My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Firecracker Valkyrie Rune Giant Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Wall Breakers Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Valkyrie Wall Breakers Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Wall Breakers
Giant Snowball
Skeleton Barrel Wall Breakers
Zap
Skeleton Barrel Firecracker Wall Breakers
Barbarian Barrel
Knight Skeleton Barrel Firecracker Valkyrie Wall Breakers Hunter
The Log
Skeleton Barrel Firecracker Wall Breakers Hunter
Earthquake
Firecracker
Arrows
Skeleton Barrel Firecracker Wall Breakers
Royal Delivery
Knight Skeleton Barrel Firecracker Valkyrie Wall Breakers Hunter
Fireball
Skeleton Barrel Firecracker Wall Breakers Hunter
Poison
Skeleton Barrel Firecracker Hunter
Lightning
Knight Valkyrie Hunter
Rocket
Valkyrie Hunter

Against air swarms

Spells and units that can counter air swarms.

Firecracker Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Valkyrie Rage Rune Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Rage Knight Skeleton Barrel Firecracker Valkyrie Rune Giant Hunter

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers Rage Knight Skeleton Barrel

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Skeleton Barrel Firecracker Wall Breakers Hunter
Skeleton Barrel
Knight Firecracker Valkyrie Wall Breakers
Firecracker
Knight Skeleton Barrel Valkyrie Wall Breakers Rune Giant
Valkyrie
Wall Breakers Skeleton Barrel Firecracker Hunter
Wall Breakers
Knight Valkyrie Skeleton Barrel Firecracker
Rage
Rune Giant
Firecracker Hunter
Hunter
Knight Valkyrie Rune Giant

Defense Synergies 3 2

Knight
Firecracker Hunter
Skeleton Barrel
Firecracker
Knight Valkyrie Hunter
Valkyrie
Firecracker Hunter
Wall Breakers
Rage
Rune Giant
Hunter
Knight Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Firecracker Valkyrie
Hunter Knight Firecracker Valkyrie
Hunter Knight Valkyrie
Hunter Knight Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Valkyrie Hunter
Hunter Firecracker
Skeleton Barrel Valkyrie
Hunter
Knight Firecracker Valkyrie Hunter
Valkyrie Knight Firecracker Hunter
Hunter Firecracker
Hunter Knight Valkyrie
Valkyrie Firecracker Hunter
Knight Hunter
Hunter
Knight Firecracker Valkyrie Hunter
Valkyrie Knight Firecracker Hunter
Valkyrie Hunter Knight Firecracker
Hunter
Valkyrie Knight Firecracker Hunter
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie
Knight Skeleton Barrel Firecracker Valkyrie Hunter
Knight Valkyrie Hunter
Valkyrie Hunter Knight
Knight Valkyrie Hunter
Firecracker Skeleton Barrel Hunter
Knight Valkyrie Hunter
Knight Valkyrie Hunter
Knight Firecracker Valkyrie
Knight Valkyrie Hunter
Valkyrie
Knight Valkyrie Hunter
Firecracker Valkyrie
Knight Firecracker Valkyrie Hunter
Valkyrie Firecracker Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Firecracker Valkyrie
Firecracker Skeleton Barrel
Skeleton Barrel
Knight Skeleton Barrel Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Skeleton Barrel Hunter
Firecracker
Skeleton Barrel Firecracker Hunter
Skeleton Barrel Firecracker
Firecracker Knight Skeleton Barrel Valkyrie
Firecracker
Knight Skeleton Barrel Firecracker Hunter
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Hunter
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Hunter
Skeleton Barrel Firecracker Valkyrie
Skeleton Barrel
Firecracker Valkyrie Hunter
Firecracker Skeleton Barrel Hunter
Skeleton Barrel
Skeleton Barrel Firecracker
Firecracker Hunter
Skeleton Barrel Firecracker
Hunter
Firecracker
Firecracker
Skeleton Barrel
Firecracker Hunter
Knight Firecracker Valkyrie Hunter
Skeleton Barrel Firecracker
Firecracker
Firecracker
Firecracker
Skeleton Barrel Firecracker
Firecracker

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