My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Executioner Giant Skeleton P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Giant Skeleton Inferno Dragon
Giant Snowball
Skeleton Army Inferno Dragon
Zap
Skeleton Army Inferno Dragon
Barbarian Barrel
Knight Tesla Skeleton Army Executioner Giant Skeleton
The Log
Skeleton Army Giant Skeleton
Earthquake
Tesla Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Knight Skeleton Army Executioner Giant Skeleton P.E.K.K.A Inferno Dragon
Fireball
Tesla Skeleton Army Executioner Inferno Dragon
Poison
Skeleton Army Executioner
Lightning
Knight Tesla Executioner Inferno Dragon
Rocket
Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Executioner Giant Skeleton P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Skeleton Army Tesla Inferno Dragon Executioner Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Skeleton Army Tesla

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Executioner The Log
Tesla
Skeleton Army
Executioner
Knight P.E.K.K.A The Log
Giant Skeleton
The Log
P.E.K.K.A
Executioner The Log
The Log
Knight Executioner Giant Skeleton P.E.K.K.A
Inferno Dragon

Defense Synergies 4 12

Knight
Tesla Executioner Skeleton Army The Log
Tesla
Knight The Log Skeleton Army Inferno Dragon
Skeleton Army
Knight Tesla Executioner Giant Skeleton The Log Inferno Dragon
Executioner
Knight Skeleton Army Giant Skeleton The Log
Giant Skeleton
Skeleton Army Executioner The Log
P.E.K.K.A
The Log
The Log
Tesla P.E.K.K.A Knight Skeleton Army Executioner Giant Skeleton Inferno Dragon
Inferno Dragon
Tesla Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Executioner The Log
Skeleton Army P.E.K.K.A Inferno Dragon Knight Tesla Executioner The Log
Tesla Skeleton Army P.E.K.K.A Knight Executioner Giant Skeleton Inferno Dragon
Tesla Skeleton Army P.E.K.K.A Inferno Dragon Knight
Skeleton Army Giant Skeleton P.E.K.K.A The Log
Skeleton Army The Log Tesla Executioner
Tesla Inferno Dragon Executioner
Tesla Giant Skeleton P.E.K.K.A The Log
Tesla P.E.K.K.A Inferno Dragon Skeleton Army
Knight Skeleton Army Tesla Giant Skeleton
Skeleton Army Executioner Knight Tesla Giant Skeleton The Log
Tesla Executioner Inferno Dragon
Tesla Skeleton Army P.E.K.K.A Knight Giant Skeleton The Log
Skeleton Army Executioner Tesla P.E.K.K.A The Log
Skeleton Army P.E.K.K.A Inferno Dragon Knight Tesla
Skeleton Army Tesla P.E.K.K.A The Log Inferno Dragon
Tesla Knight Skeleton Army Executioner P.E.K.K.A
Tesla Knight Skeleton Army Executioner The Log
Executioner The Log Knight Tesla Giant Skeleton Inferno Dragon
P.E.K.K.A Tesla Inferno Dragon
Skeleton Army Knight Tesla Executioner Giant Skeleton P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Tesla Giant Skeleton P.E.K.K.A
Knight Tesla Executioner The Log Inferno Dragon
Skeleton Army Giant Skeleton P.E.K.K.A Knight The Log
Skeleton Army Giant Skeleton P.E.K.K.A Knight Tesla The Log
Giant Skeleton P.E.K.K.A Knight Tesla Skeleton Army Executioner Inferno Dragon
Executioner Tesla
Skeleton Army P.E.K.K.A Knight Tesla Giant Skeleton
Giant Skeleton P.E.K.K.A Knight Tesla Skeleton Army Inferno Dragon
Giant Skeleton P.E.K.K.A Knight Skeleton Army The Log Inferno Dragon
P.E.K.K.A Tesla Skeleton Army Inferno Dragon
P.E.K.K.A Inferno Dragon Knight Tesla Giant Skeleton
Skeleton Army P.E.K.K.A Giant Skeleton The Log
Skeleton Army Giant Skeleton P.E.K.K.A Knight Tesla Executioner
Tesla Skeleton Army Executioner
Tesla Skeleton Army Knight Executioner Giant Skeleton P.E.K.K.A The Log Inferno Dragon
Executioner Tesla Giant Skeleton P.E.K.K.A The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Giant Skeleton The Log
Executioner The Log
Giant Skeleton The Log
Knight Giant Skeleton The Log
Executioner The Log
Executioner
Executioner The Log
The Log Executioner
The Log
Knight The Log
Executioner
Knight Executioner The Log
The Log
Executioner The Log
Executioner The Log
Executioner The Log
The Log
Giant Skeleton The Log
The Log
The Log
The Log Executioner
Inferno Dragon
The Log Executioner
The Log
The Log
Executioner
The Log
P.E.K.K.A Giant Skeleton
The Log
Skeleton Army
Executioner
The Log
Knight Executioner
The Log Executioner
Giant Skeleton
Executioner P.E.K.K.A
Giant Skeleton The Log
Executioner
Executioner Giant Skeleton The Log

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