My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Hunter Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Battle Ram Flying Machine Hunter Electro Giant Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Battle Ram Flying Machine Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Night Witch
Giant Snowball
Battle Ram Flying Machine Night Witch
Zap
Battle Ram Flying Machine Night Witch
Barbarian Barrel
Knight Tesla Battle Ram Hunter Night Witch
The Log
Mini P.E.K.K.A Battle Ram Hunter
Earthquake
Tesla
Arrows
Flying Machine Night Witch
Royal Delivery
Knight Mini P.E.K.K.A Battle Ram Flying Machine Hunter Night Witch
Fireball
Tesla Battle Ram Flying Machine Hunter Night Witch
Poison
Flying Machine Hunter Night Witch
Lightning
Knight Tesla Mini P.E.K.K.A Battle Ram Hunter Night Witch
Rocket
Hunter Night Witch

Against air swarms

Spells and units that can counter air swarms.

Hunter Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Hunter Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Battle Ram Electro Giant Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Tesla Mini P.E.K.K.A Battle Ram Flying Machine Hunter Night Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Knight Tesla Mini P.E.K.K.A Battle Ram

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Battle Ram Flying Machine Hunter Night Witch
Tesla
Mini P.E.K.K.A
Hunter Electro Giant
Battle Ram
Knight Flying Machine Hunter
Flying Machine
Knight Battle Ram
Hunter
Knight Mini P.E.K.K.A Battle Ram
Electro Giant
Mini P.E.K.K.A
Night Witch
Knight

Defense Synergies 2 8

Knight
Tesla Hunter Mini P.E.K.K.A Flying Machine Night Witch
Tesla
Knight Mini P.E.K.K.A Night Witch
Mini P.E.K.K.A
Knight Tesla Hunter Electro Giant
Battle Ram
Flying Machine
Knight Hunter
Hunter
Knight Mini P.E.K.K.A Flying Machine
Electro Giant
Mini P.E.K.K.A
Night Witch
Knight Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Flying Machine
Mini P.E.K.K.A Hunter Knight Tesla Flying Machine Night Witch
Tesla Mini P.E.K.K.A Hunter Knight Night Witch
Tesla Mini P.E.K.K.A Hunter Night Witch Knight
Mini P.E.K.K.A
Tesla Flying Machine Hunter Night Witch
Tesla Hunter Flying Machine Night Witch
Tesla Flying Machine Electro Giant
Tesla Mini P.E.K.K.A Hunter Night Witch
Knight Tesla Mini P.E.K.K.A Hunter Night Witch
Knight Tesla Flying Machine Hunter Electro Giant Night Witch
Tesla Hunter Flying Machine Night Witch
Tesla Mini P.E.K.K.A Hunter Night Witch Knight Flying Machine
Tesla Mini P.E.K.K.A Hunter Night Witch
Mini P.E.K.K.A Knight Tesla Hunter
Tesla Mini P.E.K.K.A Hunter Electro Giant
Tesla Knight Mini P.E.K.K.A Hunter Night Witch
Tesla Knight Flying Machine Hunter Night Witch
Hunter Knight Tesla Flying Machine
Mini P.E.K.K.A Tesla Hunter
Knight Tesla Mini P.E.K.K.A Flying Machine Hunter Electro Giant Night Witch
Tesla Mini P.E.K.K.A Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Tesla Electro Giant
Knight Tesla Mini P.E.K.K.A Flying Machine Hunter
Knight Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter Knight Tesla Night Witch
Knight Tesla Mini P.E.K.K.A Hunter Night Witch
Electro Giant Tesla Flying Machine Hunter
Mini P.E.K.K.A Knight Tesla Flying Machine Hunter Night Witch
Mini P.E.K.K.A Knight Tesla Hunter
Knight Mini P.E.K.K.A Flying Machine
Tesla
Knight Tesla Mini P.E.K.K.A Flying Machine Hunter
Electro Giant
Mini P.E.K.K.A Knight Tesla Hunter Night Witch
Tesla Flying Machine Electro Giant
Tesla Electro Giant Knight Mini P.E.K.K.A Flying Machine Hunter Night Witch
Tesla Mini P.E.K.K.A Flying Machine Hunter Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Flying Machine
Flying Machine
Flying Machine
Knight Flying Machine
Electro Giant Flying Machine Hunter
Flying Machine
Flying Machine Hunter
Flying Machine
Mini P.E.K.K.A Night Witch
Knight Flying Machine
Flying Machine
Flying Machine Knight Hunter
Flying Machine
Flying Machine
Flying Machine Hunter
Flying Machine
Mini P.E.K.K.A Night Witch
Mini P.E.K.K.A Flying Machine Hunter
Flying Machine Electro Giant
Night Witch
Flying Machine
Electro Giant Hunter
Flying Machine Hunter
Flying Machine
Flying Machine Hunter Electro Giant Night Witch
Flying Machine Electro Giant
Mini P.E.K.K.A Night Witch
Hunter Night Witch
Flying Machine Night Witch
Flying Machine Hunter
Knight Mini P.E.K.K.A Flying Machine Hunter
Flying Machine
Electro Giant
Flying Machine
Electro Giant Flying Machine
Flying Machine
Flying Machine Electro Giant

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