My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Hunter Electro Dragon Bowler Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Sparky
Giant Snowball
Hog Rider Electro Dragon
Zap
Sparky
Barbarian Barrel
Knight Hunter Sparky
The Log
Hog Rider Hunter Sparky
Earthquake
Hog Rider
Arrows
Royal Delivery
Knight Hog Rider Hunter Electro Dragon Bowler Sparky
Fireball
Hog Rider Hunter Electro Dragon Bowler Sparky
Poison
Hunter Electro Dragon Sparky
Lightning
Knight Hunter Electro Dragon Bowler Sparky
Rocket
Hog Rider Hunter Electro Dragon Bowler Sparky

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Hunter Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Hunter Electro Dragon Bowler Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Royal Delivery Rage Bowler Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Knight Royal Delivery Hog Rider Hunter Electro Dragon Bowler Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Knight Royal Delivery Hog Rider

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Hunter Electro Dragon Sparky
Royal Delivery
Hog Rider
Knight Rage Hunter Bowler
Rage
Hog Rider Sparky Electro Dragon
Hunter
Knight Hog Rider Bowler Sparky
Electro Dragon
Knight Rage Bowler Sparky
Bowler
Hog Rider Hunter Electro Dragon
Sparky
Rage Knight Hunter Electro Dragon

Defense Synergies 3 8

Knight
Royal Delivery Hunter Electro Dragon Bowler Sparky
Royal Delivery
Knight Hunter Electro Dragon Bowler Sparky
Hog Rider
Rage
Hunter
Knight Royal Delivery Bowler
Electro Dragon
Knight Royal Delivery Bowler
Bowler
Knight Royal Delivery Hunter Electro Dragon
Sparky
Knight Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Electro Dragon Sparky
Hunter Sparky Knight Royal Delivery Electro Dragon
Hunter Bowler Sparky Knight Royal Delivery Electro Dragon
Hunter Sparky Knight Electro Dragon Bowler
Royal Delivery Bowler Sparky
Royal Delivery Bowler Hunter Electro Dragon
Hunter Royal Delivery Electro Dragon
Bowler Electro Dragon Sparky
Hunter Sparky
Knight Royal Delivery Hunter Bowler Sparky
Knight Royal Delivery Hunter Electro Dragon Bowler
Hunter Royal Delivery Electro Dragon
Hunter Bowler Sparky Knight Royal Delivery Electro Dragon
Bowler Sparky Royal Delivery Hunter Electro Dragon
Sparky Knight Hunter
Royal Delivery Hunter Bowler Sparky
Sparky Knight Royal Delivery Hunter Electro Dragon Bowler
Royal Delivery Knight Hunter Electro Dragon Bowler
Royal Delivery Hunter Knight Electro Dragon Bowler
Sparky Hunter
Bowler Knight Royal Delivery Hunter Electro Dragon Sparky
Hunter Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Delivery Bowler Sparky
Royal Delivery Knight Hunter Electro Dragon Bowler
Royal Delivery Knight Hunter Electro Dragon Bowler Sparky
Hunter Bowler Knight Royal Delivery Sparky
Knight Royal Delivery Hunter Bowler Sparky
Royal Delivery Hunter Electro Dragon
Royal Delivery Sparky Knight Hunter Bowler
Knight Royal Delivery Hunter Sparky
Royal Delivery Electro Dragon Knight Sparky
Royal Delivery Sparky
Knight Hunter Electro Dragon Bowler Sparky
Royal Delivery Bowler
Royal Delivery Bowler Knight Hunter Sparky
Electro Dragon Bowler Sparky
Electro Dragon Sparky Knight Royal Delivery Hunter Bowler
Bowler Royal Delivery Hunter Electro Dragon Sparky
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Electro Dragon Sparky
Electro Dragon Bowler
Electro Dragon Sparky
Knight Sparky
Bowler Sparky
Hunter Electro Dragon
Bowler Sparky
Hunter Electro Dragon Bowler
Electro Dragon
Electro Dragon Bowler Sparky
Knight Electro Dragon Bowler Sparky
Electro Dragon
Knight Hunter Bowler Sparky
Electro Dragon
Sparky
Hunter Electro Dragon Bowler Sparky
Electro Dragon Bowler Sparky
Sparky
Sparky
Hunter Electro Dragon Bowler Sparky
Electro Dragon Bowler
Bowler Sparky
Bowler Sparky
Electro Dragon
Hunter Electro Dragon Bowler Sparky
Hunter Electro Dragon Bowler Sparky
Electro Dragon Bowler Sparky
Sparky
Hunter Electro Dragon Sparky
Electro Dragon
Bowler Sparky
Hunter Electro Dragon Sparky
Electro Dragon Sparky
Sparky
Bowler Sparky
Electro Dragon
Hunter Electro Dragon
Knight Hunter Electro Dragon Bowler Sparky
Electro Dragon Bowler
Sparky
Electro Dragon Sparky
Electro Dragon Bowler Sparky
Electro Dragon
Electro Dragon Bowler Sparky
Sparky
Electro Dragon Bowler Sparky

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