electro Dragon Bowler Inferno Dragon Ram Rider
Poison
Skeleton Army Electro Dragon
Lightning
Knight Electro Dragon Bowler Inferno Dragon Ram Rider
Rocket
Electro Dragon Bowler Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Tornado Electro Dragon Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket Skeleton Army Tornado Bowler Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Army Tornado Inferno Dragon Electro Dragon Bowler Ram Rider Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Skeleton Army Tornado Inferno Dragon

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Electro Dragon Ram Rider
Rocket
Tornado
Skeleton Army
Tornado
Rocket Electro Dragon Bowler Ram Rider
Electro Dragon
Knight Tornado Bowler Inferno Dragon
Bowler
Tornado Electro Dragon Ram Rider
Inferno Dragon
Electro Dragon
Ram Rider
Knight Tornado Bowler

Defense Synergies 3 10

Knight
Electro Dragon Skeleton Army Tornado Bowler
Rocket
Tornado
Skeleton Army
Knight Electro Dragon Inferno Dragon
Tornado
Rocket Bowler Knight Electro Dragon Inferno Dragon Ram Rider
Electro Dragon
Knight Skeleton Army Tornado Bowler Inferno Dragon
Bowler
Tornado Knight Electro Dragon
Inferno Dragon
Skeleton Army Tornado Electro Dragon
Ram Rider
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Knight Electro Dragon Ram Rider
Skeleton Army Inferno Dragon Knight Electro Dragon Ram Rider
Rocket Skeleton Army Tornado Bowler Ram Rider Knight Electro Dragon Inferno Dragon
Skeleton Army Inferno Dragon Knight Electro Dragon Bowler Ram Rider
Rocket Skeleton Army Tornado Bowler
Skeleton Army Tornado Bowler Electro Dragon
Rocket Tornado Inferno Dragon Ram Rider Electro Dragon
Rocket Bowler Electro Dragon Ram Rider
Inferno Dragon Skeleton Army Tornado
Knight Skeleton Army Tornado Bowler
Skeleton Army Knight Tornado Electro Dragon Bowler Ram Rider
Inferno Dragon Tornado Electro Dragon Ram Rider
Skeleton Army Bowler Knight Rocket Electro Dragon Ram Rider
Rocket Skeleton Army Bowler Tornado Electro Dragon
Skeleton Army Inferno Dragon Knight Ram Rider
Rocket Skeleton Army Tornado Bowler Inferno Dragon Ram Rider
Knight Skeleton Army Tornado Electro Dragon Bowler
Knight Skeleton Army Tornado Electro Dragon Bowler Ram Rider
Tornado Knight Electro Dragon Bowler Inferno Dragon Ram Rider
Tornado Inferno Dragon Ram Rider
Skeleton Army Bowler Knight Electro Dragon
Skeleton Army Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Bowler
Knight Rocket Electro Dragon Bowler Inferno Dragon
Skeleton Army Knight Rocket Electro Dragon Bowler Ram Rider
Rocket Skeleton Army Bowler Knight Tornado Ram Rider
Knight Skeleton Army Bowler Inferno Dragon Ram Rider
Rocket Tornado Electro Dragon Ram Rider
Rocket Skeleton Army Knight Bowler Ram Rider
Knight Skeleton Army Inferno Dragon
Rocket Electro Dragon Knight Skeleton Army Tornado Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Knight Electro Dragon Bowler
Rocket Skeleton Army Tornado Bowler
Rocket Skeleton Army Bowler Knight Ram Rider
Skeleton Army Electro Dragon Bowler
Skeleton Army Electro Dragon Knight Rocket Tornado Bowler Inferno Dragon
Bowler Electro Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket Electro Dragon
Tornado Electro Dragon Bowler Ram Rider
Rocket Electro Dragon
Knight Rocket
Rocket Bowler
Rocket Tornado Electro Dragon Ram Rider
Tornado Bowler
Tornado Electro Dragon Bowler Ram Rider
Tornado Electro Dragon Ram Rider
Rocket Tornado Electro Dragon Bowler
Rocket Knight Tornado Electro Dragon Bowler Ram Rider
Rocket Tornado Electro Dragon
Rocket Knight Bowler
Rocket Electro Dragon
Rocket Electro Dragon Bowler
Rocket Electro Dragon Bowler
Rocket Tornado
Rocket
Rocket Electro Dragon Bowler
Rocket Tornado Electro Dragon Bowler
Rocket Bowler
Rocket Tornado
Rocket Tornado Bowler
Rocket Electro Dragon
Tornado Electro Dragon Bowler
Inferno Dragon
Tornado Electro Dragon Bowler Ram Rider
Tornado Electro Dragon Bowler Ram Rider
Rocket Tornado
Tornado Electro Dragon
Rocket Electro Dragon
Bowler
Rocket Electro Dragon
Rocket Electro Dragon
Rocket Bowler
Rocket Skeleton Army Electro Dragon
Rocket Tornado Electro Dragon Ram Rider
Knight Rocket Electro Dragon Bowler
Electro Dragon Bowler
Rocket Tornado
Electro Dragon
Electro Dragon Rocket Tornado Bowler
Rocket Tornado Electro Dragon
Electro Dragon Rocket Tornado Bowler
Inferno Dragon
Rocket Electro Dragon Bowler

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