My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Witch Bandit Inferno Dragon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Dart Goblin Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Skeleton Army Bandit Inferno Dragon
Giant Snowball
Skeleton Barrel Dart Goblin Skeleton Army Witch Inferno Dragon
Zap
Skeleton Barrel Dart Goblin Skeleton Army Witch Bandit Inferno Dragon
Barbarian Barrel
Knight Skeleton Barrel Dart Goblin Skeleton Army Witch Bandit
The Log
Skeleton Barrel Dart Goblin Skeleton Army Witch Bandit
Earthquake
Skeleton Army Witch
Arrows
Skeleton Barrel Dart Goblin Skeleton Army Witch
Royal Delivery
Knight Skeleton Barrel Dart Goblin Skeleton Army Witch Bandit Inferno Dragon
Fireball
Skeleton Barrel Dart Goblin Skeleton Army Witch Bandit Inferno Dragon
Poison
Skeleton Barrel Dart Goblin Skeleton Army Witch
Lightning
Knight Witch Bandit Inferno Dragon Goblinstein
Rocket
Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Barrel Dart Goblin Skeleton Army Bandit Inferno Dragon Witch Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Skeleton Barrel Dart Goblin Skeleton Army

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Skeleton Barrel Dart Goblin Witch
Skeleton Barrel
Knight Dart Goblin Witch Bandit Inferno Dragon
Dart Goblin
Knight Skeleton Barrel Bandit
Skeleton Army
Witch
Knight Skeleton Barrel Bandit
Bandit
Skeleton Barrel Dart Goblin Witch
Inferno Dragon
Skeleton Barrel
Goblinstein

Defense Synergies 1 9

Knight
Dart Goblin Skeleton Army Witch
Skeleton Barrel
Dart Goblin
Dart Goblin
Knight Skeleton Barrel Skeleton Army Bandit Inferno Dragon
Skeleton Army
Knight Dart Goblin Bandit Inferno Dragon
Witch
Knight Bandit
Bandit
Dart Goblin Skeleton Army Witch
Inferno Dragon
Dart Goblin Skeleton Army
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Dart Goblin
Skeleton Army Inferno Dragon Knight Dart Goblin Witch Bandit
Skeleton Army Witch Knight Dart Goblin Bandit Inferno Dragon
Skeleton Army Witch Inferno Dragon Knight Dart Goblin Bandit
Skeleton Army
Skeleton Army Dart Goblin Bandit
Dart Goblin Inferno Dragon Witch
Skeleton Barrel Dart Goblin Bandit
Witch Inferno Dragon Skeleton Army
Knight Skeleton Army Dart Goblin Bandit
Dart Goblin Skeleton Army Witch Knight Bandit
Inferno Dragon Dart Goblin Witch
Skeleton Army Knight Witch Bandit
Skeleton Army Dart Goblin Witch
Skeleton Army Inferno Dragon Knight Bandit
Skeleton Army Bandit Inferno Dragon
Knight Skeleton Army Witch
Knight Dart Goblin Skeleton Army Witch Bandit
Witch Knight Dart Goblin Bandit Inferno Dragon
Dart Goblin Inferno Dragon
Skeleton Army Knight Dart Goblin Witch Bandit
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Witch Bandit
Bandit Knight Skeleton Barrel Inferno Dragon
Skeleton Army Bandit Knight Witch
Skeleton Army Knight Bandit
Knight Skeleton Army Witch Bandit Inferno Dragon
Skeleton Barrel Dart Goblin Witch
Skeleton Army Knight Dart Goblin Witch Bandit
Knight Skeleton Army Inferno Dragon
Knight Skeleton Army Witch Bandit Inferno Dragon
Witch Dart Goblin Skeleton Army Inferno Dragon
Inferno Dragon Knight Dart Goblin Witch
Skeleton Army
Skeleton Army Knight Witch Bandit
Dart Goblin Skeleton Army Witch
Skeleton Army Witch Knight Dart Goblin Inferno Dragon
Dart Goblin Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Dart Goblin Bandit
Skeleton Barrel Dart Goblin Bandit
Skeleton Barrel Dart Goblin Bandit
Knight Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin Witch
Dart Goblin Witch
Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin Bandit
Knight Skeleton Barrel Dart Goblin Bandit
Dart Goblin
Knight Skeleton Barrel Dart Goblin Bandit
Skeleton Barrel Dart Goblin Bandit
Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin Witch Bandit
Skeleton Barrel Dart Goblin Bandit
Skeleton Barrel Dart Goblin Bandit
Skeleton Barrel Dart Goblin Witch
Skeleton Barrel
Witch
Witch Inferno Dragon
Skeleton Barrel Dart Goblin Witch Bandit
Skeleton Barrel Witch Bandit
Skeleton Barrel Dart Goblin Bandit
Dart Goblin Witch
Skeleton Barrel Dart Goblin Witch
Dart Goblin Bandit
Skeleton Barrel Dart Goblin Skeleton Army Witch Bandit
Dart Goblin Witch
Knight Dart Goblin
Skeleton Barrel Dart Goblin
Dart Goblin
Dart Goblin Witch
Dart Goblin Witch
Skeleton Barrel Dart Goblin Witch Bandit
Inferno Dragon
Dart Goblin

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