My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Musketeer Valkyrie Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Musketeer Goblin Barrel Princess
Zap
Goblin Barrel Princess
Barbarian Barrel
Knight Tesla Musketeer Valkyrie Goblin Barrel Princess Electro Wizard
The Log
Musketeer Goblin Barrel Princess
Earthquake
Tesla Goblin Barrel
Arrows
Goblin Barrel Princess
Royal Delivery
Knight Musketeer Valkyrie Goblin Barrel Princess Electro Wizard
Fireball
Tesla Musketeer Goblin Barrel Princess Electro Wizard
Poison
Musketeer Princess Electro Wizard
Lightning
Knight Tesla Musketeer Valkyrie Electro Wizard
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Barrel Princess Tesla Musketeer Valkyrie Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Barrel Princess

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Goblin Barrel Princess The Log Electro Wizard
Tesla
Musketeer
Knight Valkyrie The Log
Valkyrie
Musketeer Goblin Barrel Electro Wizard
Goblin Barrel
Knight Valkyrie Princess
The Log
Knight Musketeer Princess
Princess
Knight Goblin Barrel The Log
Electro Wizard
Knight Valkyrie

Defense Synergies 8 10

Knight
Tesla Musketeer Princess Electro Wizard The Log
Tesla
Knight Musketeer The Log Valkyrie Princess Electro Wizard
Musketeer
Knight Tesla Valkyrie The Log Electro Wizard
Valkyrie
Musketeer Tesla The Log Princess Electro Wizard
Goblin Barrel
The Log
Tesla Musketeer Knight Valkyrie Princess Electro Wizard
Princess
Knight Tesla Valkyrie The Log
Electro Wizard
Knight Tesla Musketeer Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Musketeer Valkyrie The Log Electro Wizard
Knight Tesla Musketeer Valkyrie The Log Electro Wizard
Tesla Knight Musketeer Valkyrie Electro Wizard
Tesla Knight Musketeer Valkyrie Electro Wizard
Valkyrie The Log Princess
The Log Tesla Musketeer Valkyrie Electro Wizard
Tesla Musketeer Electro Wizard Princess
Tesla Musketeer Valkyrie The Log Electro Wizard
Tesla Musketeer Princess
Knight Tesla Musketeer Valkyrie Electro Wizard
Valkyrie Electro Wizard Knight Tesla Musketeer The Log Princess
Tesla Musketeer Princess Electro Wizard
Tesla Knight Musketeer Valkyrie The Log Electro Wizard
Valkyrie Tesla The Log Princess Electro Wizard
Knight Tesla Electro Wizard
Tesla The Log Electro Wizard
Tesla Knight Musketeer Valkyrie Electro Wizard
Tesla Valkyrie Knight Musketeer The Log Electro Wizard
Valkyrie The Log Knight Tesla Musketeer Princess Electro Wizard
Tesla Musketeer Electro Wizard
Valkyrie Knight Tesla Musketeer The Log Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Tesla Electro Wizard
Electro Wizard Knight Tesla Musketeer Valkyrie The Log
Knight Musketeer Valkyrie The Log Electro Wizard
Valkyrie Knight Tesla Musketeer The Log Electro Wizard
Knight Tesla Musketeer Valkyrie
Tesla Musketeer Princess Electro Wizard
Knight Tesla Musketeer Valkyrie Electro Wizard
Knight Tesla Valkyrie
Electro Wizard Knight Valkyrie The Log
Tesla Musketeer
Knight Tesla Musketeer Valkyrie
Valkyrie The Log Electro Wizard
Knight Tesla Valkyrie
Tesla Musketeer Valkyrie Princess
Tesla Electro Wizard Knight Musketeer Valkyrie The Log
Valkyrie Tesla Musketeer The Log Princess Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Musketeer Valkyrie The Log
Musketeer The Log Princess Electro Wizard
The Log
Knight Musketeer Valkyrie The Log
Valkyrie The Log
Musketeer Princess
Musketeer The Log Princess
The Log Princess
The Log
Musketeer Electro Wizard
Knight Musketeer Valkyrie The Log Princess Electro Wizard
Musketeer Princess
Knight Musketeer The Log Princess
Musketeer Princess
Princess Musketeer The Log
Musketeer The Log Princess
Musketeer The Log Princess
Musketeer The Log Princess Electro Wizard
Valkyrie The Log Princess
Musketeer The Log
Princess
Musketeer The Log
Musketeer The Log
The Log Valkyrie Princess
The Log Musketeer Princess Electro Wizard
Musketeer The Log Princess
Musketeer The Log
Musketeer Princess Electro Wizard
Electro Wizard Musketeer
Musketeer The Log
Princess Electro Wizard
The Log Princess
Electro Wizard Musketeer Princess
Musketeer Princess Electro Wizard
The Log
Knight Musketeer Valkyrie Princess Electro Wizard
The Log Musketeer Princess
Musketeer
Musketeer The Log Princess Electro Wizard
Musketeer Princess Electro Wizard
Musketeer The Log Princess Electro Wizard

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