My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Knight Firecracker Tesla Electro Wizard
The Log
Firecracker Hog Rider
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker
Royal Delivery
Knight Firecracker Hog Rider P.E.K.K.A Electro Wizard
Fireball
Firecracker Tesla Hog Rider Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Knight Tesla Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Tesla Fireball Hog Rider Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Firecracker Tesla

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Hog Rider Fireball The Log Electro Wizard
Firecracker
Knight Hog Rider P.E.K.K.A
Tesla
Fireball
Hog Rider Knight The Log Electro Wizard
Hog Rider
Knight Firecracker Fireball The Log Electro Wizard
P.E.K.K.A
Electro Wizard Firecracker The Log
The Log
Hog Rider Knight Fireball P.E.K.K.A
Electro Wizard
P.E.K.K.A Knight Fireball Hog Rider

Defense Synergies 7 10

Knight
Firecracker Tesla Electro Wizard Fireball The Log
Firecracker
Knight The Log Tesla P.E.K.K.A Electro Wizard
Tesla
Knight The Log Firecracker Fireball Electro Wizard
Fireball
The Log Knight Tesla Electro Wizard
Hog Rider
P.E.K.K.A
The Log Firecracker Electro Wizard
The Log
Firecracker Tesla Fireball P.E.K.K.A Knight Electro Wizard
Electro Wizard
Knight Firecracker Tesla Fireball P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Fireball The Log Electro Wizard
P.E.K.K.A Knight Firecracker Tesla The Log Electro Wizard
Tesla P.E.K.K.A Knight Electro Wizard
Tesla P.E.K.K.A Knight Firecracker Electro Wizard
Firecracker Fireball P.E.K.K.A The Log
Fireball The Log Firecracker Tesla Electro Wizard
Tesla Electro Wizard Firecracker Fireball
Tesla Fireball P.E.K.K.A The Log Electro Wizard
Tesla P.E.K.K.A
Knight Firecracker Tesla Electro Wizard
Electro Wizard Knight Firecracker Tesla Fireball The Log
Tesla Firecracker Fireball Electro Wizard
Tesla P.E.K.K.A Knight Fireball The Log Electro Wizard
Fireball Firecracker Tesla P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Knight Tesla Electro Wizard
Tesla Fireball P.E.K.K.A The Log Electro Wizard
Tesla Knight Firecracker Fireball P.E.K.K.A Electro Wizard
Tesla Fireball Knight Firecracker The Log Electro Wizard
The Log Knight Firecracker Tesla Fireball Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Knight Firecracker Tesla Fireball P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Knight Firecracker Tesla The Log
P.E.K.K.A Knight The Log Electro Wizard
P.E.K.K.A Knight Tesla Fireball The Log Electro Wizard
P.E.K.K.A Knight Tesla
Firecracker Fireball Tesla Electro Wizard
P.E.K.K.A Knight Tesla Fireball Electro Wizard
P.E.K.K.A Knight Tesla
P.E.K.K.A Electro Wizard Knight Firecracker Fireball The Log
P.E.K.K.A Tesla
P.E.K.K.A Knight Tesla
P.E.K.K.A Fireball The Log Electro Wizard
P.E.K.K.A Knight Tesla Fireball
Firecracker Tesla Fireball
Tesla Electro Wizard Knight Firecracker Fireball P.E.K.K.A The Log
Firecracker Tesla Fireball P.E.K.K.A The Log Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker The Log
Firecracker Fireball The Log Electro Wizard
Fireball The Log
Knight Firecracker Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Fireball Electro Wizard
Firecracker Knight Fireball The Log Electro Wizard
Fireball Firecracker
Knight Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball
Firecracker Fireball The Log Electro Wizard
Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball
Firecracker Fireball The Log Electro Wizard
Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Electro Wizard
Electro Wizard Firecracker Fireball
Fireball
Fireball The Log
Firecracker Fireball Electro Wizard
P.E.K.K.A
Firecracker Fireball The Log
Electro Wizard Fireball
Fireball Firecracker Electro Wizard
The Log Fireball
Fireball Knight Firecracker Electro Wizard
The Log Firecracker Fireball
Fireball
Firecracker P.E.K.K.A
Firecracker Fireball The Log Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball The Log Electro Wizard
P.E.K.K.A
Fireball Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: