My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Royal Giant Mega Minion Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Mega Minion Musketeer
Zap
Royal Giant
Barbarian Barrel
Knight Tesla Musketeer
The Log
Royal Giant Mini P.E.K.K.A Musketeer
Earthquake
Tesla
Arrows
Royal Delivery
Knight Mega Minion Mini P.E.K.K.A Musketeer
Fireball
Tesla Mega Minion Musketeer
Poison
Mega Minion Musketeer
Lightning
Knight Tesla Mega Minion Mini P.E.K.K.A Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Mega Minion Tesla Fireball Mini P.E.K.K.A Musketeer Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Mega Minion Tesla

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Mega Minion Musketeer Fireball The Log
Tesla
Royal Giant
Fireball Mega Minion Musketeer The Log
Mega Minion
Knight Royal Giant Fireball
Fireball
Royal Giant Knight Mega Minion The Log
Mini P.E.K.K.A
Musketeer The Log
Musketeer
Knight Royal Giant Mini P.E.K.K.A The Log
The Log
Knight Royal Giant Fireball Mini P.E.K.K.A Musketeer

Defense Synergies 8 11

Knight
Tesla Mega Minion Musketeer Fireball Mini P.E.K.K.A The Log
Tesla
Knight Musketeer The Log Mega Minion Fireball Mini P.E.K.K.A
Royal Giant
Mega Minion
Knight Tesla Musketeer The Log
Fireball
The Log Knight Tesla Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
The Log Knight Tesla Fireball Musketeer
Musketeer
Knight Tesla The Log Mega Minion Fireball Mini P.E.K.K.A
The Log
Tesla Fireball Mini P.E.K.K.A Musketeer Knight Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Mega Minion Fireball Musketeer The Log
Mini P.E.K.K.A Knight Tesla Mega Minion Musketeer The Log
Tesla Mini P.E.K.K.A Knight Mega Minion Musketeer
Tesla Mini P.E.K.K.A Knight Mega Minion Musketeer
Fireball Mini P.E.K.K.A The Log
Fireball The Log Tesla Mega Minion Musketeer
Tesla Mega Minion Musketeer Fireball
Tesla Fireball Musketeer The Log
Tesla Mini P.E.K.K.A Musketeer
Knight Tesla Mini P.E.K.K.A Musketeer
Knight Tesla Mega Minion Fireball Musketeer The Log
Tesla Mega Minion Musketeer Fireball
Tesla Mini P.E.K.K.A Knight Fireball Musketeer The Log
Fireball Tesla Mega Minion Mini P.E.K.K.A The Log
Mini P.E.K.K.A Knight Tesla
Tesla Fireball Mini P.E.K.K.A The Log
Tesla Knight Fireball Mini P.E.K.K.A Musketeer
Tesla Fireball Knight Mega Minion Musketeer The Log
The Log Knight Tesla Mega Minion Fireball Musketeer
Mini P.E.K.K.A Tesla Musketeer
Knight Tesla Fireball Mini P.E.K.K.A Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Tesla Fireball
Fireball Knight Tesla Mega Minion Mini P.E.K.K.A Musketeer The Log
Knight Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Knight Tesla Fireball Musketeer The Log
Knight Tesla Mini P.E.K.K.A Musketeer
Fireball Tesla Musketeer
Mini P.E.K.K.A Knight Tesla Mega Minion Fireball Musketeer
Mini P.E.K.K.A Knight Tesla
Knight Mega Minion Fireball Mini P.E.K.K.A The Log
Tesla Mega Minion Musketeer
Knight Tesla Mega Minion Mini P.E.K.K.A Musketeer
Fireball The Log
Mini P.E.K.K.A Knight Tesla Fireball
Tesla Fireball Musketeer
Tesla Knight Mega Minion Fireball Mini P.E.K.K.A Musketeer The Log
Tesla Mega Minion Fireball Mini P.E.K.K.A Musketeer The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer The Log
Fireball Musketeer The Log
Fireball The Log
Knight Fireball Musketeer The Log
Fireball The Log
Fireball Mega Minion Musketeer
Musketeer The Log
Fireball The Log
Fireball The Log
Fireball Mini P.E.K.K.A Musketeer
Knight Fireball Musketeer The Log
Fireball Musketeer
Knight Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball
Mini P.E.K.K.A
Mega Minion Fireball Mini P.E.K.K.A Musketeer The Log
Fireball The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Fireball Musketeer The Log
The Log Fireball
Mega Minion
Fireball The Log Musketeer
Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball Musketeer
Mega Minion Fireball Musketeer
Mega Minion Fireball Mini P.E.K.K.A
Fireball Musketeer The Log
Fireball
Fireball The Log
Fireball Musketeer
Fireball Mega Minion Musketeer
The Log Fireball
Fireball Knight Mega Minion Mini P.E.K.K.A Musketeer
The Log Fireball Musketeer
Fireball
Mega Minion Musketeer
Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log
Fireball

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