My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Musketeer Valkyrie Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Musketeer Hog Rider
Zap
Barbarian Barrel
Knight Tesla Musketeer Valkyrie Electro Wizard
The Log
Musketeer Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Royal Delivery
Knight Musketeer Valkyrie Hog Rider Electro Wizard
Fireball
Tesla Musketeer Hog Rider Electro Wizard
Poison
Musketeer Electro Wizard
Lightning
Knight Tesla Musketeer Valkyrie Electro Wizard
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Earthquake Tesla Musketeer Valkyrie Hog Rider Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Earthquake Tesla Musketeer

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Hog Rider Earthquake Electro Wizard
Tesla
Earthquake
Hog Rider Knight Mega Knight
Musketeer
Knight Valkyrie Hog Rider Mega Knight
Valkyrie
Musketeer Hog Rider Electro Wizard
Hog Rider
Knight Earthquake Musketeer Valkyrie Electro Wizard Mega Knight
Electro Wizard
Knight Valkyrie Hog Rider Mega Knight
Mega Knight
Earthquake Musketeer Hog Rider Electro Wizard

Defense Synergies 5 9

Knight
Tesla Musketeer Electro Wizard Earthquake
Tesla
Knight Musketeer Earthquake Valkyrie Electro Wizard
Earthquake
Knight Tesla Mega Knight
Musketeer
Knight Tesla Valkyrie Electro Wizard Mega Knight
Valkyrie
Musketeer Tesla Electro Wizard
Hog Rider
Electro Wizard
Knight Tesla Musketeer Valkyrie Mega Knight
Mega Knight
Earthquake Musketeer Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Tesla Musketeer Valkyrie Electro Wizard
Knight Tesla Musketeer Valkyrie Electro Wizard Mega Knight
Tesla Mega Knight Knight Musketeer Valkyrie Electro Wizard
Tesla Knight Musketeer Valkyrie Electro Wizard Mega Knight
Earthquake Valkyrie Mega Knight
Tesla Earthquake Musketeer Valkyrie Electro Wizard Mega Knight
Tesla Musketeer Electro Wizard
Earthquake Tesla Musketeer Valkyrie Electro Wizard Mega Knight
Tesla Musketeer
Knight Tesla Musketeer Valkyrie Electro Wizard Mega Knight
Valkyrie Electro Wizard Knight Tesla Earthquake Musketeer Mega Knight
Tesla Musketeer Electro Wizard
Tesla Mega Knight Knight Earthquake Musketeer Valkyrie Electro Wizard
Valkyrie Mega Knight Tesla Earthquake Electro Wizard
Knight Tesla Electro Wizard Mega Knight
Tesla Electro Wizard Mega Knight
Tesla Mega Knight Knight Musketeer Valkyrie Electro Wizard
Tesla Mega Knight Knight Musketeer Valkyrie Electro Wizard
Earthquake Valkyrie Knight Tesla Musketeer Electro Wizard Mega Knight
Tesla Musketeer Electro Wizard
Valkyrie Mega Knight Knight Tesla Earthquake Musketeer Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Tesla Electro Wizard
Electro Wizard Knight Tesla Musketeer Valkyrie Mega Knight
Mega Knight Knight Musketeer Valkyrie Electro Wizard
Valkyrie Mega Knight Knight Tesla Musketeer Electro Wizard
Knight Tesla Musketeer Valkyrie Mega Knight
Tesla Musketeer Electro Wizard
Knight Tesla Musketeer Valkyrie Electro Wizard
Mega Knight Knight Tesla Valkyrie
Electro Wizard Mega Knight Knight Valkyrie
Tesla Musketeer
Mega Knight Knight Tesla Musketeer Valkyrie
Mega Knight Valkyrie Electro Wizard
Mega Knight Knight Tesla Valkyrie
Tesla Musketeer Valkyrie Mega Knight
Tesla Electro Wizard Knight Musketeer Valkyrie
Valkyrie Mega Knight Tesla Earthquake Musketeer Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Knight Musketeer Valkyrie
Musketeer Electro Wizard
Earthquake
Earthquake Knight Musketeer Valkyrie
Earthquake Valkyrie Mega Knight
Musketeer
Earthquake Musketeer
Earthquake
Musketeer Electro Wizard
Knight Earthquake Musketeer Valkyrie Electro Wizard
Musketeer
Earthquake Knight Musketeer
Earthquake Musketeer
Earthquake Musketeer
Earthquake Musketeer
Earthquake Musketeer Mega Knight
Earthquake
Earthquake Musketeer Electro Wizard Mega Knight
Earthquake Valkyrie Mega Knight
Earthquake Musketeer Mega Knight
Musketeer
Earthquake Musketeer
Earthquake Valkyrie Mega Knight
Earthquake Musketeer Electro Wizard
Musketeer Mega Knight
Musketeer
Musketeer Electro Wizard
Electro Wizard Musketeer
Earthquake Musketeer Mega Knight
Electro Wizard
Mega Knight
Earthquake
Earthquake Electro Wizard Musketeer
Musketeer Electro Wizard
Knight Musketeer Valkyrie Electro Wizard Mega Knight
Earthquake Musketeer
Musketeer Mega Knight
Musketeer Electro Wizard
Musketeer Electro Wizard
Musketeer Electro Wizard Mega Knight

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