My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Musketeer Rune Giant Electro Wizard Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Rune Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Musketeer
Zap
Barbarian Barrel
Knight Tesla Musketeer Electro Wizard
The Log
Musketeer
Earthquake
Tesla
Arrows
Royal Delivery
Knight Musketeer Electro Wizard
Fireball
Tesla Musketeer Electro Wizard
Poison
Musketeer Electro Wizard
Lightning
Knight Tesla Musketeer Electro Wizard Goblinstein
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rune Giant Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Knight Tesla Musketeer Rune Giant Electro Wizard Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Knight Tesla Musketeer

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Electro Wizard
Tesla
Musketeer
Knight Mirror Mega Knight
Mirror
Musketeer
Rune Giant
Electro Wizard
Electro Wizard
Knight Rune Giant Mega Knight
Mega Knight
Musketeer Electro Wizard
Goblinstein

Defense Synergies 5 7

Knight
Tesla Musketeer Electro Wizard
Tesla
Knight Musketeer Mirror Electro Wizard
Musketeer
Knight Tesla Mirror Electro Wizard Mega Knight
Mirror
Tesla Musketeer Electro Wizard Mega Knight
Rune Giant
Electro Wizard
Knight Tesla Musketeer Mirror Mega Knight
Mega Knight
Musketeer Mirror Electro Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Musketeer Electro Wizard
Knight Tesla Musketeer Electro Wizard Mega Knight
Tesla Mega Knight Knight Musketeer Electro Wizard
Tesla Knight Musketeer Electro Wizard Mega Knight
Mega Knight
Tesla Musketeer Electro Wizard Mega Knight
Tesla Musketeer Electro Wizard
Tesla Musketeer Electro Wizard Mega Knight
Tesla Musketeer
Knight Tesla Musketeer Electro Wizard Mega Knight
Electro Wizard Knight Tesla Musketeer Mega Knight
Tesla Musketeer Electro Wizard
Tesla Mega Knight Knight Musketeer Electro Wizard
Mega Knight Tesla Electro Wizard
Knight Tesla Electro Wizard Mega Knight
Tesla Electro Wizard Mega Knight
Tesla Mega Knight Knight Musketeer Electro Wizard
Tesla Mega Knight Knight Musketeer Electro Wizard
Knight Tesla Musketeer Electro Wizard Mega Knight
Tesla Musketeer Electro Wizard
Mega Knight Knight Tesla Musketeer Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Tesla Electro Wizard
Electro Wizard Knight Tesla Musketeer Mega Knight
Mega Knight Knight Musketeer Electro Wizard
Mega Knight Knight Tesla Musketeer Electro Wizard
Knight Tesla Musketeer Mega Knight
Tesla Musketeer Electro Wizard
Knight Tesla Musketeer Electro Wizard
Mega Knight Knight Tesla
Electro Wizard Mega Knight Knight
Tesla Musketeer
Mega Knight Knight Tesla Musketeer
Mega Knight Electro Wizard
Mega Knight Knight Tesla
Tesla Musketeer Mega Knight
Tesla Electro Wizard Knight Musketeer
Mega Knight Tesla Musketeer Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer
Musketeer Electro Wizard
Knight Musketeer
Mega Knight
Musketeer
Musketeer
Musketeer Electro Wizard
Knight Musketeer Electro Wizard
Musketeer
Knight Musketeer
Musketeer
Musketeer
Musketeer
Musketeer Mega Knight
Musketeer Electro Wizard Mega Knight
Mega Knight
Musketeer Mega Knight
Musketeer
Musketeer
Mega Knight
Musketeer Electro Wizard
Musketeer Mega Knight
Musketeer
Musketeer Electro Wizard
Electro Wizard Musketeer
Musketeer Mega Knight
Electro Wizard
Mega Knight
Electro Wizard Musketeer
Musketeer Electro Wizard
Knight Musketeer Electro Wizard Mega Knight
Musketeer
Musketeer Mega Knight
Musketeer Electro Wizard
Musketeer Electro Wizard
Musketeer Electro Wizard Mega Knight
Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: