My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Baby Dragon Electro Giant Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Baby Dragon Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon
Zap
Barbarian Barrel
Knight Tesla Ice Wizard Electro Wizard
The Log
Mini P.E.K.K.A
Earthquake
Tesla
Arrows
Royal Delivery
Knight Mini P.E.K.K.A Baby Dragon Ice Wizard Electro Wizard
Fireball
Tesla Baby Dragon Ice Wizard Electro Wizard
Poison
Ice Wizard Electro Wizard
Lightning
Knight Tesla Mini P.E.K.K.A Baby Dragon Ice Wizard Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Electro Giant Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Baby Dragon Electro Giant Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Tornado Baby Dragon Electro Giant Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Tornado Ice Wizard Tesla Mini P.E.K.K.A Baby Dragon Electro Wizard Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Tornado Ice Wizard Tesla

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Baby Dragon Ice Wizard Electro Wizard
Tesla
Mini P.E.K.K.A
Tornado Baby Dragon Electro Giant Ice Wizard Electro Wizard
Tornado
Baby Dragon Electro Giant Mini P.E.K.K.A Ice Wizard
Baby Dragon
Knight Tornado Mini P.E.K.K.A Electro Giant Ice Wizard Electro Wizard
Electro Giant
Tornado Mini P.E.K.K.A Baby Dragon
Ice Wizard
Knight Mini P.E.K.K.A Tornado Baby Dragon
Electro Wizard
Knight Mini P.E.K.K.A Baby Dragon

Defense Synergies 6 15

Knight
Tesla Ice Wizard Electro Wizard Mini P.E.K.K.A Tornado Baby Dragon
Tesla
Knight Mini P.E.K.K.A Tornado Baby Dragon Electro Wizard
Mini P.E.K.K.A
Electro Wizard Knight Tesla Tornado Baby Dragon Electro Giant Ice Wizard
Tornado
Ice Wizard Knight Tesla Mini P.E.K.K.A Baby Dragon Electro Giant Electro Wizard
Baby Dragon
Ice Wizard Knight Tesla Mini P.E.K.K.A Tornado
Electro Giant
Mini P.E.K.K.A Tornado Ice Wizard
Ice Wizard
Knight Tornado Baby Dragon Mini P.E.K.K.A Electro Giant
Electro Wizard
Knight Mini P.E.K.K.A Tesla Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Baby Dragon Electro Wizard
Mini P.E.K.K.A Knight Tesla Ice Wizard Electro Wizard
Tesla Mini P.E.K.K.A Tornado Knight Ice Wizard Electro Wizard
Tesla Mini P.E.K.K.A Knight Ice Wizard Electro Wizard
Mini P.E.K.K.A Tornado
Tornado Tesla Baby Dragon Ice Wizard Electro Wizard
Tesla Tornado Electro Wizard Baby Dragon Ice Wizard
Tesla Baby Dragon Electro Giant Electro Wizard
Tesla Mini P.E.K.K.A Tornado Ice Wizard
Knight Tornado Tesla Mini P.E.K.K.A Ice Wizard Electro Wizard
Ice Wizard Electro Wizard Knight Tesla Tornado Baby Dragon Electro Giant
Tesla Tornado Baby Dragon Ice Wizard Electro Wizard
Tesla Mini P.E.K.K.A Knight Ice Wizard Electro Wizard
Tesla Mini P.E.K.K.A Tornado Baby Dragon Electro Wizard
Mini P.E.K.K.A Knight Tesla Electro Wizard
Tornado Tesla Mini P.E.K.K.A Electro Giant Electro Wizard
Tesla Knight Mini P.E.K.K.A Tornado Electro Wizard
Tesla Knight Tornado Baby Dragon Ice Wizard Electro Wizard
Tornado Baby Dragon Knight Tesla Ice Wizard Electro Wizard
Mini P.E.K.K.A Tesla Tornado Electro Wizard
Knight Tesla Mini P.E.K.K.A Baby Dragon Electro Giant Electro Wizard
Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Tesla Electro Giant Electro Wizard
Electro Wizard Knight Tesla Mini P.E.K.K.A Baby Dragon
Knight Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Knight Tesla Tornado Electro Wizard
Knight Tesla Mini P.E.K.K.A
Electro Giant Tesla Tornado Baby Dragon Ice Wizard Electro Wizard
Mini P.E.K.K.A Knight Tesla Ice Wizard Electro Wizard
Mini P.E.K.K.A Knight Tesla
Electro Wizard Knight Mini P.E.K.K.A Tornado Baby Dragon
Tesla
Knight Tesla Mini P.E.K.K.A
Tornado Electro Giant Electro Wizard
Mini P.E.K.K.A Knight Tesla
Tesla Baby Dragon Electro Giant
Tesla Electro Giant Electro Wizard Knight Mini P.E.K.K.A Tornado Baby Dragon
Tesla Mini P.E.K.K.A Baby Dragon Electro Giant Ice Wizard Electro Wizard
Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Baby Dragon
Tornado Baby Dragon Ice Wizard Electro Wizard
Baby Dragon
Knight
Baby Dragon
Electro Giant Tornado Baby Dragon Ice Wizard
Tornado Baby Dragon
Tornado Baby Dragon Ice Wizard
Tornado
Mini P.E.K.K.A Tornado Electro Wizard
Knight Tornado Electro Wizard
Tornado Baby Dragon
Knight Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Tornado
Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon Electro Wizard
Tornado Baby Dragon Electro Giant
Baby Dragon
Tornado
Tornado
Baby Dragon
Tornado Electro Giant Baby Dragon Ice Wizard
Tornado Baby Dragon Ice Wizard Electro Wizard
Tornado Baby Dragon
Tornado Baby Dragon
Tornado Baby Dragon Electro Giant Ice Wizard Electro Wizard
Electro Wizard Electro Giant
Mini P.E.K.K.A
Electro Wizard
Electro Wizard
Tornado Baby Dragon Ice Wizard Electro Wizard
Knight Mini P.E.K.K.A Baby Dragon Electro Wizard
Baby Dragon
Tornado Electro Giant
Electro Giant Tornado Baby Dragon Electro Wizard
Tornado Electro Wizard
Tornado Baby Dragon Electro Giant Electro Wizard

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