My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Dragons Elixir Collector Electro Dragon Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Heal Spirit Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Skeleton Dragons Barbarians Electro Dragon
Zap
Barbarian Barrel
Knight Barbarians Heal Spirit
The Log
Barbarians Heal Spirit
Earthquake
Barbarians Elixir Collector
Arrows
Skeleton Dragons Heal Spirit
Royal Delivery
Knight Skeleton Dragons Barbarians Heal Spirit Electro Dragon
Fireball
Skeleton Dragons Barbarians Elixir Collector Electro Dragon
Poison
Skeleton Dragons Barbarians Elixir Collector Electro Dragon
Lightning
Knight Skeleton Dragons Elixir Collector Electro Dragon
Rocket
Barbarians Elixir Collector Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Fireball Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Heal Spirit Elixir Collector Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Heal Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Knight Skeleton Dragons Fireball Barbarians Electro Dragon Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Heal Spirit Knight Skeleton Dragons Fireball

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Skeleton Dragons Heal Spirit Fireball Electro Dragon
Skeleton Dragons
Knight Golem Heal Spirit
Barbarians
Heal Spirit
Heal Spirit
Knight Skeleton Dragons Barbarians Electro Dragon
Fireball
Golem Knight
Elixir Collector
Electro Dragon
Golem Knight Heal Spirit
Golem
Skeleton Dragons Fireball Electro Dragon

Defense Synergies 2 4

Knight
Skeleton Dragons Electro Dragon Fireball
Skeleton Dragons
Knight Barbarians Fireball Electro Dragon
Barbarians
Skeleton Dragons
Heal Spirit
Fireball
Knight Skeleton Dragons
Elixir Collector
Electro Dragon
Knight Skeleton Dragons
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Dragons Fireball Electro Dragon
Barbarians Knight Skeleton Dragons Electro Dragon
Barbarians Knight Skeleton Dragons Electro Dragon
Barbarians Knight Skeleton Dragons Electro Dragon
Barbarians Fireball
Fireball Skeleton Dragons Electro Dragon
Skeleton Dragons Fireball Electro Dragon
Skeleton Dragons Barbarians Fireball Electro Dragon
Barbarians
Knight Barbarians
Skeleton Dragons Barbarians Knight Fireball Electro Dragon
Skeleton Dragons Fireball Electro Dragon
Barbarians Knight Skeleton Dragons Fireball Electro Dragon
Fireball Skeleton Dragons Barbarians Electro Dragon
Barbarians Knight
Barbarians Fireball
Barbarians Knight Skeleton Dragons Fireball Electro Dragon
Fireball Knight Skeleton Dragons Barbarians Electro Dragon
Knight Skeleton Dragons Barbarians Fireball Electro Dragon
Barbarians
Skeleton Dragons Knight Barbarians Fireball Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Fireball
Fireball Knight Skeleton Dragons Electro Dragon
Barbarians Knight Electro Dragon
Knight Barbarians Fireball
Barbarians Knight
Skeleton Dragons Fireball Electro Dragon
Knight Barbarians Fireball
Knight Barbarians
Electro Dragon Knight Skeleton Dragons Barbarians Fireball
Skeleton Dragons Barbarians
Knight Barbarians Electro Dragon
Barbarians Fireball
Barbarians Knight Fireball
Skeleton Dragons Barbarians Fireball Electro Dragon
Barbarians Electro Dragon Knight Skeleton Dragons Fireball
Skeleton Dragons Barbarians Fireball Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Skeleton Dragons Electro Dragon
Fireball Skeleton Dragons Electro Dragon
Skeleton Dragons Fireball Electro Dragon
Knight Skeleton Dragons Barbarians Fireball
Fireball Skeleton Dragons
Skeleton Dragons Fireball Electro Dragon
Skeleton Dragons
Fireball Skeleton Dragons Electro Dragon
Fireball Skeleton Dragons Electro Dragon
Fireball Electro Dragon
Knight Skeleton Dragons Fireball Electro Dragon
Fireball Skeleton Dragons Electro Dragon
Knight Skeleton Dragons Fireball
Skeleton Dragons Fireball Electro Dragon
Skeleton Dragons Fireball
Skeleton Dragons Fireball Electro Dragon
Skeleton Dragons Fireball Electro Dragon
Fireball
Skeleton Dragons
Skeleton Dragons Fireball Electro Dragon
Skeleton Dragons Fireball Electro Dragon
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Barbarians Fireball Electro Dragon
Skeleton Dragons Fireball Electro Dragon
Fireball Skeleton Dragons Electro Dragon
Fireball Skeleton Dragons Electro Dragon
Fireball Skeleton Dragons
Skeleton Dragons Fireball Electro Dragon
Electro Dragon Skeleton Dragons Fireball
Fireball
Skeleton Dragons Fireball Electro Dragon
Skeleton Dragons Fireball Electro Dragon
Fireball
Barbarians Fireball Electro Dragon
Fireball Skeleton Dragons Electro Dragon
Fireball
Fireball Knight Skeleton Dragons Electro Dragon
Skeleton Dragons Fireball Electro Dragon
Fireball
Skeleton Dragons Electro Dragon
Electro Dragon Skeleton Dragons Fireball
Skeleton Dragons Fireball Electro Dragon
Electro Dragon Fireball

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